Sentences with phrase «further issues with the game»

We currently have a performance patch in the works that will fix further issues with the game.

Not exact matches

If they would focus as much on the country and what is going on now maybe we could move forward and get our country back on track, but all of this blame game and other utterly nonsense that they engage in is not helping it is only tearing the country and people further apart stick to the real issues and stop with the popularity of who can throw the most dirt.
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang with runners and no protection while wenger face went all red with nothing to say the only thing that saved us really was the injuries for the game to take a change MR wenger is far to slow to fix things what is wrong with him he most not be in good health or something personnel worrying him cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
At this rate we should be so lucky because 8 points from our away games so far tells the story os a team with issues.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang while wenger face went all red with nothing to say the only thing that saved us really was the injuries for the game to take a change MR is far to slow to fix things what is wrong with him he most not be in good health cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
The Jays are coming off an instant classic with the Rangers, in large part due to Game 5's ridiculousness, but it should not be forgotten that Kansas City and Toronto are not all that far removed from their own bench - clearing issues.
taking the above one step further, with independence and her own way of thinking, our sugar momma may be tired of all of the cheating, other issues and mind games that go with regular relationships with men — so why shouldn't she join a specialised dating site looking for a sugar baby, someone to keep her company, keep her warm at night and be there for her — but only when she needs him?
I won't go so far as to say this game is poorly optimized, because it definitely isn't — especially in comparison to the backlog of PC ports that have come before it — but there are some issues with frame rate drops and stutter, particularly in battle sequences.
To compound the issue you should get a further 20Gs for completing the game with a co-op pal, but this will need to be done in one massive session as the constant saving and kicking means the game suspects you have not played co-op throughout.
By far, my biggest irritation with Case West was one of the issues that Mike called out: Frank West is an unplayable character unless a friend jumps in for a co-op game.
A further drawback is one that seems to plague several new releases on PlayStation 4: the momentary freezing issue which I believe is caused by some kind of problem with these games» vertical synchronization.
«Despite the small issues I encountered with this Psych Ward DLC, it plays very well and adds both replayability and enjoyability to a game already far above its genre.»
At Creative Assembly we are very pleased with the response to ROME II, with hundreds of thousands of players enjoying the game so far; but we do know that, as with all large PC releases, the variety of hardware and general system specifications can cause issues for some people and we are urgently working to
We hope this corrects any issues you've experienced with the game so far and feel free to let us know if this helps!
Despite any issues I've mentioned with the game thus far, let me be clear that if you like Dishonored, you will like Knife of Dunwall.
The numerous issues with the controls as well as crucial elements of the game's combat systems soon mount up to provide an experience that frustrates far more often than it entertains, resulting in a missed opportunity for what could've been a cult hit.
I'm not nearly far enough along to issue a proper review (it's an enormous game, with tutorials still popping up regularly at a point when many other games would be rolling their credits), but my early impressions are positive enough that I've no intention to stop playing any time soon.
Known issues for the mod so far are message texts not rendering correctly, which they are working on, non-compliance with in - game AA and poor framerate with AMD cards; Nvidia chipsets «seem fine» however.
Despite a few nagging issues as far as its online systems and a few single - player modes with some rough edges, from top to bottom Dragon Ball FighterZ is going to be a tough competitor to top as far as fighting game releases come for the rest of this year.
The main issue with GamePad play in Xenoblade is that, as you can see in the screenshot further down in this review, the game's UI is monstrous.
Now in fairness I'd expect a higher price than EA Access as you are being given access to hundreds of games, but with the issues they're having so far the price above is far too high, especially when most people already have to fork out for Playstation Plus.
I disagree, motion controls were the least of the game's problems, it had other, far more glaring issues with its design, such as the backpedalling from the open world in Wind Waker to a more linear, directed experience, with a bloated main quest and little side content.
The launch thus far has not been without issues with many complaining of bugs and other problems affecting the game.
My issue is that the games built around those rosters do not do a whole lot with them and are brought down further by some really poor decisions: There were no good reasons to remove the little post-fight achievements screen, kneecap the number of Pokeballs that can be active, add barriers to the Home Run contest (and then make the barriers stronger), or throw in tripping or loot mechanics.
Looks like word on the game got around to fans, and news will spread even further with this print ad, which appears in the latest issue of Famitsu.
I've had no issues with the controls (though there is a sprint button for some reason, and back in my day you didn't have to hold an extra button to make Sonic run fast, that's all he knew how to do) and graphically the game looks alright, the camera is zoomed out a bit far, but the frame - rate stays smooth at all times, though the 3D effect is barely noticeable even when the slider is at max.
I can't pinpoint exactly what it is that is holding the game back for me, but there are a number of glaring issues I take with the game thus far.
One minor issue that I've encountered so far is certain trophies won't pop despite fulfilling the necessary requirements; so far I've encountered this with the «Kill 3 foes in a row with your knife» trophy as well as the one that tasks you with shooting rappelling soldier, so hopefully this is addressed before the game is officially launched.
To further add to the issue as of now they are only really considering a digital version to go with the Infinite Warfare special editions which is part of the great issue of stupid ideas, there does not even appear to be plans for the game to release as a standalone game on the digital stores (though likely they will eventually) which would hurt them more.
Blow's main issue with the way Durango appears to be shaping up, is that Microsoft seem to be far more focus on making a broad spectrum console, than tailoring it to focus specifically on games.
The issue is more about optimisation, as we've seen games with just as big environments with far more going on that look far better.
Exasperating this issue further is the method with which the game delivers notes to the player.
Being in pre-alpha you can expect a fair amount of bugs and issues with the game, but having played the game for 30 hours I can say that the common bugs in game are far from game breaking.
There are FAR bigger issues with this game than not being able to see one another on a planet but that still is a blatant lie.
GC: As far as I'm concerned the main design issue with online multiplayer games is not a technical or mechanical one, but simply the fact that everyone's always so awful to each other.
Overall I did not have a ton of issues with the game, although the story is pretty awful, but as far as fighters go that is pretty much the standard.
I've heard great things about it and Far Cry 3, but I had some personal issues with the FoV in FC2 (first time I've ever accidentally made myself sick playing a game) and haven't come back since.
In that respect the engine appears less optimised than DICE's Battlefield 4 and the previously far less demanding Call of Duty games, with Infinity Wards's liberal use of tessellation perhaps being responsible for bringing the hardware to its knees while it pushes a substantial amount of advanced shader effects on screen at the same time - an issue that also plagued Crysis 2 a few years ago after Crytek released a patch taking advantage of DirectX 11 upgrades throughout the game.
It has some flaws - sometimes the platforms which Anne can jump onto blend in with the static background, sometimes the platforming is fiddly with edges not aligning with the art, sometimes the way the game plays with focus screws up and an important part of the scene is blurred, but these issues are few and far between.
Other than the small issues previously mentioned, and the lack of multiplayer options, the game feels complete with no major bugs encountered so far.
The biggest issue by far that it does is that every single time you obtain a powerup, the game briefly pauses for a few seconds, which gets to be a very annoying pacebreaker when you get multiple powerups at one stage, and with no way to turn these brief pauses off it drives me bonkers and most of the time leads me to lose said powerup in the first place due to the breaking of the flow.
When you pick up a Far Cry game, you know that you're going to explore a massive world, tackle missions with a variety of potential strategies, amass a truly impressive armory and explore a social issue in some far - flung corner of the worFar Cry game, you know that you're going to explore a massive world, tackle missions with a variety of potential strategies, amass a truly impressive armory and explore a social issue in some far - flung corner of the worfar - flung corner of the world.
From what I have seen so far it looks like an accomplished racer but one of my biggest issues with the game was summed up quite well by Mrs Folken24.
Unfortunately that mea culpa only further illustrated just how out of touch the developer is as their proposed changes really do nothing to address the core issues with this game, namely that PvP is in its most broken state in Destiny history largely due to a strive for «balance» that has neutered all weapons useless and that there is no real end game to keep players involved once the story is concluded.
The checkpoint system in also very unforgiving, with very few checkpoints and far between each other, something that becomes frustrating when added to the game's other issues.
One further highly obvious issue with Dynasty Warriors 9 is in the lack of game modes available.
Before we release any more content for the game, we have dedicated staff working diligently to further optimize Sniper Ghost Warrior 3 to ensure fewer issues with framerate and loading times.
The only problem that pretty much every game that is quite new with a large fan - base suffers with is server issues and this is going to get better and better as the game further develops so i am not going to rant about how the only problem i have came across is so bad as the story makes up for it because the quality is amazing as the animations are beautifully done and the feeling of playing a story that isn't too driven on dialogue but more actions and feeling that you are destroying a castle and are making a difference within a massive scale war is greatly satisfying.
This is by far the biggest issue I have with the game.
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