Sentences with phrase «from types of weapons»

They talked about everything from types of weapons to survival and combat tactics in the event of a nuclear apocalypse, inspired by recent news from North Korea.

Not exact matches

''... that all Member States shall immediately take the necessary measures to prevent the direct or indirect supply, sale or transfer to the Libyan Arab Jamahiriya, from or through their territories or by their nationals, or using their flag vessels or aircraft, of arms and related materiel of all types, including weapons and ammunition, military vehicles and equipment, paramilitary equipment, and spare parts for the aforementioned, and technical assistance, training, financial or other assistance, related to military activities or the provision, maintenance or use of any arms and related materiel, including the provision of armed mercenary personnel whether or not originating in their territories...»
«We want to prevent mass shootings from happening and while this could have happened with other types of weapons, NeverAgain believes school safety should be priority right now, not just background checks,» said Marjory Stoneman Douglas High School student Kali Clougherty, 18, referring to a campaign for gun control.
So please join me in calling for the passage of common sense gun laws that reinstate the ban of assault - type weapons that used to exist from 1994 to 2004.
Some of the molon labe types are upset at the NRA's moderate stance on the issue, but to the majority of the shooting community, bump stocks are a distraction from the battle to avoid another assault weapons ban or an even larger slate of gun control measures.
Researchers from Royal Holloway, University of London, together with an international team from across the United States and Europe, have found evidence which challenges the belief that a type of technology known as Levallois — where the flakes and blades of stones were used to make useful products such as hunting weapons — was invented in Africa and then spread to other continents as the human population expanded.
A few years ago, DARPA, which prides itself on promoting far - out projects, proposed spending $ 30 million on a «hafnium bomb,» a type of nuclear weapon intended to release energy from atomic nuclei without either fission or fusion, using an approach similar to how energy is extracted from electrons in a laser.
You can choose from a variety of weapons types like swords, great swords, axes, bows, and hammers.
VIOLENCE / GORE 4 - Animals fight a major battle with wolves on a ship, using all types of weapons and Kung Fu, other ships are piled together to block a river from a large ship that breaks through with cannon fire and flames, swords, flaming arrows and spears flash and wolves and other animals are punched unconscious; a panda catches a swung axe blade between the flattened palms of his hands without harm, a praying mantis rubs two hands together over a powder keg, his hands explode and it laughs, and we see one group of animals floating on debris in the river, tired out, while a panda deflects many fireballs shot from the ship's cannon.
Choose from many distinct (and crazy) fighting styles ranging from Muay Thai to Ballet, and compliment your fighter with hundreds of costume pieces and weapon types.
Nice graphics boring gameplay killing few thousands of already dead guys isn't very fun.I like the weapons trough they are the same from the original painkiller just under other skin with some new additions.The backdraw of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40 types how it might look but just 4 types.They all want the same and do the same.tones of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
Basically, the player can pick from one of three weapon types (sword & shield, dual swords, or great sword) and each level completely forgoes any harvesting of natural resources or wandering around through wilderness areas.
After customising your character, you can then choose from one of six weapon types, each listed with their own pros and cons.
Different types of armor stitched together from the remains of different types of monsters will defend you against different elements like thunder, water, ice, fire, and dragon, and different types of weapons are more effective against different monsters whose weaknesses you'll discover as you fight them and search for clues about them.
The production design has updated many of the weapons, enemy types and environments from the 90's but kept the spirit of the originals intact.
As I mentioned earlier, the control really is solid, and your battle management — ranging from switching weapons on the fly to melee attacks — is easily handled by anyone familiar with this type of gameplay.
Along the way you will collect a team of companions from across both nations, following the old - school RPG rule of «only one character per weapon type / class but two sword guys».
There are the familiar role - playing elements that allow you to upgrade your character, from their basic stats and inventory size to the ability to specialise in different types of combo weapon — so that you can create specific weapons from non-specific parts in the same category.
Aside from your robust arsenal of 14 unique weapon types, we're also equipping you with a variety of new Mantles to try out, a full stock of healing, buffing and trapping items, and one of the most powerful tools introduced in Monster Hunter: World — the environment itself!
Not only can you craft some pretty slick looking implements of death from the materials you've harvested from your fallen prey, but there are also strategic elements in play as well as your actions / moves are different and the different weapon types deal different damage.
The new weapons are some of the best in the game and include brand new weapon types as well as upgrades to previous bows (although, when it comes to the armor, the «Shield Weaver» armor from the base game is still likely the best armor in the game).
According to the press release, the DLC will take gamers «from the streets of Moscow to the far reaches of the Arctic,» and will add 3 new multiplayer maps, a new multiplayer «Stockade» mode, a new Guerrilla Mode co-op map, and six new weapons, which include the F2000 and CZS805 for the Rifleman, the Type 05 JS and BT MP9 for the Scout, and the OCP - 11 and Mk17 for the Engineer.
All seven weapon types, ninjutsu and onmyo magic will be available from the start of the game.
You'll have to excuse us a little as this was quite literally our very first hour with the game — so there's a little control fiddling and a real sense of unfamiliarity with our choice from Monster Hunter World's 14 unique weapon types — but even with us fumbling around the game speaks for itself.
In terms of weapons, Samurai Warriors offers players over 20 different weapon types from deadly swords to very large pole - arms.
New this year is the specialist mechanic, which has you choosing from a wide range of character types that each feature their own special weapon and ability.
Each of 14 weapon types makes combat feel like an entirely different game, from the grace and familiarity of a sword and shield, to the explosive pummel of an ammo - switching Bowgun, to the downright oddity of the Hunting Horn, a massive hammer that plays stat - buffing tunes.
Everything from the map, to the types of enemies, to the weapons that can be found differ with each playthrough, assuring that no two experiences are alike.
The cards are stacked against Will from the start: Robert Fielding was apprehended at the murder scene in possession of a.22, the same type of weapon that killed the judge.
And that's just some of the different weapon specific bonuses on offer that make your weapon choices unique from other weapon types.
In my opinion if they want to keep their guns fine, but those that have family members who suffer from ANY type of mental illness or disability should not be allowed to have a weapon in their house.
There are literally thousands of different weapons you can loot from various baddies that have randomized stats that are all determined by weapon type.
Where the problem lies is that Battleships combat just feels generic and soulless, and with just three enemy types (one of which is actually a mine, so really two enemies) and only a few weapons to choose from it's also lacking in variety.
Each weapon type offers a different way to hunt — and, of course, each one has a bunch of unique variations and stats based on the monsters that their materials came from.
- due out next month - Rival Domains is a new type of special map, where you get to battle a large army (called a brigade)- your goal consists of capturing enemy camps, defeating enemies within 10 turns, and trying to earn high scores - deploy up to 20 Heroes, and if you need some help, you can recruit allies from your friends - you can only have one ally with Sing or Dance, and no duplicate Heroes allowed - first round of Rival Domains maps will open alongside the update - after that, a new map will become available every week on Saturday - Blessed Gardens is a new type of map where you can earn Orbs, Hero Feathers, and more - these maps can only be tackled by Heroes who grant the corresponding Legendary Effect, or Heroes who have received it - duplicate Heroes are strictly forbidden - the first time you enter the Blessed Garden, you will get four Water Blessings, allowing you to start playing right away - Blessings of other elements are some of the rewards you can earn in the Garden of Water - Blessed Gardens will go live alongside the update, with a new map to be added every Sunday after that - earn Blessings by completing quests and participating in other activities - Shrewd Strategist will be able to learn Wind's Brand at 5 * - strengthen even more weapon skills using Arena Medals and Divine Dew at the Weapon Refinery:
- Nintendo is including testing versions of Shifty Station in the updates - devs are currently testing new Salmon Run stages with internal names of Shakehouse and Threepoints - Grizzco brand weapons are in the works, including a Blaster, Charger, and Brella - what was known as the player's gender from the original Splatoon has now been replaced by a parameter called PlayerType - another parameter called PlayerType shares the same values as another parameter, ModelType - the possible values for these parameters are SquidGirl, SquidBoy, and Oct. - there's an additonal value named OctBoy - new weapon type called the Squeezer is in development
Featuring all 14 weapon types, two quests to choose from, and the entire expanse of the Ancient Forest at your fingertips, there is a lot to explore here!
Hard Reset Redux is a bundle of all content from the original game and all post-launch PC expansions including Hard Reset: Exile comprising of new levels to continue Major Fletcher's story as well as new weapons, increasing enemy variation by adding new enemy types and an enemy boss, although some elements of the Exile expansion that were previously exclusive to the new levels have been integrated into the rest of the game.
You will be able to mix and match your arsenal of weapons, of which there are over 25 different types to choose from, and you'll need to choose your loadout carefully as you make your way through a 16 - tier campaign.
All Hunters start off with the most basic of armour and weapons to hunt down foes, with around 14 different weapon types to choose from that drastically change how you play.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads of effects simultaneously running together while you alone or with your colleagues fight various types of aliens, various weapons, various abilities per character, personally it's one of the best games out there, in my opinion, awesome loot system and great difficulty system, from rookie, pro or veteran, always challenging but never frustrating.
From new mission types and weapons, new ship parts and functions (like a modified ram that cuts through sheets of ice), new towns and places to explore like New York and the Artic, and new collectables and mini-games, Rogue takes the best elements from Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experieFrom new mission types and weapons, new ship parts and functions (like a modified ram that cuts through sheets of ice), new towns and places to explore like New York and the Artic, and new collectables and mini-games, Rogue takes the best elements from Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experiefrom Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experience.
Power, meanwhile, is essentially Heavy weapons from the first game with a few of the secondaries thrown into the mix (such as Shotguns) as well as other new weapon types, such as the Grenade Launcher.
With so many different types of Warframe armour and weapons to pick from, plus numerous ways to slice and dice foes, there are hundreds of hours of entertainment here for the grand price of absolutely nothing.
In taste of unique design, players can create their own character from an assortment of various shapes and body types along with a personal weapon of choice to defend themselves in these twisted games.
The game is trying to deliver an old school arcade feel to the game while still being fresh by providing the mention coop mode, a variety of weapons, abilities and gameplay mechanics, and it's set in a type of game mode where you restart from the very first level each time you start the game or die, while still keeping it interesting with enough diversity to make every play session entertaining.
Some of the skills here may have more than one tier, and range wildly from decreasing the stamina required to use a certain type of weapon to increasing the chance of finding a rare item.
With vehicles and aircraft of every conceivable type at your disposal, from jet fighters to jetskis, and a huge array of weapons at hand, Battlefield 4 takes everything you ever loved about the franchise and turns it up to 11.
With a dozen unique weapon types to choose from, MH3U actually presents a good amount of variety to the player willing to invest at least enough time to explore the options.
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