Sentences with phrase «from framerate drops»

Gaming on the Spira E3X is relatively trouble - free; some demanding 3D games suffer from framerate drops, but overall it's a solid platform for mobile entertainment.
the Game sufferes from Framerate drops, and also the Graphics!!
The game, however, does suffer from both framerate drops and slowdown that really hamper the experience, especially combined with the not - so - fluid control scheme.

Not exact matches

A few technical issues keep it from being perfect though, including framerate drops and occasional freezing.
Aside from the resolution dropping when you're in co-op, the game looks absolutely wonderful, and always holds a rocksteady framerate, which is paramount in fast - paced action games such as this.
The game suffers from large framerate drops and full system lockups, and some people are even saying they got RROD / YLOD from this game overheating there system.
Obviously, the framerate has been dropped from 60, and the anti-aliasing has been pared - down - these changes make sense.
It's been reported that Ubisoft's DRM copy protection, from Denuvo and VMProtect, is causing slowdown, hang - ups, and framerate drops in Assassin's Creed Origins, but Ubisoft denies this.
The former play mode suffers from occasional framerate drops, though they're relatively infrequent.
The current generation versions of LEGO Marvel Superheroes will have no gameplay differences from the next generation versions, but the PS4 and Xbox One editions do have higher - end graphics, more characters on screen at once (especially incidental / civilian characters out on the streets), and TT Games is impressed with the lack of load times and framerate dropping on the new systems.
Still, the PC version seems to be much more stable than the console ports, which also suffer from terrible framerate drop, something that the PC version has no problem with, at least not in my experience.
Just saying «There's no chance their Wii U has a fault that simply makes framerate to drop occasionally» from the get - go would've been better
I've seen some people claiming that the PC conversion of the first game was unstable, but I honestly haven't run into any trouble of that sort during the many hours I packed into both these titles, maybe apart from occasional framerate drops during some special actions, which probably stems from the original game's code itself.
The footage is obviously pulled from a game that is very early in development, given the obvious framerate drops and rough edge graphics, but the trailer looks cool nonetheless.
Obviously, the framerate has been dropped from 60, and the anti-aliasing has been pared - down - these changes make sense.
Earlier levels run fairly smooth, and the framerate drops don't make the game unplayable, but the lack of optimization at this point seriously distracts from the expirience.
The game also suffers from framerate issues, with framerate drops happening often in pretty much every battle situation.
As you can see in the images above, the framerate dropped from a consistent 55 - 60 fps in KF2, with no perceptible input lag, to mid-40 fps with 5 - 25 -LRB-!)
Sniper Ghost Warrior 3 also suffers from occasional framerate drops, which occurred during both combat and exploration, and the game crashed several times during the course of the review.
YouTuber Reakor Kacho captured off - screen footage of Switch gameplay in Blighttown, an area from the original that lives in infamy due to awful performance and framerate drops.
Strangely enough, in the further dungeons the framerate gets better again, but battles still get some framerate drops from time to time.
While I did notice the occasional framerate drop and he slight hit the visuals took while exploring some of the more vast areas in handheld mode, it was far from detrimental to the experience.
The game also has the tendency to drop framerate, even though it isn't as bad and game breaking as the Blighttown sequence from Dark Souls I.
The game suffers from large framerate drops and full system lockups, and some people are even saying they got RROD / YLOD from this game overheating there system.
The most glaring, from a technical standpoint, is that The Evil Within will occasionally suffer from a rapidly - dropping framerate.
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