If you love
a fun bullet hell game, pick this up.
Not exact matches
I felt that it was frantic and chaotic but at the same time once you have mastered exactly what's going on in the
game it can be very addictive and very
fun for fans of
bullet hell SCMUPS in general.
On the other hand, the racing elements that it brought to the
game were actually kind of
fun for the most part, but this element is underused and, similar to the
bullet hell moments, distorts the identity of the
game from being a platformer to now being a racing
game.
A
fun and mostly traditional shmup that uses online features in an interesting way, but maybe the
game should be re-balanced a little to slow the framerate down during the
bullet hell parts.
These sections aren't quite the «
bullet hell» kind of
games that that genre is known for, but they make for a
fun change of pace, especially with the boss battle waiting at the end of them.
Been playing it all weekend, I'm not a big
bullet hell or tower defense fan, but this
game achieves a really
fun balance.
With addictive shooting mechanics, a unique energy system, challenging levels and bosses, and a
fun multiplayer mode, fans of quick - paced arcade
games and
bullet hell shooters will want to give this
game a go.
Weaving through the
game's masterfully designed shot patterns is terrific
fun and differentiates Mushihimesama as one of the best examples of the
bullet hell subgenre.
I love
bullet hell games, and anything with a boss rush mode is always
fun for me, so when you give me a
game that combines both, you can bet it has my attention.
It's not my preferred genre, because I'm not a score - attack type of guy, I mostly prefer story based
games, but, for being what it is, a
bullet hell melee based platformer without platforms, it's quite
fun.