Now if they can give
us fun extra game modes like the Destroy the Tank Mode or The Statue Mode where you can further inspect Mai Shiranui among other fun modes from KOF 2006, then this game might live up to the hype.
Not exact matches
It lacks that
extra quality which would turn it into one of the best
games in its genre, but its campaign and multiplayer
mode offer quite a lot of
fun.
Though the developers admitted that the multiplayer
mode was added late during the
game's development, it's solid
fun, quite extensive and has different
modes like Death Match and Last Man Standing, but also a Don't Touch the Floor (pretty self explanatory)
mode that makes things
extra spicy.
Rather than extending a superficial single - player experience by offering
extra modes that reward the player with trinkets, I believe the genre should focus on educating new arrivals about what makes fighting
games fun to the people who already love them.
Personally I was never big into
extra modes in fighting
games, just give me a good
game and I'll make my own
fun with friends in versus
mode.
Of course, co-op isn't exactly an
extra mode of sorts, but it is a different way to play the
game, and is great
fun provided both you and your co-op buddy have at least a small amount of skill — it certainly makes boss fights a lot easier.
it just gives that
extra incentive to do more in a
game and is the sole reason why i beat elite difficulty on KZ2 and crushing on Uncharted (normal is fine for me otherwise), and thanks to those trophies, i found out how much
fun the harder
modes were.
Ultimately, Puzzle Bobble is a
fun time killer assuming you're interested in spending a couple
extra bucks on a
game that really just boils down to an endless Challenge
mode.
It lacks that
extra quality which would turn it into one of the best
games in its genre, but its campaign and multiplayer
mode offer quite a lot of
fun.
I'd therefore liked to have seen a few
extra levels created, because even though the option is there to amend your settings, drag in new players and participate in the other
game modes, it is the campaign that is the real
fun.
Stringing together a series of kills is
fun, and online
modes provide that
extra bit of entertainment for those interested in the Gears of War horde
mode, but the real reward behind Bulletstorm is getting good at the
game.
The main features of the
game are: — 2 playing
modes: campaign with levels and survival on time, — 5 original and unique locations, — global and local highscores boards, — realistic atmosphere of antique world, — each location has its own bonuses, —
extra bonuses — for
extra fun!
I wish the
game had an
extra mode or two to keep me going, leaderboards would be nice as well, but the lack of either doesn't drag the
game down or lessen the
fun you've just had.