Sentences with phrase «full frame buffer»

With CBR draw calls don't draw to the full frame buffer (which would be native) but to a checkerboard pattern with less the pixels (hence the name), the rest of the pixels is extrapolated with data from the last frame (most common used implementation of CBR is a 50/50 split of pixels but you can go with any split you chose to), Temporal injection instead uses data from previous frames of a lower native resolution to extrapolate the 4K image.

Not exact matches

However, during the GDC 2018 Optimizing UE4 for Fortnite: Battle Royale presentation, Epic showed a slide indicated that they are targeting a full 4K (2160p) resolution as the max frame buffer soon on the console.
Whether a game streams at 30 or 60 frames per second, you'll be able to play it in full 1080p with very little buffering and only a few moments of lag or stuttering.
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