Sentences with phrase «future focus of game»

If graphics are all the claim these games have, then I have a lot of fears about the future focus of game development...

Not exact matches

Cincinnati has a road game with the Arizona Cardinals in Week 11, and it needs to stay focused on the here and now instead of looking ahead to future opponents.
never waste CAPITAL LETTERS on an article about Chambers at this juncture... I still can't believe that no one from management has ever explained why such a frugal club spent so much money on him in the first place... we haggle for months and years with clubs for players who could have a monumental impact on the very future of our club but somehow we found $ 16 million for someone who couldn't regularly crack a Southampton lineup (very fishy)... don't get me wrong, I like what he showed at times last season in Middlesbourogh but from the handful of games I watched him play I still have some serious questions about his consistency as a back - line player in the EPL; as such he should prove himself on loan for another season, making sure that he goes to a team that wants him in the starting 11... bottom line, let's not get bogged down with the semantics of peripheral players and focus on the real task at hand = figure out who the hell is going to be our starting 11 for the foreseeable future, which means getting contracts signed, getting rid of a lot of deadwood and bringing in talented players into the positions which truly need upgrading... the rest is just unnecessary noise
We are now just a point ahead of Middlesbrough, who have a game in hand, and two points in front of Brighton, but the big news in the Championship seems set to focus on Blackburn Rovers and the future of their manager Paul Lambert.
Elected and tourism officials here emphasize that an Olympic games in the near future isn't a focus, but representatives from a pair of other Olympic cities, knee - deep in the hosting and bidding processes, believe this village that prides itself on the games could put on another at some point — though certainly as part of a regional or international bid.
As most sports statistics tend to focus on how things are now, at a certain point of time, «Game Intelligence in Team Sports» focuses on how things could be done in the future.
But instead of letting this go to their heads and staying solely focused on Miitomo, Nintendo are now even more driven to use Miitomo as a starting point and release plenty of more apps and games in the very near future, games such as Animal Crossing and Fire Emblem, which we covered here.
The company will strengthen its focus on console software, which is its key business segment, because it expects «an increasingly mature market of home video games» in the near future.
Another of Nintendo's future - focused teases was a «core RPG» Pokemon game developed for Nintendo Switch by series developer Game Frgame developed for Nintendo Switch by series developer Game FrGame Freak.
Focusing on content and products sure to change the game, now and in the future, helps to support the community of educators and innovators that attend each year and it's the commitment, innovation and dedication from educators that makes the biggest difference to pupils.
So with us I have Troy McGlone, who has been with us for the last couple years, who focuses the lion's share of his time on company - specific research, but has really upped our game when we look at the levels of insider activity across the marketplace — and what it could mean for future returns.
I think if we focused more on these types of games, and less on shooter games, we would have a much brighter future generation!
I hope the amount of recognition Zelda's getting in so many end of year awards will inspire Nintendo and really every company to focus on keeping their games very bold and cohesive in the future.
I do believe we will see more very focused games and attending to the niche market in the future even if there will always be a couple of big players with massive titles.
As of right now though, Microsoft is playing a long game and setting a foundation while Sony is more focused on the immediate future
Now that the game has succeeded, they did announce one or two paid expansions could be happening in the future but Harebrained Schemes» immediate focus will remain on bug fixes and quality of life improvements in order to address player feedback as much as possible.
We are focused on building one of the great games companies of the future, a company that will consistently deliver only the best gaming experiences to its players.
Can we expect further customisation in the future, as in different abilities for the same character, like in Heroes of the Storm, or are you focusing more on balancing the game as it is now?
Doubts were cast over the future of Star Wars 1313 when Disney CEO Bob Iger announced that Lucasfilm will focus on mobile and tablet games as opposed to console projects.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
No one wants to be forced to buy Nintendo's mediocre hardware just to play a handful of games, they really need to exit the gaming hardware business permanently, and focus on software only in the future.
As long as future chapters focus enough on it, the story aspect of the game can get better.
During the Nintendo Digital Event video on the opening day of E3 2015 in Los Angeles, Nintendo announced games launching in the near future, with a focus on what fans can enjoy in the second half of 2015 and early 2016.
Until that happens their focus will remain on The Way of Life, although they have lots of ideas for future games.
When we imagine near - future worlds in games we tend to focus on the military implications: the adaptive camouflage of Ghost Recon or the...
We have lots of cool game ideas for the future, but being a small independent developer, we like to keep focus on one thing at a time.
That's part of why The Legend of Zelda is near - and - dear to so many around the world; its games have a lasting impression, and spark endless conversations about hidden easter eggs, the encompassing lore, and where future instalments ought to focus on.
It is a welcome step back from the previous 3DS Fire Emblem games as it focuses on a tighter narrative while providing us with a glimpse towards the future as Shadows of Valentia ventures into new territory with its explorable areas and fresh gameplay mechanics.
At the moment all the employees of the consumer game department of the company are focusing on the development of future titles, and Atlus is looking forward to tackle new challenges in the future.
BetaCon, a new video game convention that focuses on the present and future of the industry, made its debut at the Oregon Convention Center April 15.
With the release of the PS4 and Xbox One, gamers are squarely focused on the future of gaming, new game titles, hashtags, socio - political issues and the ethics of gaming journalism.
The German development team instead switched publisher to Focus Home Interactive and went on to make The Surge, a similar kind of game set in a dystopian future where Earth is nearing the end of its life.
As for those who are pining for a return to the days of Need for Speed: Underground, deeper car customisation is definitely on the horizon according to Nilson, who confirmed it will be a core focus for EA Ghost in future Need for Speed games during a developer session held at the Eurogamer Expo.
The first of these new episodes will focus on the game's antagonist Ardyn, but the rest of the game's future content has not been fully nailed down yet.
Cross platform is one of Sony's future focuses, allowing you to start playing a game on PS3 for instance, then if for any reason you aren't able to access your PS3, cleverly continue from where you left off on the Vita version.
His presentation, entitled «Video Games Turn 25: A Historical Perspective and Vision for the Future,» will focus on how developers can use the successes of the past to help them with future game develoFuture,» will focus on how developers can use the successes of the past to help them with future game develofuture game development.
Set in a future where machines surpass humans, in a time referred to as the «era of leisure», the game focuses on Charlie, someone who can not engage with the augmentation surrounding him due to a childhood accident.
In its ongoing exploration of the most exciting threads of the future of interactive entertainment, GAMEHOTEL turned its focus on the latest trends in the evolution towards a more mainstream acceptance of games.
During a focus session on game characters, David Choquet, author of the video game history's first Who is Who of game heroes («1000 Heroes»), shared his deep insights into the role of characters in the evolution of the past thirty years of computer and video games, and commented on the heroes of the future, as well as on the pro and cons of a Hollywood - style star system.
Those looking for some new tracks to race on, though, will definitely be disappointed, while others will just be glad to be getting the opportunity to play yet another Ridge Racer game, while perhaps dreading the future of the series with the destruction focused Ridge Racer: Unbounded.
Unlike Back to the Call of Duty: Future Warfare Part 3 series, the Battlefield games are going back a step and focusing on The Great War.
id Software is looking into future sequels for the series, so getting as much attention to the game now will likely help carry some of that focus over to any subsequent titles in the franchise.
Will future Silent Hill games have a focus on developing the history of Silent Hill and / or the surrounding region (such as how SH2 did with mentioning the plague, the lost name of the town, the executioners — SH4 referencing the Native Americans)?
For a game that focuses on giant mechs and future combat, a lot of the weapons are pretty standard issue.
Starting with 2010's Call of Duty: Black Ops, the Treyarch - developed series has taken the franchise in a slightly different direction to the core games, instead shifting focus to the near - future with each release.
With Xbox aiming to be a digital focused platform in the future, no game in their line - up currently displays it like Gears of War 4 does.
With the annual Electronic Entertainment Expo (known as E3) next week in Los Angeles, most of the video game industry is focused on the future.
If the future of Nintendo is stepping away from the bigger games we want and focusing on mobile games that lack the actual game part, much more needs to be done.
However, even with Treyarch's focus on the multiplayer aspect of Black Ops 4 in its Zombies, Blackout and traditional online multiplayer modes, all hope is not lost for the inclusion of a single player campaign in future Call of Duty games.
Slatoff added that he would rather focus on developing new games, intimating that future versions of GTA and LA Noire could sit pretty on the next - gen console.
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