Sentences with phrase «from loot chests»

While both orcs and gear can be earned by playing the game, you can also save some time and buy them from loot chests instead.
Build your own dungeon in which you can spread traps and monsters to prevent other adventurers from looting your chest!

Not exact matches

This goes for space stations, too, where interaction is limited and looting chests like a Link from Legend of Zelda game (great series, no offense intended) cheapens the games commitment to providing a fulfilling space simulation that has been the highlight of previous X series games.
The game also features an item and weapon crafting system that relies on the loot that you will collect from enemies, or find through treasure chests during exploration.
- Random loot from chests and randomly generated levels provides rich replayability.
I love exploring games that I have no previous experiences with, it is like a loot filled chest with everything you always wanted or something you never knew you always wanted, but sometimes that chest grows teeth and starts chasing you and you run away from that chest promising yourself never...
One of the game's biggest driving forces is the constant acquisition of new loot to equip, from scythes and secondary weapons with powerful effects to pauldrons, chest armor and bracers that buff defense or magic.
Destiny 2 Spire of Stars Raid Lair Rewards guide shows you a list of weapons, armor, items and emotes you can get from the new raid activity, where to find loot chests.
Yup, throughout the game there's a myriad of loot to be gathered up from treasure chests, hidden locations and enemies.
The second is via opening Bright Engrams, Destiny 2's loot chests, and crossing your fingers for a little help from RNJesus.
amiibo (sold separately) can be used to gain gear from The Legend of Zelda franchise and receive a chest of loot.
It's a whole lot of grinding and collecting loot here, and anything that the Hundred Knight acquires from fallen enemies or treasure chests is unequippable at first, at least until players complete the stage or return to the home base.
First are standard chests that spawn in random locations on every map, and these will contain one Token for the planet you're on, a small amount of Glimmer, and an extremely low chance of a Loot drop ranging from Shaders to the occasional Legendary Engram.
Strange Coins: Strange Coins can be found in engrams, loot chests and as rewards for completing activities, and are the main currency you'll need to buy goods from Xûr.
Bomb crafting is a big part of the game, but you must first find the necessary ingredients, which can be found in chests or looted from guards» corpses.
There are also weekly treasure maps from Cayde - 6 that create a fun hide - and - seek game of «find that loot chest
Quake Champions will be free to play, but the Early Access release will not: To jump into the action you'll need to spring for the Champions Pack, which unlocks all current and future Champions (there are currently 11 characters to choose from, and Bethesda said that at least six more are expected to be added to the mix by the end of 2018) as well as an Early Access - exclusive «diehard Ranger» skin, and three Reliquaries, the Quake Champions version of loot chests.
Along with Gold, Mirian can be used to purchase Loot Chests and War Chests from the Market.
You need to get 10 Ectoplasmic Residues from the various loot chests in all 3 wings.
This isn't a loot based dungeon crawler, though, as chest are pretty rare in the world of Crimson Alliance and they are the soul provider of loot mid-level, aside from gold scattered around, but happily most of the new gear at least has some pretty nice effects that buff your stats nicely and can come in plenty of flavours, such as a new staff for the Wizard that lets him hurl multiple fireballs at any one time.
And with loot comes a solid degree of customisation: alongside new scythes and secondary weapons to equip you've also got boots, gauntlets, chest pieces and pauldrons to choose from, each of which boasts their own strengths and weaknesses.
As you wander and explore, things happen in the world, from Public Events which you can track, to random encounters with high level targets, who when defeated leave behind a loot chest.
You can now get useful and rare loot from NPC's and even treasure chests scattered around the world.
Players move around the map looting chests to gather items to make them stronger, or chasing down powerful supply drops from zeppelins that occasionally make their way across the map.
- Battle undead goblins, lion outlaws, mighty dragons and other monstrous foes using a unique card - based combat system - Strategically shape your deck as you acquire new cards from merchants, treasure chests, and allies - Collect fame from each run to unlock new abilities that can be used by future heroes - Every playthrough is different: levels, enemy encounters and loot are randomly generated - Choose from six different classes: Rogue, Ranger, Knight, Barbarian, Cleric, Wizard - Recruit companions to join you on your quest and make use of their special abilities - Equip your hero with stat - boosting loot to improve the chances of victory - Fight for your place at the top of the Monster Slayers leaderboards - Inspired by the much - loved deck - building RPG, Dream Quest, created by Peter Whalen (Hearthstone)
In practice, it all boils down to much the same thing - move from room to room, corridor to corridor, kill everything that moves and loot every locker and chest for credits and ammo.
I love exploring games that I have no previous experiences with, it is like a loot filled chest with everything you always wanted or something you never knew you always wanted, but sometimes that chest grows teeth and starts chasing you and you run away from that chest promising yourself never to return to it.
Thankfully, fallen enemies will drop loot as well as the loot gained from treasure chests that are found frequently.
The Gearbox Gun Pack grants unique guns; the Golden Key unlocks a rare in - game item from the mysterious Golden Sanctuary Loot Chest; the Vault Hunter's Relic is an in - game item that improves the chance of finding rare lLoot Chest; the Vault Hunter's Relic is an in - game item that improves the chance of finding rare lootloot.
In essence, loot chests can be bought from the game's market using Mirian, an abundant (and free) in - game currency, or gold - which is given out in much smaller measures and can, crucially, be bought with real money.
Throughout your quest, you'll loot various materials and components hidden in chests, or from the corpses of your dead enemies.
The Ultimate Loot Chest Limited Edition ($ 149.99 on Xbox 360, PS3 and PC) will include all of the Deluxe edition's items, plus a collectable scaled replica of the red loot chests; steelbook case; Creatures of Pandora wide - format ID chart; lithograph postcard set; field notes from Sir Hammerlock; cloth map of Pandora; and a numbered certificate of authenticLoot Chest Limited Edition ($ 149.99 on Xbox 360, PS3 and PC) will include all of the Deluxe edition's items, plus a collectable scaled replica of the red loot chests; steelbook case; Creatures of Pandora wide - format ID chart; lithograph postcard set; field notes from Sir Hammerlock; cloth map of Pandora; and a numbered certificate of authenticloot chests; steelbook case; Creatures of Pandora wide - format ID chart; lithograph postcard set; field notes from Sir Hammerlock; cloth map of Pandora; and a numbered certificate of authenticity.
Found from floor loot and treasure chests.
Gamers will collect currency and loot from fallen enemies, destructible environmental pieces or treasure chests, and will earn experience points after completing each mission, making their heroes stronger over time.
Also for hard mode they are 25 - 26 for the vault opening (no loot from the chests), but 30 right after that.
When exploring, dungeons encounters will be triggered by contacting enemies, and though each character has an ability (e.g. a dash, group heal, etc.) that can be used from that screen, for the most part you'll just walk around, loot barrels and chests, and take part in a dull fishing mini game.
Collecting and improving loot is a constant focus, and though the majority of it will come from defeated enemies or treasure chests there's also a crafting mechanic where you can build powerful versions of weapons and armor, provided you have the right blueprint and materials.
There will also be treasure chests to find around the map as well hiding even more rare loot from additional weapons, to pieces of heart.
There is, in its place, Diablo - thwacking, chest - looting and a range of character statistics to invest in and improve with the steady stream of experience points you beat from monsters» honeycombed skulls.
The flipside of making things more favourable to casual players - and the sheer abundance of gear you can buy from NPCs before missions or found dropped by enemies (turning every foe into a walking loot chest)- is that seeking out those elusive super rare guns feels far less exciting.
This comic - like dungeon crawler features all the elements you'd expect from a roguelike, from randomly generated dungeons to monsters and traps galore, and asks you to make your way deeper and deeper into the ground, looting chests and enemy corpses at every turn.
By looting treasure chests, player may unlock power ups: wings that let him fly around the stage, additional arrows which may be even deadly than the ordinary ones, or a magnificent shield which protects from coming enemy attacks.
The loot that drops from monsters and chests is invariably trash.
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