The game is perfectly well made for what it is, and I had plenty of
fun playing it in short bursts here and there, but at this point the series» by - the - numbers design philosophy is starting to lend the name «New Super Mario Bros.» a degree of unintentional irony.
Not exact matches
While the game can be
fun in short bursts, the gameplay loop is designed around you
playing for extended periods of time.
I wouldn't go as far as calling Hyrule Warriors an extremely challenging or complex game with a deeply expressive storyline, but I will say that it's a lot of
fun to
play in both
short and long
bursts, and the Legend of Zelda story keeps me interested and wanting more.
I reckon plenty of people who
played Street Fighter 2 back
in the day will see someone
playing this on Switch
in a pub or whatever and fancy a shot, using the Joy - Cons as fiddly little controllers for
short bursts of nostalgia - fuelled
fun.
The gameplay is solid, there's a lot of missions to do and the purchase of new and interesting weapons from weaponized selfie sticks to full blown shotguns make for
fun combat, the bikes albeit a little odd
in design are kinda neat and also allow for a decent amount of customization which is a very welcome addition, the content though is all too similar to each other so the game is best
played in short burst, otherwise one might suffer the pain of repetition.
Give it a shot if you're looking for something
fun that can be
played in short bursts, though don't expect a masterpiece.
While EA and Gameloft's offerings provide a more complete football experience, Backbreaker is a
fun mini game with cool graphics and animations that seems more accessible for
playing in short bursts due to the simplicity of the game.
The only redeeming quality is the Online
play which can be
fun in short bursts, but unfortunately it is only available if you're connected to the internet.
This is one to
play in short bursts but it's a whole lot of
fun whether you're trying to beat your own record or challenging your friends to last the longest.
This was
fun to
play in short bursts.
Sure that's a few killers apps for it (Lumines is still
fun to
play after all this time, albeit
in short bursts, plus the new Metal Gear Solid: Peace Walker looks to finally legitimize the platform... again, five years later), but for the most part, it's been outclassed by Nintendo's hardware on virtually every level, despite it being technically inferior by most counts, and Sony themselves has done with the job imaginable supporting the platform (the PSPGo anyone?).
There are only three arenas (and a throwaway secondary mode), but it's
fun to
play in short bursts.
Constant framerate drops, and a poor resolution means that
playing with a partner is only
fun in short bursts.
While old - school Crazy Taxi fans may be turned off by City Ru $ h «s lack of an open world (although it's present
in spirit, especially if you
play with a controller) and its free - to -
play nature, it's a
fun little game that finds the perfect balance between the «endless runner» genre's pick - up - and -
play mentality and classic arcade - y challenge, thus deserving to be checked out by both casuals, hardcore gamers that seek
short bursts of
fun and fans of the series who still clamor for a proper comeback.
It's also
fun in short bursts, making it ideal for mobile
play.