Sentences with phrase «fun arcade feel»

There are smoother graphics, improved physics, new time eras and methods of play such as local and online co-op or even the new 4 player multiplayer which adds a fun arcade feel to the game.

Not exact matches

For $ 15, players will get a fun, arcade - feeling shooter that never takes itself too seriously.
Even though it's a little fuzzy, smashing through a legion of demons with a fun set of weapons and upgrades feels great, and especially when you throw in arcade mode and the much - improved multiplayer arena battles, this is the best mature - themed shooter you can currently get on the Switch.»
It's still very much leaning toward arcade rather than purely realistic, but the new power units that F1 cars are running does mean they like to try to spin you out under acceleration, far more so than any previous series» entries which makes driving feel much more fun and challenging.
Ultimately Monday Night Combat is one of the best games to come to Arcade, it's fun to play, addictive and feels fresh but the money asked is extreme for so few maps and only two game modes.
At the end of the day I definitely had fun playing Enter The Gungeon and do feel like players will get their money's worth granted most games nowadays require additional expenses to get the full experience a game has to offer Arcade games on the other hand are so black and white it's easy to tell if you're being ripped off or if the game is worth your time.
Beside this is the plethora of side missions and stories which remain as fun and strange as ever, as well as the new revamped look and style which still retains the Yakuza feel despite the rather large departure from its arcade roots.
Bizarre Creations delivered an excellent arcade racer that feels like a slick and executive version of Mario Kart - which naturally makes it tense and worthwhile when played solo or raucous fun online.
I was hoping it was be pretty fun on the Wii using the Wiimote and Nunchuk, but really it had pretty much the same feel as the Arcade versions.
It's nice to know that this old - school 2D platforming is still fun, even if it is hard to shake the feeling that you're playing an Arcade game.
While I could rarely shake the feeling that I was playing a game from the Xbox Live Arcade, I also found myself having quite a bit of fun with this game.
Okay, these so called professionals all base the game on the plot, uhh, just playing the demo or watching the trailer will immeadiatly tell you this game isnt about plot, the reason i like this game iscause it is a casual game where you can feel like you can finish it, you know carrying on through the adventure mode little by little, its not meant for the hardcore, while more gameplay mechanics would of been nice (just using the stick and a button is definatly over used) but the real reason this game is fun, the price, its just # 3 ($ 5) and considering a hell of alot of worse games cost more than double this on live arcade you could do alot worse, the only thing blocking this from an 8 is the online community is dead, unfortunatly!
It felt unfair, and really took some of the fun out of the arcade mode.
Horizon Chase Turbo may recapture some of the charm from arcade racers of the past, but not enough is done to make it feel like a fun revival.
In the end, it feels a lot like a fun arcade game, the sort that might have slipped out in the 1980s as counter-programming to a diet of shoot - em - ups...
-- See It On Amazon: PS4 Xbox One Mark McMorris Infinite Air is a fun overlooked Snowboarding game that feels like a cross between a simulator and a arcade style experience.
This makes The Last Sniper feel like a 90's arcade rail - shooter, but not a fun one.
Crazy Taxi, meanwhile, provides the kind of wild arcade - powered fun that felt perfectly at home on the Dreamcast: the game's title is as apt as can be, as the player pilots a taxi cab around a fully - realized city modeled after San Francisco, complete with plenty of steep hills to send your taxi airborn as you cart terrified passengers to their destination (or wherever you feel like taking them).
The core gameplay is fun and the game manages to provide an arcade - like feel, but the limited customization and progression system are truly annoying.
This is a fun little romp that captures the feeling of the old school arcade game, while adding some features that keep the game from feeling too dated.
It has more complexity than the previous 2 games, it has that good old arcade feel to it (it looks and sounds very similar like the original arcade version of the game), the gameplay is fun and challenging, the framerate is also good, the enemies are finally designed in a way they should have been done even in the 2600 version, and Mario finally has the appropriate and familiar look.
Overall, Thunder Wolves does what any classic feeling arcade game does: it will provide you with quick sessions of fun as you destroy everything in sight, but in the end it provide only that — quick, forgettable sessions.
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