Apart
from framerate problems, technical issues were minimal on the 5S, but it's apparently crash - prone on A5 devices.
Also, I'm not sure about the other versions, but the Gamecube version suffers greatly
from framerate problems.
Not exact matches
Further, online play worked well
from a technical standpoint, with load times and
framerates practically identical to that of single player, which is to say there were no
problems.
Still, the PC version seems to be much more stable than the console ports, which also suffer
from terrible
framerate drop, something that the PC version has no
problem with, at least not in my experience.
And then in December a new version of Tetris was launched on PS4 with severe
framerate problems which stemmed
from having a large friends list.
Sure, the better textures and the 60 fps
framerate offer drastic improvements, but there are still downsides,
from the aliasing to the AI
problems.