Sentences with phrase «from games like»

From games like Riptide GP (which is bundled on the device) down to more casual titles like Granny Smith, games regularly slowed down to a stuttery pace that is just unacceptable and generally puzzling given the hardware this device has under the hood.
After testing Live streaming from games like Overwatch from...
Spam from games like Zynga's FarmVille was overrunning the feed, annoying non-gamers, and pushing them away from Facebook.
Casual gamers tend to stay away from games like PUBG Mobile.
After testing Live streaming from games like Overwatch from developers like Blizzard since 2016, today Live broadcasting from PC games to the News Feed opens to all developers.
After testing Live streaming from games like Overwatch from developers
Sure, the popularity PlayerUnknown's Battlegrounds is slipping ever so slightly, but that can be chalked up to stiff competition from games like Epic's Fortnite Battle Royale.
Things have changed, mostly for the better, from games like Everquest and Lineage to be much more accessible to larger audiences in games like World of Warcraft or Guild Wars 2.
The update adds music from games like Chrono Trigger, Romancing SaGa3, Final Fantasy VIII and The World Ends With You.
It would be nice to see Team 17 take a cue from games like Words with Friends and add the option for long - distance play.
Taking elements from games like Assassin's Creed IV: Black Flag and multiple ship games like Guns of Icarus, the ship - to - ship portion of Sea of Thieves being promoted at E3 2016 let us join a game featuring three teams of five players each (with a developer helping on each team).
Towns heavily draws inspiration from games like Diablo, Dungeon Keeper and Dwarf Fortress to name a few.
That's the quandary facing the newest installment of Wizards of the Coast's Duels of the Planeswalkers standalone game series, as it comes closer and closer to feeling like Magic Online under heavy competition and pressure from games like Hearthstone.
No, I'm not strong enough to stay away from games like Battlefront 2, whose loot boxes can be purchased AND offer clear advantages over other players in - game.
Tangledeep pulls inspiration from games like The Secret of Mana, NetHack, and Diablo, creating a unique experience each time with its shifting roguelike system and customizable players.
Originally funded from a kickstarter this game is a western made RPG that holds a lot of familiarity from games like Final Fantasy and Dragon Quest, most notably for myself it sings of Final Fantasy 9 with its cartoonish design.
The pickings are a little slim, but the puzzle images serve as a fun celebration of indie games, featuring concept art and scenes from games like In Vitra, Days of Dawn, The Exiled, Ghost Control Inc., Loria, Harvest Life, Slime - San, Game Dev Days, and Tower 57.
Diggy is our mobile «hit», but in terms of numbers, we're far from games like Pokémon Go or Clash Royale.
I like the electronic ambient music from games like FEZ and Lumo.
With fun over the top Western - inspired characters, as well as some special guests from games like Organic Panic, Extreme Exorcism, and Super Rad Ray Gun, you now have a full roster of characters to play with across various modes.
The gameplay looks to take inspiration from games like The Oregon Trail with difficult random encounters and narrative - based choices that affect the rest of the game.
For the anime / gamers, you'll recognize some familiar voices from games like Dragon Quest Heroes, Naruto, Tokyo Ghoul, and Ajin.
They'll also notice mechanics lifted wholesale from games like Prototype, Crackdown, InFamous and even (while taking the piss out of it) Mass Effect.
Even Monster Hunter falls outside of the boundaries, learning from games like PSO but borrowing much more from Western traditions.
Event quests like those that reward special weapons and armour from games like Horizon: Zero Dawn, Devil May Cry, Mega Man and Street Fighter are cycled in and out.
It probably wont surprise you that it was developed by Gunpei Yokoi's R&D 1 instead of Miyamoto's EAD team, but when Yokoi's crew worked on the sequel subtitled 6 Golden Coins, they decided to take some cues from games like Mario 3, and created a game that was more familiar, yet still had a unique feel.
Instead, the game borrows a booster pack mechanic from games like Fifa: you get a few booster packs in the beginning, each pack with 5 random players you can then play as.
Taking cues from games like DOTA and LoL for its control scheme and asymmetrical playable factions, this is a very competent RTS game that anyone who liked the older Command and Conquer style of gameplay should enjoy.
Timothy O'Shea, senior vice president at Jefferies, sent a note to clients stating that «We see a buying opportunity as Activision Blizzard shares have traded down ~ 11 % in the past week on fears Epic's mega-hit Fortnite could siphon engagement & monetization away from games like Call of Duty, potentially pressuring near - term results.»
The game is an art game, after all, and borrows storytelling elements from games like Inside and Journey, other well - known successful titles that managed to tell a cohesive story without a single line of exposition.
Eidos Montreal has said that the upcoming Deus Ex 3 is going to draw heavily from games like BioShock.
I highly recommend it for both puzzler fans as well as hardcore gamers who want a well spent hiatus from games like Call of Duty or Gears of War.
Developer Cornfox & Bros has stated this up front and has no problems admitting that their title drew inspiration from games like The Legend of Zelda, Final Fantasy and Secret of Mana.
Fantastic Plastic Squad delivers all of the speed and combat console players have come to expect from games like Call of Duty, but played out with over-the-top characters from your favorite 80s - style action figures.
Some critics found Spore a cute, ephemeral break from games like Call of Duty that were just starting to take over the mainstream.
From games like Lost Odyssey — which used sections of text to reveal backstory, to amalgams like Sakura Wars: So Long, My Love and Riviera: The Promised Land, where role - playing elements were blended with passages of exposition, fans of Japanese games are likely to have experienced this kind of language - rooted storytelling.
This is an incredibly special game, mainly because it was originally created by 1 man who took inspiration from games like Devil May Cry and the newer Final Fantasy XV.
The MMO Alpha and Beta List for August 25th, 2017 is out now with all the latest from games like Lost Ark, Dual Universe, and Closers Online.
Do you always buy the new weekly releases or do you pick and choose from games you like?
Screenshots from games like The Elder Scrolls IV: Oblivion, The Elder Scrolls III: Morrowind, Thief: Deadly Shadows, Diablo II, Unreal Tournament 2004, Unreal Tournament 2003, Crysis, Silent Hill 4: The Room, Return to Castle Wolfenstein, World of Warcraft, Painkiller, Vampire: The Masquerade — Bloodlines and hell, probably more too.
It takes the Tetris puzzle game aspect, adds in a battle mechanic, and puts it over some great songs from games like Blazblue and Guilty Gear.
``... next up are a few games from the most recent Ludum Dare competition, starting with this one, a super atmospheric tiny action game that draws a lot of inspiration from games like Shadow of the Colossus.
It really goes to show just how amazing it is to explore some of the old battlefields and how much history you can learn from games like this.
«Between the team, we probably have around 10,000 to 20,000 hours logged into those games, but we also take influence from games like Warframe and Destiny.
There are several gatefold pages from games like Super Mario and Contra showing the layout of entire levels.
The whimsical visuals are beautiful too, hinting at the delights to come from games like Harvest Moon and Animal Crossing.
From games like Rad racer to Sonic the Hedgehog 2's Special Stages the game offers a variety of levels that you are sure to enjoy.
It's a MOBA - based mechanic ripped from games like League of Legends that rewards players with buffs or improved equipment for killing non-threatening AI enemies and managing the battlefield.
«Between the team, we probably have around 10,000 to 20,000 hours logged into those games, but we also take influence from games like
Bioshock is in a separate category from games like metroid, which provide more complex abilities for more complex situations.
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