Sentences with phrase «fully exploring a dungeon»

Not exact matches

- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
A nice new feature to this remake is that when each section of a dungeon is fully explored, you're rewarded with items, which gives you even more of an incentive to search out every nook and cranny of a dungeon, that's if the constant lure of treasure and level increases wasn't already enough for you.
There's more that Mario has learnt from Zelda, too; the classic dungeon puzzles of Zelda were confined to the Shrines in Breath of the Wild, it was a nice way to reward world exploration with a small piece of classic Zelda gameplay, and in each of those shrines you can find a hidden treasure chest or two, gently coercing you into fully exploring each stage and pushing the limits of the puzzles within.
These dungeons — like many others in the game — are littered with useful items and contain Pokemon unique to them (i.e., Pikachu in Viridian Forest) that make each area worth fully exploring.
These maps were pretty huge I might add, each floor of some of the bigger dungeons might take 10 minutes to fully explore.
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