French reports from L'Equipe claim that the two clubs have both taken note of the youngster's talent, but Under - 21 playing time for the Magpies has been limited for the Frenchman, who is keen to
gain more playing time either at Newcastle or somewhere else.
However, he still only managed to make 16 Premier League starts last year, and that strengthens the idea that he wants to leave in order to
gain more playing time as an established starter.
Turan was bought for $ 34 million by Barcelona but has only made 25 appearances and he now wants to move away from the Spanish Giants in order to
gain more playing time.
They have shown a lot in the past couple of weeks and you know they are going to continue to improve as
they gain more playing time with one another.
as
he gains more playing time, he would hopefully begin anticipating routes better, thus saving himself false steps and the generally uneconomical way he moves.
Zlatan Ibrahimovic has revealed the decision to leave Manchester Utd was based on
gaining more playing time and feels he will get this at LA Galaxy.
Not exact matches
Georgia Tech and UNC both have top - 25 units, but those two teams combined to
gain 901 yards (5.6 per
play) and score 53 points; the only reason they didn't score
more was because they turned the ball over five
times.
On May 23 in the second game of a doubleheader he
played leftfield against the Phillies, his first major league start at a position other than catcher, as part of manager Lloyd McClendon's plan to ease the physical burden on three -
time All - Star Kendall and to
gain more offensive production from him.
For the first duo mentioned above, the loan spells away from Liverpool will arguably be good for their long - term prospects at Anfield as they will hope to
gain experience and develop their all - round game with
more playing time.
The one from ten that may sign with us over those clubs would be doing it to further his career and
gain playing time, example would be cesc bellerin... but if they become good enough to make first team at euro giants well
more often than not you can say adios amigo.
The
gained 552 yards as a team but were also penalized 15
times for 124 yards which would have hurt a lot
more if they
played a real football team.
By this
time, Dier and Wanyama had
played many
more matches in the same team and so had
gained a better understand of each other's
playing style.
This rapid weight
gain is primarily due to increased
time spent in front of the television,
playing on the computer, and eating
more fattening snacks.
As
time goes on, we're
gaining more and
more information about the important roles gut flora
plays in maintaining overall health.
Unlike the Naruto: Ultimate Ninja Storm series which is
more and
more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot
more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to
play and viable at the same
time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply
gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Frantiek Vláčil's direction feels
more confident than genuinely realized, jarring between and rarely fully fleshing out his vision of a subtle drama and solid artistic expression, but no matter how much Vláčil's questionable touches hold the film back, when it comes to style, there is plenty of striking imagery and haunting
plays on technical value and musicality to establish plenty of commendable aesthetic value, and when it comes to substance, when he
gains a grip on his thoughtfulness, he delivers on a piercing subtlety and grace which was a fair ways ahead of the
time.
They Live is one of the rare films that seems to
gain more popularity every year — not just for its ahead - of - its -
time warnings of the role the media
plays in manipulation, but because it features what is generally considered one of the greatest fight scenes in the history of cinema between Piper and Keith David.
I'll
play this a few
more times to see if I like it, but I don't think Capcom did the game any favors as far as
gaining new audience.
There are going to be a number of factors at
play: you'll have a higher rate of compounding on your RRSP investments than non-registered ones (made even
more complicated by the fact that some capital
gains can be deferred a long
time even in a non-registered account).
If the kitten is still afraid of you and stays in his corner while others wander and
play around you, it may tell you about his fear of a stranger and it will take just
more time for you both to
gain trust.
Being that there is currently 80 levels available to
play with the difficulty being increased with the advancement to new levels, at some point, those individuals that are enjoying their
time playing may decide to pony up and purchase
more Gold Coins in order to
gain more lives and continue trying to clear those later levels.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were
more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been
more pattern combinations between weapons and stages, so there was
more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to
play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding
more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start
gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each
time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three
times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has
more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make
more updates including balancing
Oracle of Seasons was released at the same
time as Oracle of Ages, and while they had different core stories and different styles with Ages being
more puzzle - oriented and Seasons much
more about the action, it was the effect
gained from
playing them back - to - back that added an extra oomph to the experience.
That means each
time you
play through, you'll want to find new and interesting ways to leverage the scenery and tactics to
gain more points.
Some players, especially the
more casual ones, might have a hard
time just
gaining experience through the story mode, so the developers included two modes to help alleviate that: bonus quests and free
play.
Gaining these types of contacts with professional journalists and businesses alike can increase your exposure, making it
more likely that the biggest sponsors will come to you as your crew
gains prominence through
play or simply being in the right place at the right
time and ready to seize the opportunity.
As players» spend
more time playing and
gaining new cards from booster packs, they will be able to further customize their deck in order to tailor a hero's card deck to their specific
play style.
This results in players almost always
gaining points each
time they
play, which helps them feel rewarded for
playing and encourages them to
play more.
is also not nearly as long as I would have liked, at about 25 hours for the main story, but much
more play can be
gained depending on much
time is spent leveling and farming for specific parts and doing side quests.
Sure there are plenty of
times where RNG
plays a huge role in
gaining more advantageous loot drops and map layouts, but in the end success still boils down to your mastery of what the game gives you, which is the mark of a great roguelike.
At the same
time, the mediator can set a neutral and safe atmosphere while
playing a
more jarring role as agent of reality, testing the parties» positions and trying to
gain movement toward consensus and a result that both parties can live with.29
Not only will it help Billy
gain confidence as he starts making his own breakfast, cleaning his own room, and even
playing on his own, it'll reduce stress on the parents and give mom and dad
more time with each other.