Whatever the case, these are the remasters that turned out to be more
fun than the original game they're based on.
Not exact matches
This is a good
game and is really
fun you can do so much different stuff
than on just the
original one.
Giants is a better
game than the
original, and offers a ton of replay value bolstered by a wide cast of
fun, varied characters.
The change of scenery has both good and bad results - while the open world looks impressive, opens up room for extras and is
fun to navigate, it does mean that there are more areas that you will only ever skim past, perhaps not as easily appreciated as the few beautifully crafted buildings that made up the entirety of Arkham Asylum — making the
game feel a little more Assassin's Creed
than Metroid, but the
game does generally maintain all of the great qualities of the
original and it feels like a natural transition to a larger scale setting.
The mode allows players to make their own levels and share them with their friends online, the mode boasts more creative options
than the
original so players can have
fun making more complex levels then they could I'm the
original game.
I actually blew the
original install diskettes because passing those quizzes was more
fun than the actual
game.
It sounds shallow, but the
original game was addictive and more
fun than it had the right to be, possibly due to it feeling like being right in the middle of an awful SyFy channel movie, right down to the unintentionally hilarious dialogue.
Perhaps most notably since the
game's inception (besides making the multiplayer even more
fun than the
original NGJ prototype) is the addition of a story mode for both single player and 2 player co-op.
Subtitled «The Movie,» the filmmaking aspect of Joe Danger 2 is what truly sets it apart as a more interesting, more polished experience
than the
original game... which was already a lot of
fun to begin with!
In spite of the frustrations of drawing freehand with the Wii remote, which makes the
game more difficult and frustrating
than the
original PC version, the
game is still
fun and ingenious.
While the 1999
original Super Smash Bros. remains a
fun game in its own right, it feels more
than a little empty when compared to any of its sequels.
It has more complexity
than the previous 2
games, it has that good old arcade feel to it (it looks and sounds very similar like the
original arcade version of the
game), the gameplay is
fun and challenging, the framerate is also good, the enemies are finally designed in a way they should have been done even in the 2600 version, and Mario finally has the appropriate and familiar look.
The Legend of Zelda: Twilight Princess HD is not more
fun than the
original, and while it looks better in a side - by - side comparison video, I barely noticed the improvement while playing, because a
game is not about studying the pixel count but about having an experience.
The
original games become more
fun and interactive
than ever on console!