NBA 2K13 seems to suffer
from framerate issues, for example, but none of this is unexpected.
The game suffers
from framerate issues, though.
From a technical standpoint, the game suffers
from some framerate issues in very populated environments.
The game also suffers
from framerate issues, with framerate drops happening often in pretty much every battle situation.
Besides the option to get extra chances by watching ads not working, the game suffers
from framerate issues.
Two of those being Heavenly Sword and Enslaved, both of NT's only other titles which, while well received, suffered
from some framerate issues.
This is a heinously inefficient port, suffering
from framerate issues even on an iPhone 5S, so playing it on a 4S and its contemporaries is basically asking for trouble.
Technically though it suffers
from framerate issues, fade - ins and a whole lot of other issues.
In its best moments it is on par with the PC version of Saints Row 4, but occasionally suffers
from framerate issues.
Not exact matches
Apart
from framerate problems, technical
issues were minimal on the 5S, but it's apparently crash - prone on A5 devices.
A few technical
issues keep it
from being perfect though, including
framerate drops and occasional freezing.
The game engine was very impressive but it suffered
from serious
framerate issues that made a lot of the more frenetic encounters actually quite nauseating.
Other than lots of graphical pop - in (especially when flying into a planet
from space) and some
framerate issues, the game looks great.
Unfortunately two old friends return
from the first two titles —
framerate issues and clipping errors.
Then the game also has some
framerate issues from time to time, especially when there's a lot of action happening onscreen, like large bosses and their spectacular, effect - laden attacks, or mobs of smaller enemies.
That
framerate issue though... that's what has been keeping me
from buying it.
• Fix for a
framerate hitch that causes audio
issues when a player progresses
from one level to the next in SP
I want JAK & Daxter Collection, but every video review I could find on YouTube said it suffered
from a bunch of
framerate issues, double - jumps not registering, and analogue sensitivity
issues.
There were some complaints
from early gameplay of Zelda: BotW regarding
framerate issues, but these could have been chalked up to an un-optimized demo build.
Each and every thing in the environment of The Witcher 3: Wild Hunt is very finely detailed though it suffers
from minor
framerate issues.
That, coupled with a few platforming
issues (there are times in which the simple act of climbing a ledge becomes more complicated than it should), a weird stealth mechanic (hiding in bushes will make you invisible to enemies, even if they're two inches away
from you) and the inconsistent
framerate hinder the quality of what could have been a much better game.
Final Fantasy XIII and XIII - 2 both had gargantuan technical
issues ranging
from lack of resolution selection to choppy
framerate to the keyboard / mouse controls being essentially unusable.
There were the expected
framerate and screen tearing
issues, but very little lag
from other players.
-
FROM Server
Issues resulting in Insight Deduction -
Framerate dips - A few rehashed boss fights - WTF is Arcane?
Earlier today we reported on how the PC version of Quantum Break seems to be suffering
from some serious performance
issues, including
framerate issues, stability, and more.
«Some
framerate issues happen
from time to time, creating a jarring combat experience, especially when there is more than one giant monster on the screen at the same time..»