Sentences with phrase «game allows»

Often with creative endeavours you're so close you can't see it the same way as everyone else — receiving that recognition, and being able to showcase the game allows us to see the game through the fresh eyes.
This time it's going live as the game allows players to play in front of a live audience or to strum along with GHTV, an in - game music video channel.
[5][6] The game allows players to have a cooperative wireless multi-player experience with up to four players; it does not, however, feature multi-player capabilities via Nintendo Wi - Fi.
This game allows you to change anything you want to in the settings so you can experiment and swap buttons around until you find what works for you.
But, there are many other things the game allows you to do with items such as craft items from parts found, dismantle them, and modify weapons by adding materials and effects and «glitch» items into new items.
As I've stated in the Game Modes section under Career, the game allows for car upgrades in Career Mode.
Many MMOs in particular, have attempted to embrace a libertarian ideal for the genre, encouraging players to do whatever the game allows, and then allowing players to use the threat of force to correct problems on their own.
The new Mario and Sonic Olympic game allows characters to earn costume upgrades, with fun looks.
This point in the game allows for freedom of the player to travel between different forts and decide on their own strategy to get to their ultimate objective.
The interesting thing about the points is that the game allows you to use these points as currency to unlock images and artwork from the games gallery, which I found to be a lot more interesting than just playing through the main story to unlock them.
Whenever a game allows for love and marriage — games like Dragon Age, Mass Effect, Fable, and so on — I always dedicate a little time to pursue a virtual love interest, partly for the inevitable Trophy for committing and partly for the benefits it might impart.
Another issue is how much space the game allows when both characters are on the opposite ends of the stage.
When times are hard and you have no ammo or weapons available the game allows the player to use the environment, interacting with things such as gas cans or fire axes allows for some fun alternates, the player can also use the Zed's body parts as weapons if needed.
But if you can't be arsed with all that gold hunting and still want the best gear, the game allows you to «cheat» by paying 80 Microsoft Points to get 40,000 gold to spend on whatever the hell you want.
This is where I got annoyed as the game allows your health to regenerate by simply not getting hit, which back in the day I would have cried out for on some of the hours of frustration and tears given getting blown away just as you were about to kill off the boss.
I actually was wondering about this... if people would complain because the game allows you to kill animals and cook them, and that you (probably) can't get 100 % in the game if you don't do this
The game allows you to train your dog, play with him or her and head out on adventures across Castlewood Island to seek out artifacts and buried treasure in caves, mines and such.
The game allows you to create your own character, though you can only really customise two things: your choice of weapon and starting bonus item.
While it is a very nice touch that the game allows you to play through it's campaign from the perspectives of the villains as well as the good guys the execution is flawed.
While officially a part of the Super Mario series, this game allows the player to take on the role of Yoshi.
Since the game allows the player access to «bullet time» when drawing their bow in the air (but never on the ground), horses provide the most reliable access to these time - slowing capacities, which can be especially useful when fighting the dreaded Guardian Stalker enemies, whose beam weapons are fatal in the early game and remain nasty all the way through.
For those few of you who have been oblivious to the whole world of Skylanders, the game allows you to take toy figures and transport them into the game by putting them on a portal.
It's also telling that the game allows you to set up calibration on an individual basis from song to song.
The more diversity in starting conditions the game allows, the farther to the right of our spectrum it belongs.
However, my main gripe with this game is when it takes the choice away from you, when it forces you into large gunfights or UAV's it really detracts from the experience and goes against what the rest of the game allows you to do.
While not nearly as in - depth as Sword of the Stars 2, the game allows for some strategic planning in expanding your tech tree.
The small margin of error the game allows leads to some pretty tense moments during some of the later levels.
For instance, the game allows you to scrub a jump, but it never tells you that you can do so or how.
This is your festival to expand, and the game allows you to do it in the best way you see fit.
Featuring three tiers of buildings with several options, the game allows you to build up your base as you please and recruit a massive army.
The game allows you to turn your TV into your own customized music room with an impressive range of in - game effects pedals, amplifiers and cabinets to be unlocked and used.
The game allows players to experience the game in a whole new way, through the eyes of a custom - created Scout.
The game allows you to adjust the steering sensitivity, so you may be able to improve the response to suit your style but it will take a lot of trial and error first.
The game allows you to use the analog stick instead, which I found much easier.
The console version of the game allows me to play a game that I wouldn't be able to play otherwise.
«An intra-active experience means the game allows players to interact with the opposing team's screen.
A chance game allows you to earn bonuses to protect yourself.
For my play through, I end up going solo and I immediately choose «Blue» and rename her, because that is something that the game allows you to do.
The game allows for players to purchase loot boxes or loot crates, as these are also known in the gaming community, in hopes to find items that could boost their performance.
The game allows (and occasionally demands) parkour platforming, precise stealth and intense combat for a variety of plot missions and side quests.
@ 41 everytime i intend on sharing a game between 2 consoles i always read the description to make sure the game allows the feature.
As well as English text, the EU and US release of Mind Zero contains both the original Japanese voiceover and a new English version and the game allows you to switch between the two upon loading a save or starting a new game.
The game allows you to create...
The slower pace of the game allows retreats, meaning more emphasis is applied to timing and coordinated use of abilities; it is the application of these abilities that makes Gome so entertaining.
Unfortunately you can't mix and match between weapons, but the game allows you to swap players using a radial.
The game allows players to explore the vibrant but troubled island of Gemea, while offering a relaxing experience.
It helps that the game allows you to really let your imagination run wild as you tackle the various open - world challenges it presents.
The sheer scope of the game allows for emergent gameplay as each side finds more and more ways to achieve victory.
By using a first - person camera, the game allows players to uncover the mysteries of the Soul Cloud at their own pace and in their own way.
Of course the Destruction 2.0 engine in this game allows for utter destruction of Battlefields, don't want to use a door?
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