The specimens document the full evolutionary spectrum of feathers, from simple strands — previously inferred only from fuzzy halos seen in rocks — to complex structures adapted for flight and diving, which Wolfe's team believes came
from ancient birds.
Not exact matches
At the Wailing Wall, small
birds have taken up residence in a very resilient plant that grows
from its
ancient bricks.
Within decades, advances in sequencing genes
from ancient tissue could allow scientists to clone extinct dodo
birds, saber - toothed cats, and woolly mammoths, says Jeffrey Yule, an evolutionary ecologist at Louisiana Tech University.
Previous studies of juvenile Enantiornithes have shown that the sternums of these
birds ossified in a pattern different
from modern and other
ancient birds.
And by tracing the remains of pigments in fossils, called melanosomes, scientists have in recent years begun to breathe new life into the dun - colored relicts, discovering the Technicolor hues in prehistoric
birds» wings and the clever shading that veiled
ancient mosasaurs
from predators.
A fossil
from the
ancient Aurornis xui (left) shows that the
bird was the size of a modern - day chicken (right) and could help explain the evolution of
birds.
The
ancient landing track
from Australia «has a beautiful skid mark
from the back toe dragging in the sand, likely caused as the
bird was flapping its wings and coming in for a soft landing,» Martin says.
One established center of turkey domestication was central Mexico, where the bones of Meleagris gallopavo — ancestors of the turkeys we eat today — have been found
from as early as about 800 B.C.E. alongside
ancient turkey pens and fossilized poop containing traces of corn, suggesting the
birds were kept and fed.
Analysing the
ancient DNA of the
birds, the researchers were able to confirm that modern European turkeys are descended
from Mexican ancestors.
That's about the same size as modern - day hummingbirds and sunbirds, but the
ancient bird isn't related to them or to any of today's hundreds of species of
birds that get their nutrition
from flowers.
He re-told the familiar tale of the evolution of land animals
from ancient fish, and then considered the return of various groups of reptiles,
birds and mammals to an aquatic existence: ichthyosaurs and plesiosaurs, crocodiles, sea - snakes, penguins, whales, dolphins and porpoises, manatees and dugongs, and seals — as well as polar bears, otters and water voles, who hunt in water.
Scientists think that Big
Bird could have been produced by an
ancient, super powerful galactic center called a «blazar»
from 9.5 billion light - years away.
When they're not snoozing on your lap or receiving a belly rub, these royal companions are likely flushing
birds out of a bush — an innate behavior deriving
from their
ancient spaniel ancestors.
Package inclusions: 3 nights green island resort: • full buffet breakfast daily • outer barrier reef cruise • return ferry transfers
from cairns • outer barrier reef cruise • return ferry transfers
from cairns • sunset drinks • all non-motorised activities (see below) 4 nights sheraton mirage resort: • full buffet breakfast daily • complimentary access to fitness centre • complimentary daily newspaper • free wi - fi in lobby situated on the great barrier reef, this
ancient coral cay is home to over 120 species of native plants, colourful
bird and marine life and beautiful coral gardens to explore.
You'll become familiar with the
birds of Belize while enjoying a Belize vacation complete with tours of
ancient Maya temples and archaeological sites, canoe trips and all the amenities of a Chaa Creek vacation package, including the flexibility to choose additions such as excursions to the Caribbean coast and Belize Great Barrier Reef, (now just a short hop away
from the nearby Maya Flats airstrip).
Admire impressive
birds - eye views
from Seoul Tower, enjoy a full day tour of
ancient Gyeong...
A stroll around the wide walkways along the top of the
ancient ramparts is an excellent way to discover the true charm of the city, while you can get a
bird «seye view
from the Guinigi Tower, which has an oak tree growing
from its top.
The sound of nature and the
birds your day will start with a delicious breakfast
from your hotel restaurant, then travel for about 1 hr to the
ancient ruins of Tikal.
Away
from the beach, you'll find lush green parks full of colourful tropical
birds, spectacular caves with
ancient wall - paintings and some fascinating attractions.
Ancient lore says that Lea, the goddess who watched over the canoe builders, was transformed into a small forest
bird and would fly down
from the Haleakala volcano to the shoreline of South Maui, which is how the area became known as Wailea, meaning «the waters of Lea.»
This exotic slice of tropical heaven offers visitors a plethora of adventures and attractions,
from climbing active volcanoes, hiking through
ancient rainforests, or exploring high - altitude cloud forests that are home to a variety of wildlife and
birds.
Creatures When dropping Toki in a nest,
birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begi
birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest
Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begi
Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures
from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera
birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at begi
birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language
from menu New font Graphics Improved presentation of telepathic
Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for
Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them
from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for
Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
In Seattle's expanded Nordic Museum, a striking building houses a collection ranging
from ancient stone tools to Angry
Birds.
Sculptures
from the history of art also feature, including an
ancient Janus figure, as well as modernist classics such as Rodin's Burghers of Calais (1884 - 88) and Brancusi's
Bird in Space (1923).
Take your pick,
from crucifixions to
ancient Egyptians,
from worm - eaten
bird - gods to a Cycladic idol that would have made Brancusi jealous.
Drawing on the Smart Museum's permanent collection, with selected loans
from the University of Chicago's Library and the Oriental Institute, this intimate exhibition examines the Renaissance fascination with wings as symbols of speed and power through the influential histories of flight derived
from the
bird cult of Horus in
ancient Egypt to the circulation of winged creatures in prints by Albrecht Dürer and others.
The drawing contains a
bird (identified in Basquiat's distinctive handwriting as GEESE) perched above some hieroglyphic - like symbols — a motif the artist later xeroxed and incorporated into another series of works focusing on iconography
from ancient Egypt.
These clues include the earlier spring arrivals of migrating
birds, earlier blooming of wildflowers and Washington DC's cherry trees, melting glaciers and icecaps, micro-fossils
from cores of mud
from the ocean floor, and bubbles of
ancient air retrieved
from cores of glacial ice.