Sentences with phrase «from thatgamecompany»

Flower, the second game from thatgamecompany, one of the game studios Apple put front and centre during its recent iPhone X reveal, is now available on iOS.
Apple showed off Sky: a new game from thatgamecompany, in the style of other art games, such as Flower and Journey.
WAY was created by a multidisciplinary independent game design team named Coco & Co including Chris Bell from thatgamecompany (Flower, Flow).
We're incredibly happy to have The Unfinished Swan bundled with Journey because our game owes such a big debt to Journey and all the other games from thatgamecompany.
Journey was a three year labor of love from thatgamecompany, but its true origins began considerably earlier.
Much like Journey or Flower from thatgamecompany; developer Dotoyou has decided to create an experience that is not only short, but has a sweet message behind it.
In the news, there's a new game from Thatgamecompany, the NES Classic is returning to stores, and the Grow Home developer announces a new game called Atomega.
+30 - minute behind - the - scenes documentary about the making of Journey + Creator Commentary play - throughs of all three games + Three exclusive mini-games from thatgamecompany — Gravediggers, Duke War!!
, and Nostril Shot (all three games are from thatgamecompany's 24 hr Game Jam) + Concept art and screenshot galleries for all three games + Original soundtracks for all three games + PS3 dynamic themes and wallpapers + PSN avatars including 8 exclusive new Journey avatars never released before + Official game trailers and developer diary videos + Reversible cover art
Here is a quote by Jenova Chen, co-founder of the studio, from the Thatgamecompany website.

Not exact matches

A neat original soundtrack and a vibe similar to thatgamecompany's Fl0W sets this apart from a lot of arcade games of its ilk on the App Store.
Enter the world of Journey, the third game from acclaimed indie developers thatgamecompany and presented by SCEA Santa Monica Studio.
Well I really want all those games plus a few more, but I feel the game that is most deserving has to be thatgamecompany's upcoming release Journey, at first I wasn't too fussed about it, honestly my Xbox 360 spends more time plugged in over the Playstation 3 but there's a few releases every now and again that stop me from playing on the Xbox 360.
Journey, the third download - only PSN title from flOw and Flower dev thatgamecompany, goes live today for all on the European PlayStation Store and you should get it.
Past speakers include Double Fine Productions» Tim Schafer, former NYU President John Sexton, co-founder and former president of thatgamecompany Kellee Santiago, and Professor Janet Murray from the Georgia Institute of Technology.
This project attempts to better understand our profession by interviewing influencial game designers from across the industry, including notables such as Soren Johnson (Design Director, Zynga), Paul Barnett (Senior Creative Director, BioWare) and Jenova Chen (Creative Director, thatgamecompany).
As with thatgamecompany's other games, Flower is somewhat short, but making it any longer would've taken away from the experience.
In fact, the idea of forming the thatgamecompany team to create games with Sony Santa Monica originated from several dozen emails that players sent in after playing our first student game, Cloud, from our time at USC.
Alumni from these first two clubs have gone on to work in industry at Signal Studios, Schell Games, Disney, Microsoft Studios, Red 5, Activision, Double Fine, Bungie, Demiurge, Ready at Dawn, Pandemic, Electronic Arts, thatgamecompany, Zynga, Maxis, Sledgehammer Games, PopCap, Hi - Rez, Thrust Interactive, Turbo Button, Lumosity, Stork Burnt Down, Adult Swim Games, Side Effects Software, Oculus, 343 Industries, Golden Glitch Studios, and multiple startups.
Speakers included Naughty Dog's Richard Lemarchand, lead designer on Uncharted 3: Drake's Deception, Another World and From Dust creator Eric Chahi, Retro City Rampage's Brian Provinciano and thatgamecompany's Robin Hunicke amongst others, drawing together indie developers and blockbuster creatives alike.
Flower: A truly innovative and unique title from the gang at Thatgamecompany, Flower will be released on Vita and PS4 and now sport visuals in 1080p.
At the end of the day, it had 250,000 views, 3000 upvotes, and even a retweet from Jenova Chen and the official Twitter account of thatgamecompany!
The Smithsonian American Art Museum houses some of the most important works of art, from Lichtenstein to Friedlander, but now Flower (Thatgamecompany) and Halo 2600 (Ed Fries) are now being added to «The Art of Video Games» exhibit.
I really hope to see some Thatgamecompany themes in the game, like a partial flower level or even the character from journey (although it might be hard to come up with ways for it to fight)
Beyond just the financial success of thatgamecompany's games I think Sony was excited by how strongly PlayStation players responded emotionally — it was encouraging to see that players were so willing to embrace games that were quite different from what they were used to playing.
I will be posting an interview about Journey, and other happenings from Robin Hunicke, the Executive Producer of Journey at thatgamecompany.
It has served as the venue which first premiered numerous now widely recognized names, including Cloud from the USC - based team that became Thatgamecompany (Flower), as well as DigiPen's Narbacular Drop and Tag: The Power of Paint, which would evolve first into Valve's acclaimed Portal, with the latter brought on - board for the upcoming Portal 2.
«I watched [thatgamecompany's] Jenova Chen and his team from afar and thought, «I'm going to do that!»»
Chen noted of his small Los Angeles - based developer Thatgamecompany, founded largely using staff from Independent Games Festival student finalists: «We have great passion for games, and we have a very different vision from other companies.»
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