Not exact matches
Like the laser these
sections are plenty of fun and break up the pace nicely, but also like the laser suffer from the same problems: trial and error
gameplay, and loose controls, which can often make things as
frustrating as they are enjoyable.
On the
gameplay side, the camera can be tough to maneuver, and platforming
sections can be
frustrating.
There will be many a
section of
gameplay that you'll have to redo until you get things right but it rarely gets too
frustrating; though there are some
sections that are just brutally difficult and require perfect timing.
Unfortunately, the OWL can not save Killzone: Shadow Fall from having a derivative and uninspired
gameplay sections such as on rails scenes, the now staple sniping
section, to the
frustrating free - fall missions and in particular, one of the worst ending encounters (* spoiler alert - pre-credit) we have played in a FPS in recent times.