Not exact matches
Players will partner up with a navigator, creating a Social Link,
gaining exp
points, and unlocking
new skills.
New skills are learned after
gaining experience
points and leveling up the characters.
Players
gain one
new skill point to place into three trees.
The level up system lets your learn
new skills with the experience
points that you
gain after killing enemies.
After completing a level, you are assigned
skill points to distribute to increase your statistics as well as
gain new abilities and upgrades.
In addition to acquiring more gold to raise troops and build structures as well as
gaining cards, you also acquire research
points to strengthen your units or learn
new skills for your dragon to use.
By taking contracts, hunting for treasures and fighting numerous battles band members improve
skills,
gain experience
points and
new abilities.
Command one of five different civilizations: the Britons, Franks, Mongols, Saracens, or Japanese; Control special «hero» units such as Richard the Lionheart, Robin Hood, Joan of Arc and Genghis Khan, whose special «hero» powers affect the entire battlefield; Lead over 45 different types of units into battle — from bowmen and monks to hand cannoneers, mercenaries and samurai; Players» can construct and upgrade buildings to help their units learn
new skills and create resources for their civilizations; Research over 50 different technologies like chemistry, ballistics, siege craft and spying to advance civilization into the next age; A
new Combat Advisor offers advice on certain campaign strategies and provides an assessment of the battle's outcome; Multi-player scenarios allow up to four players to wirelessly battle each other; By
gaining Empire
Points, players can unlock maps and units to improve their Emperor Rank.
For every monster kill that Kratos does or quests that he completes, he
gains experience
points that can be used in leveling up various things to make him strong like teaching him
new moves or powering up
skills.
As the team defeat enemies, they
gain skill points that can be spent, in the usual RPG style, to unlock
new abilities and debuffs, such as bleed and chill, even poison attacks.
Each level you
gain in The Elder Scrolls Online offers two choices: what primary stat (Health, Stamina, Magicka) to improve, and where to spend a
new skill point.
Skill Points, (SP), are required to level up and
gain new abilities.
Whenever the
points invested in a
skill reach a certain threshold, a
new ability (active command) or trait (passive bonus) is
gained, with the 10th and final ability or trait
gained at 100
points.
Unlocking
Skills: Complete different quests and objectives to gain skill points and unlock new, exciting skills to try out on your
Skills: Complete different quests and objectives to
gain skill points and unlock
new, exciting
skills to try out on your
skills to try out on your foes!
By
gaining points from completed missions and optional objectives, the player can invest
points into Bond himself to grant
skills, like regenerating health and added defense, or can purchase
new parts for different gun classes, like scopes, extended clips, laser sights, and more.
With every
new level, you
gain you would get one
skill point to invest in a
skill.
You
gain experience and level, but rather than worrying about assigning
points to strength and other attributes, that's in the background, with the focus on earning and assigning
new skills.
If you never
gain enough money to reach the next
skill point reward, you are stuck with the same old stats, giving you no
new helpful advantage in battle.
Players can earn XP by collecting documents, relics and artifacts, completing story objectives and side missions, defeating enemies through combat or stealth kills and more besides which is important for levelling up as each
new attained level results in
gaining a
skill point.
As I
gained cash I used the Pro Shop to upgrade my player's
skills and buy
new moves that would bring in more
points and cash.
It is similar to the Sphere Grid in Final Fantasy X, where you have to spend accumulated
points to
gain new skills, abilities and stats.
Every victory wins you XP, and as your party members level up you
gain skill points which are used to develop their strength, defense and magic, as well as being used to learn
new abilities.
Players earn experience by completely tasks and missions and can level up
gaining health and
skill points that can be used to enhance existing or learn
new skills.
Gaining followers doubles as the game's upgrade system, granting research
points that can be used to unlock
new and / or improved
skills: such as better weapon handling, the ability to hack into more types of machines, identifying targets for gang or police interest and more.
The power of your
skills can be increased using ability
points, of which you
gain three every time a
new level of experience is reached after defeating a set number of enemies.
Each level you
gain opens
skill points to spend on
new abilities and attacks for that character's
skill tree, which can be reassigned at any time.
And finally, the
new Hongmoon Levels will allow players to continue to
gain experience beyond level 45, unlocking additional
skill points to increase your character's strength in combat.
Don't forget to
point out your sophisticated interest in erudition, ingenuity and pioneering
skill in
gaining new ideas.
At this
point in your career, you have
gained confidence in your abilities and come to a
new job with a clearly defined
skill set.