The combat felt so natural, it felt more fluid, and a lot more
fun than previous games.
Not exact matches
EDIT: Was just informed that Race the Sun has a new video showing off their
game that looks DRASTICALLY more
fun than the
previous video.
Gameplay is
fun and has the core SMT elements (demon summoning & fusing, conversation, and the press - turn from Nocturne) but feels more reliant on luck
than previous games due to the lack of a real defense stat other
than your Max HP.
However, the overall «feel» of the
game can't be faulted and its starting to feel more enjoyable and
fun to play, rather
than dull, boring, and downright frustrating, like its
previous instalments.
Also, as I said when I rebalanced Puzzle Fighter, we already know what the
game felt like with the
previous top tier characters, and it was
fun, so it's better to balance the
game around that power level
than a new, lower power level.
Star Wars Battlefront II will have more
than three times the content of the
previous game at launch, with a brand new story, a new single - player campaign, new modes, characters, vehicles and planets from all eras in the Star Wars universe, as well as a live service plan that will continue to add even more
fun for the global community.
It's as
fun, if not more,
than any of the
previous games.
It has more complexity
than the
previous 2
games, it has that good old arcade feel to it (it looks and sounds very similar like the original arcade version of the
game), the gameplay is
fun and challenging, the framerate is also good, the enemies are finally designed in a way they should have been done even in the 2600 version, and Mario finally has the appropriate and familiar look.
As in
previous Codemasters racing
games, some styles are more
fun than others - we loved racing Touring cars, but the Endurance category, in which you try and minimise tyre damage over a lengthy race, made us long for a pit - stop and a Little Chef.
The Live sections of the
game, are corny and over the top, but are a lot of
fun to experience, more so
than the computer generated characters of
previous titles.
There are a few reasons why Atelier Sophie works as well as it does but it boils down to the item crafting system being much, much more
fun than in
previous games.