On the surface this looks easy to create for but it can spiral out of control very quickly
from asset creation to in game implementation.
Not exact matches
Value
creation, even if currently unrecognized by the market, is in our view taking place in the form of accretive acquisitions by companies with access to capital and good balance sheets
from those forced to sell quality
assets to address excessive balance - sheet leverage.
The fundamental problem is that the ECB and the BoJ are trying to implement QE through the normal credit
creation channels of the banking system (which aren't working) and relying on interest rate cuts, instead of creating new money in the hands of firms and households outside of the banking system by
asset purchases directly
from these non-bank entities.
They understandably wanted yields higher than the Treasury was paying, as the Fed was flooding the economy with credit to keep
asset prices afloat to save the banks
from having to take loan write - downs and admit that debt
creation was not really the same thing as Alan Greenspan euphemized in calling it «wealth
creation.»
The county's 10 - point plan calls for
creation of a «virtual municipal services store,» a computerized portal where local governments could chose
from a menu of services and
assets available for use.
These reforms include «preventing LDC's...
from financing a local government's operations of capital
assets;» as well as «prohibiting the
creation of LDC's solely for the generic purpose of «lessening the burdens of government and acting in the public interest.»»
Ford began to integrate the operations of its European subsidiaries in the 1960s with the launch of the 1965 Ford Transit panel van, which was a joint development between Ford of Britain and Ford - Werke, however it was the Ford Escort in 1968 that truly marked the end of unique models in European countries and followed the
creation of Ford Europe in 1967
from the
assets of the British and German operations but the corporate entities continue.
When the price of the ETF deviates
from the underlying
asset value, institutions utilize the arbitrage mechanism afforded by
creation units to bring the ETF price back into line with the underlying
asset value.
The same is true for other wealth
creation common stocks acquired during the quarter at substantial discounts
from readily ascertainable net
asset values — including the probable real estate values in Alexander & Baldwin and Catellus; the probable securities values in Brascan (including real estate), Phoenix Companies, MONY and Toyota Industries; and the probable values of
Assets Under Management (AUM) for BKF and Legg Mason.
A value investor who deliberately avoids technology / other such (unpredictable) sectors is foregoing a world of investment opportunity — especially now, when an ever increasing share of economic value -
creation is derived
from technology, not to mention other intangible
assets / intellectual property.
And also, with every year / decade, more & more economic value
creation comes
from intangible
assets / intellectual property — as the US government's painfully learned (due entirely to its own uncompetitive tax position), it's much much harder to nail down (& tax) the ownership / domicile / source of this value
creation!
The Federal Reserve Board announces the
creation of the
Asset - Backed Commercial Paper Money Market Mutual Fund Liquidity Facility (AMLF) to extend non-recourse loans at the primary credit rate to U.S. depository institutions and bank holding companies to finance their purchase of high - quality asset - backed commercial paper from money market mutual f
Asset - Backed Commercial Paper Money Market Mutual Fund Liquidity Facility (AMLF) to extend non-recourse loans at the primary credit rate to U.S. depository institutions and bank holding companies to finance their purchase of high - quality
asset - backed commercial paper from money market mutual f
asset - backed commercial paper
from money market mutual funds.
Richebächer (2006a: 4) warns against ««wealth
creation» though soaring
asset prices» and sharply distinguishes this
from «saving and investment...» (where investment is in real - sector, not financial
assets).
This season we'll be offering 10 workshops covering everything you need to know to start making your own video games,
from initial design to programming and
asset creation.
Having been involved myself in teaching game design to students, I must say that I found the method that Moriarty used very interesting as the use of an engine that would keep their work abstract and away
from asset building made sure they were concentrated on game rules as well as the
creation of gameplay.
Our services range
from full game development to
asset creation, animation, and cross-platform porting.
On top of that, the
assets developed for planetary
creation (including the
creation of the planets themselves) are «using the proper scientific processes,
from first principles, in terms of how the solar system was formed... You get rocks forming first, when planetesimals stick together, then liquid forming on the surface.»
• Follow the level design pipeline
from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level
assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario
creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
From creation to disposition, we help you protect, govern, and discover your digital
assets.
«We could have built characters
from scratch using other technologies, but that would have required voice acting, sound design,
asset creation, rigging, debugging, and many other steps,» says Longyi.
Apart
from offering smart investment strategies, this book can help you in understanding the background behind
creation of these
assets and its rapid evolution over the years.
Users can import
assets from other Creative Cloud tools such as custom brushes and colors, and your
creations can also be exported into Creative Cloud as layered PSDs to Photoshop, or to Illustrator.
The original counterparty network is a peer - to - peer platform launched in 2014 that allows the
creation of financial
assets derived
from the BTC chain.
Responsible for production of multiple Ozzie Award - winning publications in a deadline - driven environment, starting
from concepts and design layouts through to the
creation, management and quality control of print - ready
assets
Involved in analysis and
creation of current state process flow diagrams for various stages involved in
Asset lifecycle
from planning to disposal process globally.
The reason I thought that is, at a local REIA meeting, we had one of those Legal Zoom type guys, who helps with entity
creation in all 50 states, is a graduate of Harvard law, etc., etc. he of course was pitching his entity
creation services, and I Know he specifically told us the single member LLC was totally vulnerable, as in the individual's
assets being attached
from a judgment against the LLC, not the other direction as in Olmstead.