Sentences with phrase «game art studio»

GUJARAT, INDIA — Zatun, a multi award - winning game developer and game art studio for major brands such as Disney, Marvel, and Ubisoft — invites you to become an elite marksman with its free - to - play sharpshooter game, Sniper 3D Rust, now available to download from the Apple App Store and Google Play.
GUJARAT, INDIA — Zatun — a multi award - winning game developer and game art studio for major brands such as Disney, Marvel and Ubisoft — is thrilled to announce today that Sniper Rust VR, one of the first sharpshooting experiences for the Oculus Rift, will be available this Summer for Windows PC via Steam and the Oculus store.
Become an Elite Sniper and Embark on a Dangerous Mission Against a Global Insurgency in Realistic, First - Person Sniping Experience; Download the Demo on Steam and the Oculus Store Today GUJARAT, INDIA — Zatun — a multi award - winning game developer and game art studio for major brands such as Disney, Marvel and Ubisoft — is thrilled to announce... Continue reading «SNIPER RUST VR Heading to Steam and Oculus Store this Summer, Demo Now Available»

Not exact matches

California's Electronic Arts, the biggest game company in the world, counts EA Canada in Burnaby, B.C. as its biggest studio.
«From the start we had a bigger vision of disrupting the digital and media industries,» says CEO Rory Armes, better known as the founder Radical Entertainment, for many years the No. 2 video game studio in Vancouver behind Electronic Arts (it was sold to Vivendi Universal Entertainment in 2005 and reduced to a software support office in 2012).
California - based OnLive, backed by AT&T and BT Group, launched at last year's E3 with major studios including Electronic Arts and Ubisoft supplying top - tier console games, which customers pay to access on a computer or television.
Last year, hundreds of jobs evaporated when Disney shuttered Pixar Canada's Vancouver studio in favour of California, and video game maker Electronic Arts transferred some offices to Ontario.
The «Ni no Kuni» series takes traditional Japanese role - playing game tropes and combines them with the gorgeous art of Studio Ghibli, the iconic film studio behind «Spirited Away» and «Princess Mononoke.»
That means everyone from members of triple - A studios to indie developers, garage creators, and students — as long as all your posts are about the art and business of making games.
So to all the supposed mma fans, and studio plants falsely rating this wildly terrible albeit comical misrepresentation of the UFC, and Mixed Martial Arts as a whole do some serious soul searching, and ask yourself if you had a chance to make the best possible mma fighting game to ever come out wouldn't you do everything in your power to forced the developers to do better?
But if it look like it could be, that's because it was drawn by Yoji Shinkawa, who's done concept art for Metal Gear games since 1997 (and who's now at the end Kojima Productions studio as we know).
Design studio Funsolve recently shared several pieces of concept art from various recent Sega games, most notably two that never saw release: All Stars Brawl and All Stars Football (Soccer).
The design studio Funsolve recently put up several pieces of concept art from various recent Sega games, and Sonic Stadium has noticed two that never saw release — All Stars Brawl and All Stars Football (Soccer).
Developer Playdead's award - winning game Inside is reportedly making its way onto the Nintendo Switch, according to the studio's co-founder Art Jensen.
If games are ever going to be taken seriously by the world at large as an art form capable of intelligent social commentary, major studios need to show some resolve when constructing their stories and characters.
People across all the disciplines (design, art, engineering, etc.) at major studios working on games scheduled for 2019 and beyond have told me that if there is information about the PS5 at their companies, they haven't heard about it.
Now of course, the studio is expected to put all its talents into creating an awesome Wii U game, and many expected that game to be another Metroid title (see the awesome Metroid concept art for inspiration).
With studios happy to follow recent trends, video game developer Electronic Arts is ready to appeal to those looking for the next «Fast and the Furious» - style franchise with their video game series «Need For Speed.»
Konami's symbolic erasure of Hideo Kojima and his studio now includes the final box art for what will likely be the last game he makes for them.
The yet - to - be-named school is expected to have: • three science labs • a food technology unit • a visual arts unit • a performing arts workshop • music practice rooms • a design and technology workshop • a gymnasium and movement studio • an outdoor games court • a central resource library with mini-libraries throughout the school
Use the information and art you've collected to create a presentation that will sell your dinosaur to a movie studio, a TV production company, a book publisher, an ad agency, or a toy and game manufacturer looking for a new dinosaur product.
For years, video game enthusiasts suffered as one single video game studio, Electronic Arts, held the exclusive rights to use Porsches in their video games while everyone else had to make do with RUFs.
Game development studio Naughty Dog is teaming up with Dark Horse comics for a digital graphic novel called the Art of Naughty Dog.
With students from over 65 countries, 110 world - class recording studios, and many spacious film soundstages, Full Sail's innovative and accelerated style of education provides a unique real - world education in film, music, animation, video games and recording arts.
The studio is headed up by former Sega Japan developer Jake Kazdal, whose inspiration draws from the art of games and anime from the 70s and 80s.
Well, 343 did just start looking for a graphics lead for the next Halo in mid-April: «343 Industries, the studio developing Halo games, is looking for a Lead Graphics Engineer to join our team working on the next big Halo shooter experience... As the Graphics Lead, you will be leading, managing, and contributing directly on the award - winning graphics team, collaborating closely with the art teams and pushing the visual bar to inconceivable levels on future FPS Halo titles... You will drive graphical innovation and produce amazing systems and visuals for our entire future FPS Halo experiences.
The development process has really been a case of life imitating art - as a studio we've enjoyed the ride and we hope gamers will enjoy their virtual ride when they get their hands on the code in February!»
Electronic Arts announced today an agreement to acquire Respawn Entertainment, a leading independent game development studio and creators of AAA shooter and action games including the critically - acclaimed Titanfall franchise.
The two studios behind the game, as well as Electronic Arts, recently announced a stand - alone track pack containing only the most excellent -LSB-...]
After completing the first segment of the game, the player will always venture out into the house from a starting point in their art studio.
The team consists of Niv Touboul, art director and head of the games studio, lead developer Or Avrahamy, and game designer and analyst Gideon Rimmer, Their fresh creation named Mutation Mash is a crazy puzzle game where you need to match radioactive animals to make new mutants.
It was nominated for «Best Game Art» at Indie Prize Casual Connect Singapore, and UnderDOGS» founder Vaibhav Chavan now tells how this influenced his studio and the gGame Art» at Indie Prize Casual Connect Singapore, and UnderDOGS» founder Vaibhav Chavan now tells how this influenced his studio and the gamegame.
Phenomic ™, the Electronic Arts Inc. (NASDAQ: EA) studio dedicated to developing best - in - class free - to - play games, today announced that Command & Conquer ™ Tiberium Alliances is now in open beta.
But while studio founders Kyle Gabler and Ron Carmel are poster boys for the indie gaming uprising — indeed, they self - describe themselves as being on the «front lines» of this revolution — they cut their teeth at the corporate daddy of games, Electronic Arts.
The game will be developed by the Bremen studio KING Art Games, known for «The Book of Unwritten Tales», «The Dwarves» and «The Raven», and will be available on Xbox One PS4 PC / Mac / Linux.
Having previously been remastered for the PlayStation 3, both studios aimed to make a definitive version of the original game rebuilt from the ground up with high definition art assets and reworked controls.
The 20 - page «Making Of» report also examines the creation of the game's cover art and soundtrack, with composer Gryzor87 sharing photos of his studio and the homemade Flemish Virginal / Muselaar (pictured) he used to record several songs for Hydorah.
And Chris Franklin's Errant Signal take on Sunset (video) showed us a game concerned with the intersection of art and state power, while noting the intersection of market forces that caused would end up making Sunset the last game from two - person studio Tale of Tales.
Our studio prides itself on the balance of technical development and pushing the boundaries of what we believe to be the art of game development.
One thing I would say is, don't go into this game expecting a AAA type experience — it's from a small indie studio who makes games to be fun, not technically state - of - the - art.
On Monday, they are expected to make their next move with the announcement that they are forming a new game studio and hooking up with Activision's chief rival, Electronic Arts Inc., which will have exclusive distribution rights to their next creation.
Recently, he took it to Twitter to talk about the project ideas and game pitches that he had made to studios and also shared concept art for them.
Bristar is an art studio dedicated to the development of children's educational games.
- Wind and Water: Puzzle Battles [GP2X](Yuan Works)(«W&W is an arcade - action puzzle battle game featuring three skill levels, more than 30 hours of Story Mode with hundreds of dialogs, anime - style intro sequence, cutscenes, extensive tutorials, studio - recorded soundtrack, minigames, and hundreds of extras including art galleries and making of.»)
At a press conference on Sunday, video game company Electronic Arts, which has a studio in Orlando, hyped its games such as a World War I military shooter game Battlefield 1 without so much as a nod to the events in Florida.
This round is led by the original investors in Jacobs» last video game studio, Mythic Entertainment, Inc., which was sold to Electronic Arts in 2006.
The game is being developed by new French studio Dontnod entertainment, which was set up by Oskar Guilbert, former head of developer relations at Criterion Games», sci - fi writer Alain Damasio and art director Aleksi Briclot, who has previously -LSB-...]
The Catnip Bundle proudly presents Pushcat, an arcade game from indie studio Zut Games that harks back to the golden age of videogames, with crisp, multi-coloured pixel art and retro music.
We learned that last week when Electronic Arts announced how the studio would be closing down while its Star Wars project (helmed by Amy Hennig) was being transferred to EA Vancouver and repurposed away from a linear single - player action / adventure game.
But I was drawn to the dark and brooding atmosphere, the unique art style and the fact that Rusty Lake — the studio, not the game - brand is intricately and inexplicably intertwined with the persistent world they have created.
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