Sentences with phrase «gaining more experience points»

Two more gladiators in each class can be unlocked later as you gain more experience points for a total of sixteen.
Grow your village and keep evolving to gain more experience points.

Not exact matches

That's the team we should be wary of because City are gaining steam and will not only be two points ahead of us of they win but have the experience in their squad for a late title charge as they've done it more than once.
Stettler points to studies both in the U.S. and Europe that show rapid weight gain, including a study at his hospital, which showed infants who experienced rapid weight gain during the first four months of life were five times more likely to be obese by age 20.
As you gain more experience you'll be able to tweak or re-design your basic muscle building program to suit your own individual needs, but the program described here should provide a useful starting point.
Experience Scrolls — Advance through Vvardenfell gaining 50 % more experience points for Experience Scrolls — Advance through Vvardenfell gaining 50 % more experience points for experience points for two hours.
The better your combos, the more experience points you gain; those points, in turn, enable you to upgrade your arsenal.
Table 3 - Gains for Grade Levels Experiencing Five or More Years of Implementation The grade levels in this category revealed the greatest average gain in NPR points.
The notion that quantitative marks or symbols will motivate is also misguided, especially for students who have not experienced much school success or who don't know what to do to gain more points.
Democrats also pointed out the pay scale seemed to slight newer and more experienced teachers, bundling some of its largest gains for teachers in the mid-ranges of experience.
As you take down enemies and complete quests you'll gain more and more experience, in turn allowing you to allocate points into one of thee skill trees, but the selection on offer is about as straightforward as you can get and it never really feels like Roy is getting all that much better at what he does.
The following was translated by Persona Central... - Etrian Odyssey series discussion with director Shigeo Komori - celebrating the 10th anniversary of the series this year - Komori feels that each of his titles are culminations of the experience and knowledge he has gained up to that point - in August 4, 2016 issue of Weekly Famitsu magazine (the same date as the Japanese release date of Etrian Odyssey V: Beyond the Myth), he stated that he had not yet decided what would lie in the future for the series - after seeing fan opinions, Komori realized that there are certain aspects of the series where he had been too obsessed with coming up with something new every time - 10th anniversary of the series brings about the recent launch of Etrian Mystery Dugneon 2, as well as the release of various merchandise - alongside that, Komori sees more and more opinions from series fans on social media - On currently developing a new Etrian Odyssey game: «In order to meet the expectations of these fans, I would like to deliver a «festival» - like game that can be said to be another culmination [of the series].
These novelty weapons, although odd, last longer, does much more damage, and gains valuable experience points.
Combat is more or less the same as in Arkham Asylum when you begin the game, but it quickly expands beyond that with new abilities and moves that are fun to unlock as you gain experience points.
-- Experience Scrolls — Advance through Vvardenfell gaining 50 % more experience points for Experience Scrolls — Advance through Vvardenfell gaining 50 % more experience points for experience points for two hours.
Continuing on, in regards to the player being rewarded with various in - game elements such as experience points, they'll be gaining more and more money, new equipment, and units as they progress.
By completing objectives known as contracts, killing enemies, and by generally performing well, players can gain experience points that unlock new abilities that are not featured in the main game, clothing, weapons and more, keeping the multiplayer fresh and exciting.
The more you fight, the more you gain — After each battle, the player will receive experience points and Gil.
PowerStar Golf is the latest non-RPG to gain RPG - like features: after every game, your golfer earns experience points and credits, levelling up and unlocking more courses.
More cards can be unlocked or collected either by playing matches, which gives players experience points to gain player levels which unlock specific cards depending on the level reached, or by buying card packs either using in - game gold or purchasing crystals with real money.
In terms of typography and structure, a clean and classic look that promotes maximum readability of your resume information (which becomes even more important as you gain experience and talking points over time) is still well - received in all industries.
The Young Professionals Network is a dynamic entry point for real estate professionals striving to become more successful in their careers and gain leadership experience.
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