Sentences with phrase «from framerate issues»

NBA 2K13 seems to suffer from framerate issues, for example, but none of this is unexpected.
The game suffers from framerate issues, though.
From a technical standpoint, the game suffers from some framerate issues in very populated environments.
The game also suffers from framerate issues, with framerate drops happening often in pretty much every battle situation.
Besides the option to get extra chances by watching ads not working, the game suffers from framerate issues.
Two of those being Heavenly Sword and Enslaved, both of NT's only other titles which, while well received, suffered from some framerate issues.
This is a heinously inefficient port, suffering from framerate issues even on an iPhone 5S, so playing it on a 4S and its contemporaries is basically asking for trouble.
Technically though it suffers from framerate issues, fade - ins and a whole lot of other issues.
In its best moments it is on par with the PC version of Saints Row 4, but occasionally suffers from framerate issues.

Not exact matches

Apart from framerate problems, technical issues were minimal on the 5S, but it's apparently crash - prone on A5 devices.
A few technical issues keep it from being perfect though, including framerate drops and occasional freezing.
The game engine was very impressive but it suffered from serious framerate issues that made a lot of the more frenetic encounters actually quite nauseating.
Other than lots of graphical pop - in (especially when flying into a planet from space) and some framerate issues, the game looks great.
Unfortunately two old friends return from the first two titles — framerate issues and clipping errors.
Then the game also has some framerate issues from time to time, especially when there's a lot of action happening onscreen, like large bosses and their spectacular, effect - laden attacks, or mobs of smaller enemies.
That framerate issue though... that's what has been keeping me from buying it.
• Fix for a framerate hitch that causes audio issues when a player progresses from one level to the next in SP
I want JAK & Daxter Collection, but every video review I could find on YouTube said it suffered from a bunch of framerate issues, double - jumps not registering, and analogue sensitivity issues.
There were some complaints from early gameplay of Zelda: BotW regarding framerate issues, but these could have been chalked up to an un-optimized demo build.
Each and every thing in the environment of The Witcher 3: Wild Hunt is very finely detailed though it suffers from minor framerate issues.
That, coupled with a few platforming issues (there are times in which the simple act of climbing a ledge becomes more complicated than it should), a weird stealth mechanic (hiding in bushes will make you invisible to enemies, even if they're two inches away from you) and the inconsistent framerate hinder the quality of what could have been a much better game.
Final Fantasy XIII and XIII - 2 both had gargantuan technical issues ranging from lack of resolution selection to choppy framerate to the keyboard / mouse controls being essentially unusable.
There were the expected framerate and screen tearing issues, but very little lag from other players.
- FROM Server Issues resulting in Insight Deduction - Framerate dips - A few rehashed boss fights - WTF is Arcane?
Earlier today we reported on how the PC version of Quantum Break seems to be suffering from some serious performance issues, including framerate issues, stability, and more.
«Some framerate issues happen from time to time, creating a jarring combat experience, especially when there is more than one giant monster on the screen at the same time..»
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