Sentences with phrase «game as an indie publisher»

On August 22th, 2017 we released our first game as an indie publisher.

Not exact matches

Both large publishers and indie developers made XBLA games for Xbox 360, so it's hard to define it as indie only.
While it's sad that the bigger AAA Survival Horror games seem to be disappearing as publishers try to minimize risk or move away from single - player offline titles, and beloved scary franchises like Silent Hill or Dead Space aren't getting new entries, at least we have Capcom and Bethesda releasing big epic Survival Horrors and all the cool indie titles like Outlast and Observer picking up the slack.
This year's conference promises more than 1500 + attendees from 600 + international companies representing an intriguing mix of big established game development studios as well as 100 + indie studios, countless representatives of investors and publishers as well as most of the key tech companies from the game industry.
As an indie developer you are either going to be making a completely original game, or doing contract work for a publisher or outside source.
Most of us envision the typical indie game development process as one of a struggling individual set up against the odds of major publishers, and tyring to eek out that -LSB-...]
Versus Evil, LLC is a US based independent video game publisher behind critically acclaimed indie titles such as The Banner Saga, Guild of Dungeoneering and Armikrog.
While it's sad that the bigger AAA Survival Horror games seem to be disappearing as publishers try to minimize risk or move away from single - player offline titles, and beloved scary franchises like Silent Hill or Dead Space aren't getting new entries, at least we have Capcom and Bethesda releasing big epic Survival Horrors and all the cool indie titles like Outlast and Observer picking up the slack.
As always with this indie publisher, it will be focusing on premier content for «like - minded people», Devolver hopes to create a new venue for independent filmakers in the game space.
With more than 1500 attendees from over 600 companies Reboot Develop offers up an intriguing mix of big established game development studios as well as over 100 indie studios, countless representatives of investors and publishers, key tech companies from the games industry, politicians and trade associations.
Other developers including Tim Schafer have previously stressed the importance of indie support on the console, while Oddworld Inhabitants head Lorne Lanning said the studio would not currently be able to release New «n» Tasty on the console as it would not be using a publisher, despite the game being compatible.
BadLand Games is also the publisher of indie titles such as: Nightmare Boy, Anima: Gate of Memories, Heart & Slash, Dex, Castles, Dead Synchronicity: TomorrowComes Today, Ginger: Beyond the Crystal, BOOR, Vostok Inc, Velocity 2X: Critical Mass Edition, The Sexy Brutale: Full House Edition, Demon's Crystals, and the in - house developed game, Awe.
Microsoft should also take note and reward indie publishers that do put out creative, quality top notch games as exclusives to the platform.
The JRPG - inspired I Am Setsuna will also be there, as well as games from Square Enix Collective, the publisher's indie - focused crowdfunding platform.
So why have so many indie developers decided to work with publishers and distributors to launch their games as boxed retail releases?
Young dynamic games publisher Gambitious Digital Entertainment brings the heat to Texas this weekend at the Penny Arcade Expo South as two upcoming titles are set to debut for gaming fans at the event: the just - announced indie first - person puzzler, Magnetic: Cage Closed, and tactical zombie thriller, Breach & Clear: DEADline.
This November, Dutch art dealers and publishers Cook & Becker will release a new book, 120 Years of Vlambeer & Friends, subtitled «Bringing back arcade games since 1896», chronicling the first six years of the titular indie studio, responsible for such indie successes as Ridiculous Fishing, LUFTRAUSERS and Nuclear Throne.
This is important (to my mind, as IGF Chairman) because there's been plenty of indie titles identified with the IGF and other indie game festivals - but rarely is there such direct causation in the game world between a public showing of an unreleased game, and a bigger publisher / distribution mechanism picking it up.
The final talk was from publisher Merge Games on working with indie developers and making sure you get your game noticed on digital stores, retail stores (with their special Signature Editions) and at UK and international gamer - focused events such as PAX and EGX.
«As an indie publisher, it's not every day that you get to launch a game with an indie studio that folds in a manga license with a cult following, supported by a music icon RZA and a 15 time NY Times bestselling author Jim DeFelice» said Steve Escalante, General Manager at Versus Evil.
You've heard of Devolver Digital, publishers of incredible indie games such as Hotline Miami 2, Shadow Warrior and the South African developed Broforce, right?
Since 2011, Gambitious Digital Entertainment have been one of the most notable publishers on the indie game scene, helping such titles as Hard Reset and RunGunJumpGun reach a wider audience.
Liverpool, 7th November, 2013 — Indie game developer and publisher, Playrise Digital, won the «Best Start - Up» category at the prestigious TIGA (trade association representing the UK's games industry) Awards last night as it's flagship title, «Table Top Racing» smashed through the two million download milestone.
While the latter never took off as many hoped it might, it was the first time anybody could get their game on a console without a publisher's involvement, and foreshadowed the indie game - dev revolution of the present day.
It was recently released that Redacted Studios, an independent game developer, in partnership with indie publisher Versus Evil, are publishing the first of three distinct volumes as Afro Samurai 2: The Revenge of Kuma, volume 1.
EM: Armor Games Studios serves as the publisher for your project, so given the many platforms and methods by which games are released in 2018 (Humble Bundle, Devolver Digital, Utomik, Gog, Steam, to mention a few), what does that relationship look like, and from where you sit, what helps indie games navigate these waters without getting lost in the shuffle?
BALTIMORE, MD — Indie game publisher Versus Evil and Brazilian game studio BitCake have announced that their fast paced multiplayer shooter Holodrive, currently in Steam Early Access, has officially launched on STEAM as a free to play game.
As a part of Interplay's expanding Discovery program, where the publisher seeks out promising indie games and makes them available on the mainstream market, announced another addition.
Though the Kindle platform is mostly regarded as a service for purchasing digital books, both indie developers and major publishers have started releasing games there in recent months.
This week I have 2 special guests both from the game speak podcast where we discuss a bit of a controversial subject where AAA publishers are now getting into the indie scene and still categorising those released games as indie games
Indie Discovery Session Selected independent Nordic developers as well as representatives from the global game development community will present their projects to a string of publishers and investors in the Indie Discovery Session at NG16.
Lately it seems that the Nintendo Switch is the best platform for indie developers to put their games on; let's just hope that we see more positive news like this in the near future as other publishers continue to show their support.
West Coast, USA About Blog The indie tabletop community is an ever - growing community, and Indietabletop is dedicated to providing exposure to as many indie board game developers and publishers as they can.
a b c d e f g h i j k l m n o p q r s t u v w x y z