Baumbach pokes
fun at his characters» pretensions but allows us to empathize with them at almost every turn, until Stiller goes off the deep end.
She also pokes a lot of
fun at character and genre stereotypes.
Not exact matches
This is a
fun character because he acts like such a idiot
at times, but then out of no where he says something that is rather profound or makes an astute observation.
This is a
fun character because he acts like such a idiot
at times, but then out of no where
«Its happy optimism, its gaiety, its love of good - natured
fun» has been overlooked by most of its commentators, he says: «They have invested the Song with a serious edifying
character which does not fit it
at all.
and im sure when you choke out «the star of the company» on 10 days notice you would not show a joint on tv to say «hey look
at me im cool», thats just how they are and thats it, if people do nt like them its
fun but you cant say they are putting on a «
character» because they are certainly not doing that.
Character dining is great
fun, and I was actually surprised
at how much he who has trouble sitting still for ten seconds my son enjoyed it ** see above video **, but neither of my kids ate very much.
Be it Disney dining or a special meal
at Beaches Resorts,
Character meals are not cheap, but they are definitely
fun.
Bring some
fun to the school run with scooters inspired by your favourite
characters, or throw it down
at the skate park — there's something for everyone in our amazing range of kick scooters, twin deck scooters, Space Scooters and electric scooters, from great brands like Micro, MADD, Sporter and Razor.
It was a
fun, passionate discussion — although when tons of people are all communicating
at the same time in 140
character sound bites, it's hard to say there was one coherent thread.
For those of you scoring
at home (and we hope you are), you can always join in the virtual
fun: if you're not live - blogging or polishing your wisdom into 140 -
character nuggets on Twitter, you can always factcheck the candidates in realtime
at Ameritocracy.com.
«Killing
characters in video games may be
fun for players, but it appears to be bad for business,» said Brad Bushman, co-author of the study and professor of communication and psychology
at The Ohio State University.
an active
character, due to which the bride will «fly» all day among the guests, will participate in various
fun activities and will dance instead sitting
at the table;
I want to try this method, I've been making my own chalk paint, and painted my china cabinet, and used the Minwax dark wax to antique it, it's not for everyone, but the look is just what I want, old world look, not even put it has
character, I am doing my coffee table as well, I find very ornate pieces cheap and paint a base cream chalk paint and then go over it with the Minwax dark, let it sit for 15 min and buff, then add another layer of wax, its so much
fun, but the problem I'm having is I'm ADD and I have 5 projects going
at once!
I'm not surprised
at all to hear there's a root to the
fun fashion of the
characters in these books.
It was
fun to escape the fast pace of Manhattan, which although intrinsic to its
character can be overwhelming
at times, and be somewhere else (or someone else) for a few hours.
Just for
fun, here's a post over
at GameSpy that supposes what things would look like if video game
characters had dating profile.
«The Dating Game» is a game appropriate for actors with
at least some
character experience, and is a
fun game for an audience to watch.
People are yelling
at the bartenders for their drinks, and tripping over each other in the process.Have
fun playing these dating games and dress up
characters to get them ready for their dates or visit the place of dates to do certain things.
Sure, the game is just poking
fun at it because the game is supposed to be silly, but if you make your
characters be transsexual or lesbian because you want to give yourself a morality autofellatio because you didn't include any straightforward heterosexual
characters, that is undeniably pretentious and the good intentions fly out of the window, much like with Jack's rise to power.
His look is extreme — like a cartoon
character — but his manner couldn't be more down - to - earth, and he has a way of being inside the action, making sense of it, and standing on the outside, too, not quite making
fun of it, but winking
at us all the same.
The two were able to relate to their
characters» need to dance and have
fun, while
at the same time maturing and learning to make it on their own.
Meanwhile, all of the pancake - flat supporting
characters get to have all of the
fun (
at least someone got to).
The
characters aren't as
fun or memorable as those in games past and the fact that you can play as the much loved Clap Trap just proves further that they were really scraping for ideas
at this point.
Mr. Franco isn't making
fun of his
character,
at least not entirely; rather, he's put distance into the mix, as if to point out that Tommy is very much a self - made man, a construction.
The art style is cool and the arenas and
characters are
fun to look
at, but even they can't.
An uninspired cross between Cotton Club and the
characters of Damon Runyon, told in cliches so broad you keep waiting for it to poke
fun at itself, but it never does.
The only reason my rating is so high is the fact that I never expected it to be as good as it was, It come as quite a surprise how funny it was, Ice Cube basically plays the same
character that made his role in the Jump Street films so good, It's nothing new but it's full of cheap laughs from start to finish and the fight
at the end was pretty entertaining, Yes it's predictable but it's allot of
fun.
Naruto: Clash of Ninja Revolution 2 is not the best game in this series of fighters, graphically it's good for a Wii game, the sound is good, the voice acting is great, the controls are ok, there is a large number of
characters to play as which is great and even some game exclusive
characters, multiplayer is ok, the story mode introduces an new and unique story with some interesting
characters but kind of falls short, and the difficulty can be down right frustrating
at times, there is some good versus modes and a
fun survival mode, all in all i would only recommend this to Naruto fans, and people who love fighting games.
It's a lot of
fun to see all these
characters interacting with each other, and there's a tremendous amount of meta - humor involved (actors recurring in different roles, people casting embarrassed glances
at the fourth wall, and so on).
And much like last year's «Wreck - It Ralph» (or the more tonally similar «Adventure Time»), «The Lego Movie» anticipates a certain attention - deficit quality in its audience, constantly plunging the action into new and different realms, while poking
fun at the various
characters and customs that make each sort of silly along the way.
He's funny and clearly having
fun playing
at being off his rocker, but his
character ends up being little more than a plot fulcrum.
For those who were disappointed in the show's uneven fourth season, the best news is that,
at least in the nine episodes previewed, Rescue Me is more consistent, more focused and more
fun, with better stories for all of its
characters.
Reveling in the chance to ham it up as a
character poking
fun at himself.
Nintendo of France tweeted out
fun - filled image showing
characters from Ocarina of Time, Majora's Mask and Wind Waker relaxing
at a Parisian café in anticipation of this week's Japan Expo Zelda masterclass.
And this show is
fun, because I can use these
characters to tell stories, and be writing about music
at the same time.
American Pie worked because it poked
fun at the main (male) protagonists who ran around doing stupid things, whilst most of the female
characters were quite sensible in comparison.
Final Verdict: Poor
character development, an uneven script, but
at the end of the day, this is more
fun than I expected.
Upgrading the
characters is part of the
fun, seeing them develop into the superheroes we all recognize, but
at the same time that means they're a little weak to start.
Ruby Sparks wants to wag its finger
at the Manic Pixie Dream Girl ideal while still having lots of
fun with the Ruby
character and pouring out a lot of sympathy towards poor old troubled Calvin.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game,
at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the
characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every
character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the
characters are nicely balanced, with every
character being
fun to play and viable
at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics,
character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like
character introductions and outros being intact (
fun fact: the
characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every
character simply gains a damage / defense boost, with the conditions being the same for all
characters, eliminating situations when one
character can use awakening
at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock
characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Gibson, a proven pro
at playing off - kilter
characters, is so much
fun to watch that we are interested when the contrived plot surfaces.
While it can miss
at times, it hits more often than not with a dry comment about the setting you're in, poking
fun at first person shooters in general, or just the main
character, Athena, being witty in reaction to an NPC or situation.
It has armored rhinos, Ruritanian power struggles, wacky inventions (e.g., nanobot shoes), sprinkles of Jules Verne and James Bond,
characters who can't stop striking cool poses with bladed weapons, and a secondary villain who spends most of his screen time cackling
at his own dastardliness — the one - armed vibranium trafficker Ulysses Klaue (Andy Serkis), an uncommonly
fun bad guy in an age of humorless Steppenwolfs and Ronan The Accusers.
Mark Wahlberg's
character is a particularly
fun spoofy figure that really pokes
fun at the wealth of certain Hollywood types.
At the film's press day, appropriately held at the Hollywood Forever Cemetery, actress Olivia Cooke spoke to Collider for this exclusive interview about why she wanted to be a part of this project, how she related to her character, just how much the story changed and evolved, re-shooting 50 % of the film, who she'd want to contact with a Ouija board, the most challenging aspect of the shoot, having so much fun with this cast, and why she doesn't think she'd return for a seque
At the film's press day, appropriately held
at the Hollywood Forever Cemetery, actress Olivia Cooke spoke to Collider for this exclusive interview about why she wanted to be a part of this project, how she related to her character, just how much the story changed and evolved, re-shooting 50 % of the film, who she'd want to contact with a Ouija board, the most challenging aspect of the shoot, having so much fun with this cast, and why she doesn't think she'd return for a seque
at the Hollywood Forever Cemetery, actress Olivia Cooke spoke to Collider for this exclusive interview about why she wanted to be a part of this project, how she related to her
character, just how much the story changed and evolved, re-shooting 50 % of the film, who she'd want to contact with a Ouija board, the most challenging aspect of the shoot, having so much
fun with this cast, and why she doesn't think she'd return for a sequel.
Director Jonathan Levine (50/50) and his team of writers (including Evan Goldberg, natch) dip a toe in schmaltz rather than investing
at all in actual
character development, preferring to string together episodes of goofball
fun.
Also
at the event, kids will have the unique opportunity to meet their favorite Skylanders
characters, experience the game
at in - store game kiosks and receive other
fun Skylanders Giants giveaways.
The HBO comedy feels closer to a movie than a show: sitting with these
characters for 90 minutes
at a time is simply more
fun than a mere 30 minutes.
She's the kind of actress that can make any
character seem three - dimensional and sympathetic, or
at the very least, really
fun to watch.