On August 22th, 2017 we released our first
game as an indie publisher.
Not exact matches
Both large
publishers and
indie developers made XBLA
games for Xbox 360, so it's hard to define it
as indie only.
While it's sad that the bigger AAA Survival Horror
games seem to be disappearing
as publishers try to minimize risk or move away from single - player offline titles, and beloved scary franchises like Silent Hill or Dead Space aren't getting new entries, at least we have Capcom and Bethesda releasing big epic Survival Horrors and all the cool
indie titles like Outlast and Observer picking up the slack.
This year's conference promises more than 1500 + attendees from 600 + international companies representing an intriguing mix of big established
game development studios
as well
as 100 +
indie studios, countless representatives of investors and
publishers as well
as most of the key tech companies from the
game industry.
As an
indie developer you are either going to be making a completely original
game, or doing contract work for a
publisher or outside source.
Most of us envision the typical
indie game development process
as one of a struggling individual set up against the odds of major
publishers, and tyring to eek out that -LSB-...]
Versus Evil, LLC is a US based independent video
game publisher behind critically acclaimed
indie titles such
as The Banner Saga, Guild of Dungeoneering and Armikrog.
While it's sad that the bigger AAA Survival Horror
games seem to be disappearing
as publishers try to minimize risk or move away from single - player offline titles, and beloved scary franchises like Silent Hill or Dead Space aren't getting new entries, at least we have Capcom and Bethesda releasing big epic Survival Horrors and all the cool
indie titles like Outlast and Observer picking up the slack.
As always with this
indie publisher, it will be focusing on premier content for «like - minded people», Devolver hopes to create a new venue for independent filmakers in the
game space.
With more than 1500 attendees from over 600 companies Reboot Develop offers up an intriguing mix of big established
game development studios
as well
as over 100
indie studios, countless representatives of investors and
publishers, key tech companies from the
games industry, politicians and trade associations.
Other developers including Tim Schafer have previously stressed the importance of
indie support on the console, while Oddworld Inhabitants head Lorne Lanning said the studio would not currently be able to release New «n» Tasty on the console
as it would not be using a
publisher, despite the
game being compatible.
BadLand Games is also the
publisher of
indie titles such
as: Nightmare Boy, Anima: Gate of Memories, Heart & Slash, Dex, Castles, Dead Synchronicity: TomorrowComes Today, Ginger: Beyond the Crystal, BOOR, Vostok Inc, Velocity 2X: Critical Mass Edition, The Sexy Brutale: Full House Edition, Demon's Crystals, and the in - house developed
game, Awe.
Microsoft should also take note and reward
indie publishers that do put out creative, quality top notch
games as exclusives to the platform.
The JRPG - inspired I Am Setsuna will also be there,
as well
as games from Square Enix Collective, the
publisher's
indie - focused crowdfunding platform.
So why have so many
indie developers decided to work with
publishers and distributors to launch their
games as boxed retail releases?
Young dynamic
games publisher Gambitious Digital Entertainment brings the heat to Texas this weekend at the Penny Arcade Expo South
as two upcoming titles are set to debut for gaming fans at the event: the just - announced
indie first - person puzzler, Magnetic: Cage Closed, and tactical zombie thriller, Breach & Clear: DEADline.
This November, Dutch art dealers and
publishers Cook & Becker will release a new book, 120 Years of Vlambeer & Friends, subtitled «Bringing back arcade
games since 1896», chronicling the first six years of the titular
indie studio, responsible for such
indie successes
as Ridiculous Fishing, LUFTRAUSERS and Nuclear Throne.
This is important (to my mind,
as IGF Chairman) because there's been plenty of
indie titles identified with the IGF and other
indie game festivals - but rarely is there such direct causation in the
game world between a public showing of an unreleased
game, and a bigger
publisher / distribution mechanism picking it up.
The final talk was from
publisher Merge Games on working with
indie developers and making sure you get your
game noticed on digital stores, retail stores (with their special Signature Editions) and at UK and international
gamer - focused events such
as PAX and EGX.
«
As an
indie publisher, it's not every day that you get to launch a
game with an
indie studio that folds in a manga license with a cult following, supported by a music icon RZA and a 15 time NY Times bestselling author Jim DeFelice» said Steve Escalante, General Manager at Versus Evil.
You've heard of Devolver Digital,
publishers of incredible
indie games such
as Hotline Miami 2, Shadow Warrior and the South African developed Broforce, right?
Since 2011, Gambitious Digital Entertainment have been one of the most notable
publishers on the
indie game scene, helping such titles
as Hard Reset and RunGunJumpGun reach a wider audience.
Liverpool, 7th November, 2013 —
Indie game developer and
publisher, Playrise Digital, won the «Best Start - Up» category at the prestigious TIGA (trade association representing the UK's
games industry) Awards last night
as it's flagship title, «Table Top Racing» smashed through the two million download milestone.
While the latter never took off
as many hoped it might, it was the first time anybody could get their
game on a console without a
publisher's involvement, and foreshadowed the
indie game - dev revolution of the present day.
It was recently released that Redacted Studios, an independent
game developer, in partnership with
indie publisher Versus Evil, are publishing the first of three distinct volumes
as Afro Samurai 2: The Revenge of Kuma, volume 1.
EM: Armor
Games Studios serves
as the
publisher for your project, so given the many platforms and methods by which
games are released in 2018 (Humble Bundle, Devolver Digital, Utomik, Gog, Steam, to mention a few), what does that relationship look like, and from where you sit, what helps
indie games navigate these waters without getting lost in the shuffle?
BALTIMORE, MD —
Indie game publisher Versus Evil and Brazilian
game studio BitCake have announced that their fast paced multiplayer shooter Holodrive, currently in Steam Early Access, has officially launched on STEAM
as a free to play
game.
As a part of Interplay's expanding Discovery program, where the
publisher seeks out promising
indie games and makes them available on the mainstream market, announced another addition.
Though the Kindle platform is mostly regarded
as a service for purchasing digital books, both
indie developers and major
publishers have started releasing
games there in recent months.
This week I have 2 special guests both from the
game speak podcast where we discuss a bit of a controversial subject where AAA
publishers are now getting into the
indie scene and still categorising those released
games as indie games
Indie Discovery Session Selected independent Nordic developers
as well
as representatives from the global
game development community will present their projects to a string of
publishers and investors in the
Indie Discovery Session at NG16.
Lately it seems that the Nintendo Switch is the best platform for
indie developers to put their
games on; let's just hope that we see more positive news like this in the near future
as other
publishers continue to show their support.
West Coast, USA About Blog The
indie tabletop community is an ever - growing community, and Indietabletop is dedicated to providing exposure to
as many
indie board
game developers and
publishers as they can.