They talked about everything
from types of weapons to survival and combat tactics in the event of a nuclear apocalypse, inspired by recent news from North Korea.
Not exact matches
''... that all Member States shall immediately take the necessary measures to prevent the direct or indirect supply, sale or transfer to the Libyan Arab Jamahiriya,
from or through their territories or by their nationals, or using their flag vessels or aircraft,
of arms and related materiel
of all
types, including
weapons and ammunition, military vehicles and equipment, paramilitary equipment, and spare parts for the aforementioned, and technical assistance, training, financial or other assistance, related to military activities or the provision, maintenance or use
of any arms and related materiel, including the provision
of armed mercenary personnel whether or not originating in their territories...»
«We want to prevent mass shootings
from happening and while this could have happened with other
types of weapons, NeverAgain believes school safety should be priority right now, not just background checks,» said Marjory Stoneman Douglas High School student Kali Clougherty, 18, referring to a campaign for gun control.
So please join me in calling for the passage
of common sense gun laws that reinstate the ban
of assault -
type weapons that used to exist
from 1994 to 2004.
Some
of the molon labe
types are upset at the NRA's moderate stance on the issue, but to the majority
of the shooting community, bump stocks are a distraction
from the battle to avoid another assault
weapons ban or an even larger slate
of gun control measures.
Researchers
from Royal Holloway, University
of London, together with an international team
from across the United States and Europe, have found evidence which challenges the belief that a
type of technology known as Levallois — where the flakes and blades
of stones were used to make useful products such as hunting
weapons — was invented in Africa and then spread to other continents as the human population expanded.
A few years ago, DARPA, which prides itself on promoting far - out projects, proposed spending $ 30 million on a «hafnium bomb,» a
type of nuclear
weapon intended to release energy
from atomic nuclei without either fission or fusion, using an approach similar to how energy is extracted
from electrons in a laser.
You can choose
from a variety
of weapons types like swords, great swords, axes, bows, and hammers.
VIOLENCE / GORE 4 - Animals fight a major battle with wolves on a ship, using all
types of weapons and Kung Fu, other ships are piled together to block a river
from a large ship that breaks through with cannon fire and flames, swords, flaming arrows and spears flash and wolves and other animals are punched unconscious; a panda catches a swung axe blade between the flattened palms
of his hands without harm, a praying mantis rubs two hands together over a powder keg, his hands explode and it laughs, and we see one group
of animals floating on debris in the river, tired out, while a panda deflects many fireballs shot
from the ship's cannon.
Choose
from many distinct (and crazy) fighting styles ranging
from Muay Thai to Ballet, and compliment your fighter with hundreds
of costume pieces and
weapon types.
Nice graphics boring gameplay killing few thousands
of already dead guys isn't very fun.I like the
weapons trough they are the same
from the original painkiller just under other skin with some new additions.The backdraw
of the game: The long, very long.excruciating long loading time almost 10 minutes.The only thing that might make you wana play the same level again is the tarot card you get after finishing a level.I like the boss battles but in rest is pretty boring just the locations are varied.The enemies are not 40
types how it might look but just 4
types.They all want the same and do the same.tones
of insignificant AI which comes in front and try to crack open youre skull.I got one!!!
Basically, the player can pick
from one
of three
weapon types (sword & shield, dual swords, or great sword) and each level completely forgoes any harvesting
of natural resources or wandering around through wilderness areas.
After customising your character, you can then choose
from one
of six
weapon types, each listed with their own pros and cons.
Different
types of armor stitched together
from the remains
of different
types of monsters will defend you against different elements like thunder, water, ice, fire, and dragon, and different
types of weapons are more effective against different monsters whose weaknesses you'll discover as you fight them and search for clues about them.
The production design has updated many
of the
weapons, enemy
types and environments
from the 90's but kept the spirit
of the originals intact.
As I mentioned earlier, the control really is solid, and your battle management — ranging
from switching
weapons on the fly to melee attacks — is easily handled by anyone familiar with this
type of gameplay.
Along the way you will collect a team
of companions
from across both nations, following the old - school RPG rule
of «only one character per
weapon type / class but two sword guys».
There are the familiar role - playing elements that allow you to upgrade your character,
from their basic stats and inventory size to the ability to specialise in different
types of combo
weapon — so that you can create specific
weapons from non-specific parts in the same category.
Aside
from your robust arsenal
of 14 unique
weapon types, we're also equipping you with a variety
of new Mantles to try out, a full stock
of healing, buffing and trapping items, and one
of the most powerful tools introduced in Monster Hunter: World — the environment itself!
Not only can you craft some pretty slick looking implements
of death
from the materials you've harvested
from your fallen prey, but there are also strategic elements in play as well as your actions / moves are different and the different
weapon types deal different damage.
The new
weapons are some
of the best in the game and include brand new
weapon types as well as upgrades to previous bows (although, when it comes to the armor, the «Shield Weaver» armor
from the base game is still likely the best armor in the game).
According to the press release, the DLC will take gamers «
from the streets
of Moscow to the far reaches
of the Arctic,» and will add 3 new multiplayer maps, a new multiplayer «Stockade» mode, a new Guerrilla Mode co-op map, and six new
weapons, which include the F2000 and CZS805 for the Rifleman, the
Type 05 JS and BT MP9 for the Scout, and the OCP - 11 and Mk17 for the Engineer.
All seven
weapon types, ninjutsu and onmyo magic will be available
from the start
of the game.
You'll have to excuse us a little as this was quite literally our very first hour with the game — so there's a little control fiddling and a real sense
of unfamiliarity with our choice
from Monster Hunter World's 14 unique
weapon types — but even with us fumbling around the game speaks for itself.
In terms
of weapons, Samurai Warriors offers players over 20 different
weapon types from deadly swords to very large pole - arms.
New this year is the specialist mechanic, which has you choosing
from a wide range
of character
types that each feature their own special
weapon and ability.
Each
of 14
weapon types makes combat feel like an entirely different game,
from the grace and familiarity
of a sword and shield, to the explosive pummel
of an ammo - switching Bowgun, to the downright oddity
of the Hunting Horn, a massive hammer that plays stat - buffing tunes.
Everything
from the map, to the
types of enemies, to the
weapons that can be found differ with each playthrough, assuring that no two experiences are alike.
The cards are stacked against Will
from the start: Robert Fielding was apprehended at the murder scene in possession
of a.22, the same
type of weapon that killed the judge.
And that's just some
of the different
weapon specific bonuses on offer that make your
weapon choices unique
from other
weapon types.
In my opinion if they want to keep their guns fine, but those that have family members who suffer
from ANY
type of mental illness or disability should not be allowed to have a
weapon in their house.
There are literally thousands
of different
weapons you can loot
from various baddies that have randomized stats that are all determined by
weapon type.
Where the problem lies is that Battleships combat just feels generic and soulless, and with just three enemy
types (one
of which is actually a mine, so really two enemies) and only a few
weapons to choose
from it's also lacking in variety.
Each
weapon type offers a different way to hunt — and,
of course, each one has a bunch
of unique variations and stats based on the monsters that their materials came
from.
- due out next month - Rival Domains is a new
type of special map, where you get to battle a large army (called a brigade)- your goal consists
of capturing enemy camps, defeating enemies within 10 turns, and trying to earn high scores - deploy up to 20 Heroes, and if you need some help, you can recruit allies
from your friends - you can only have one ally with Sing or Dance, and no duplicate Heroes allowed - first round
of Rival Domains maps will open alongside the update - after that, a new map will become available every week on Saturday - Blessed Gardens is a new
type of map where you can earn Orbs, Hero Feathers, and more - these maps can only be tackled by Heroes who grant the corresponding Legendary Effect, or Heroes who have received it - duplicate Heroes are strictly forbidden - the first time you enter the Blessed Garden, you will get four Water Blessings, allowing you to start playing right away - Blessings
of other elements are some
of the rewards you can earn in the Garden
of Water - Blessed Gardens will go live alongside the update, with a new map to be added every Sunday after that - earn Blessings by completing quests and participating in other activities - Shrewd Strategist will be able to learn Wind's Brand at 5 * - strengthen even more
weapon skills using Arena Medals and Divine Dew at the
Weapon Refinery:
- Nintendo is including testing versions
of Shifty Station in the updates - devs are currently testing new Salmon Run stages with internal names
of Shakehouse and Threepoints - Grizzco brand
weapons are in the works, including a Blaster, Charger, and Brella - what was known as the player's gender
from the original Splatoon has now been replaced by a parameter called PlayerType - another parameter called PlayerType shares the same values as another parameter, ModelType - the possible values for these parameters are SquidGirl, SquidBoy, and Oct. - there's an additonal value named OctBoy - new
weapon type called the Squeezer is in development
Featuring all 14
weapon types, two quests to choose
from, and the entire expanse
of the Ancient Forest at your fingertips, there is a lot to explore here!
Hard Reset Redux is a bundle
of all content
from the original game and all post-launch PC expansions including Hard Reset: Exile comprising
of new levels to continue Major Fletcher's story as well as new
weapons, increasing enemy variation by adding new enemy
types and an enemy boss, although some elements
of the Exile expansion that were previously exclusive to the new levels have been integrated into the rest
of the game.
You will be able to mix and match your arsenal
of weapons,
of which there are over 25 different
types to choose
from, and you'll need to choose your loadout carefully as you make your way through a 16 - tier campaign.
All Hunters start off with the most basic
of armour and
weapons to hunt down foes, with around 14 different
weapon types to choose
from that drastically change how you play.
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads
of effects simultaneously running together while you alone or with your colleagues fight various
types of aliens, various
weapons, various abilities per character, personally it's one
of the best games out there, in my opinion, awesome loot system and great difficulty system,
from rookie, pro
Stunning stellar arcade, outstanding graphics and physics, with lots attentions to details, loads
of effects simultaneously running together while you alone or with your colleagues fight various
types of aliens, various
weapons, various abilities per character, personally it's one
of the best games out there, in my opinion, awesome loot system and great difficulty system,
from rookie, pro or veteran, always challenging but never frustrating.
From new mission types and weapons, new ship parts and functions (like a modified ram that cuts through sheets of ice), new towns and places to explore like New York and the Artic, and new collectables and mini-games, Rogue takes the best elements from Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experie
From new mission
types and
weapons, new ship parts and functions (like a modified ram that cuts through sheets
of ice), new towns and places to explore like New York and the Artic, and new collectables and mini-games, Rogue takes the best elements
from Assassin's Creed III and Black Flag and adds a couple of new elements to the mix to make it a very solid and compelling experie
from Assassin's Creed III and Black Flag and adds a couple
of new elements to the mix to make it a very solid and compelling experience.
Power, meanwhile, is essentially Heavy
weapons from the first game with a few
of the secondaries thrown into the mix (such as Shotguns) as well as other new
weapon types, such as the Grenade Launcher.
With so many different
types of Warframe armour and
weapons to pick
from, plus numerous ways to slice and dice foes, there are hundreds
of hours
of entertainment here for the grand price
of absolutely nothing.
In taste
of unique design, players can create their own character
from an assortment
of various shapes and body
types along with a personal
weapon of choice to defend themselves in these twisted games.
The game is trying to deliver an old school arcade feel to the game while still being fresh by providing the mention coop mode, a variety
of weapons, abilities and gameplay mechanics, and it's set in a
type of game mode where you restart
from the very first level each time you start the game or die, while still keeping it interesting with enough diversity to make every play session entertaining.
Some
of the skills here may have more than one tier, and range wildly
from decreasing the stamina required to use a certain
type of weapon to increasing the chance
of finding a rare item.
With vehicles and aircraft
of every conceivable
type at your disposal,
from jet fighters to jetskis, and a huge array
of weapons at hand, Battlefield 4 takes everything you ever loved about the franchise and turns it up to 11.
With a dozen unique
weapon types to choose
from, MH3U actually presents a good amount
of variety to the player willing to invest at least enough time to explore the options.