Sentences with phrase «from video game enemies»

The game console tracks you as you run down real hallways away from video game enemies, or as you hide from other players behind couches and walls.

Not exact matches

Kung Fu Panda 2 the video game begins where the movie leaves off, as Po and the Furious Five venture out to save kung fu from a new evil threat. Only with Kinect will Po teach players key kung fu moves and train them for impending battles against new, never - before - seen enemies, co-created by THQ and DreamWorks Animation. Utilizing Kinect, players will then seemingly transform into Po as they block, dodge, duck, punch and kick, no controller required. Onscreen, Po follows their every move as the game takes them into some new terrains and environments.
Today's Nintendo eShop news: second DLC character announced for Shinobi Refle - Senran Kagura -, Crypt of the NecroDancer dated in Japan, Super Chariot announced for the Nintendo Switch, footage and screenshots for Squadron51 on Nintendo Switch, three Nintendo Switch games from Cyberstep, one screenshot for the multiplayer in Stardew Valley, latest video clips for Yoku's Island Express, Feudal Alloy and Dandara, latest enemies for Next Up Hero, latest screenshots for Hex Gambit, Super Meat Boy finds success on Nintendo Switch, trailer for Link - a-Pix Colour, one screenshot for Ambition of the Slimes, latest video clip for Sneaky Ninja, and Battleminerz soundtrack on YouTube!
The video gives us a glimpse of some concept art as well as locations and enemies from the game as well as the usual hype from Platinum Games:
The video features game director Hideki Kamiya and producer Yusuke Hashimoto discussing everything from character origins to enemy design and weapon customization.
Today's Nintendo eShop news: second DLC character announced for Shinobi Refle - Senran Kagura -, Crypt of the NecroDancer dated in Japan, Super Chariot announced for the Nintendo Switch, footage and screenshots for Squadron51 on Nintendo Switch, three Nintendo Switch games from Cyberstep, one screenshot for the multiplayer in Stardew Valley, latest video clips for Yoku's Island Express, Feudal Alloy and Dandara, latest enemies for Next Up Hero, latest screenshots for Hex Gambit, Super Meat Boy finds success on Nintendo Switch, trailer for Link - a-Pix Colour, one screenshot for Ambition of the Slimes, latest video clip for Sneaky Ninja, and Battleminerz soundtrack on YouTube!
Melee attack animations look really bad, and death animations are especially bad — when they die, enemies just turn blue and fade away as they fall to the ground like a character from a 1990s video game.
Titled «The Ultimate Assassin,» the video — which is shot with in - game footage from Hitman: Absolution — talks about Agent 47's instincts, which allows players to see enemies hidden behind cover, see their predetermined paths and more.
- E3 2014 video was running in real time and in - engine - the scene shown was made especially for the trailer - the scene with Link shooting arrows at the Guardian on his horse, jumping off, and firing off one last arrow in mid-air at the enemy in slow motion, was a gameplay element that hadn't yet been implemented - Aonuma «really wanted to put that in the game» and made this happen as development went on - the team expanded on the game's story as well, which was brought about from the E3 2014 trailer
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
Hit the jump for a complete list of winners from this year's Spike TV Video Game Awards, which also includes XCOM: Enemy Unknown, New Super Mario Bros..
The bright colors and well defined backgrounds and enemies even might be (just going from the YouTube longplay video I watched) slightly better than the Thunder Force games.
The video shows off the enemies of Enslaved and what you can expect from the game's combat.
Ask An Enemy Studios is a video game development studio from the «little ghost town» of El Paso, Texas.
The video gives us a glimpse of some concept art as well as locations and enemies from the game as well as the usual hype from Platinum Games:
As far as monsters go, the video claims there will be 45 new enemies plus whatever characters and monsters from previous games are included.
This section is dedicated to animated gif files capturing characters, enemies and scenery from the Super Mario series of video games; broken into one gallery per game.
But again, the charm comes from familiarity — since Dragon Quest is basically the equivalent of video game comfort food, it's reassuring to play a game that doesn't require vast memorization of enemy abilities a la Shin Megami Tensei, or study of the gameplay systems a la anything by Tri-Ace.
The gameplay is very similar to Koei Tecmo's Dynasty Warriors series of video games, in which characters fight large armies of enemies and generals on a battlefield, but instead uses the setting and characters from The Legend of Zelda series.
Engines make game development easier and cheaper, but the ubiquity of Unreal Engine 3, the driving force behind everything from Batman: Arkham Asylum to XCOM: Enemy Unknown, appears to have drained some of the color from video games.
It is the third video game starring Firebrand (an enemy character from the Ghosts»n Goblins series, known as «Red Arremer» in the Japanese version), following Gargoyle's Quest and Gargoyle's Quest II.
The good thing about bloody good video games is that it makes you get into the skin of the character, right from the first scratch, till the time he makes you believe that you two can really take on 50 enemies.
Namco Bandai, Dark Souls 2's publisher, has kept quiet about any new bosses or enemies that are in the upcoming game, but from the video, we can see that the Mirror Knight is very aggressive and uses a giant mirror as a shield, hence the name Mirror Knight.
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