Sentences with phrase «game as the second choice»

It's a pretty second rate league and not exactly the best proving ground... Morata scored in 5 consecutive CL games against much, much, much stronger opposition, 6G and 6A in 1200 mins of Serie A playing time (the majority of which, were in a sub late in game as the second choice)

Not exact matches

The Benzema problem is also affecting the Gunners striker Olivier Giroud, as some in France believe that he should be second choice to Karim and are jeering Olly during games.
I read that Kondogbia is now linked to s as well which would be a great acquisition and Id really like to see either Benzema (my first choice) Higuain (my second choice) or Lcazetta (Third only due to his lack of big game experience) but the way things go with AW we'll not get any of the aforementioned as they will be snapped up by other teams while AW is on holiday and swanning around wherever he swans around during the majority of the summer.
Four years early, during the 1974 tournament in West Germany, Fillol had been part of Argentina's squad as a reserve keeper, but after a disappointing second phase - which saw them lose to Brazil and Holland - he replaced first choice Daniel Carnevali in their final game against East Germany to make his World Cup tournament debut.
For now he is the third choice goalkeeper of the La - Liga outfit, who are placed 16th on the log, and mathematically not saved yet as they face the prospect of dropping to the second division in Spain unless they pick up points in their remaining five games of the season.
This is why, as game theory teaches us, people tend to vote strategically and do not always pick their first choice, but opt for the second or third, only to prevent their least preferred option from winning.
3: «Get Out» or Luca Guadagnino's achingly tender «Call Me by Your Name» will emerge as a popular first choice among Oscar voters, and a film that was made for considerably less than $ 10 million will win Best Picture for the second year in a row, confirming that «Moonlight» changed the game in more ways than one and forever altered our idea of what constitutes an «Oscar Movie.»
Looking beyond the obvious choice, however, Nintendo could give also give RPGs like Xenoblade Chronicles X and Tokyo Mirage Sessions #FE a second chance at success, as they would benefit greatly from being made portable, let alone available on a console that people are eager fill with games.
Final cover front & back THE CHOICE GAME (a 2,400 word excerpt) The eclipsing sun pierced my right pupil for just a split second as the moon slid into place and Bailey's Beads began to spin.
Sorry for the double post, but I just thought of something: So... I'm a very big supporter of Nintendo, and as a future game - maker (currently studying), my lifelong dream is to develop a game for a Nintendo console, but I'm really curious about the reasons you are making this for WiiU / 3DS as first choices (well, second after PC, but still) when all others usually get Apple / Android / OUYA / others as smaller stretch goals than the promised WiiU stretch goal?
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The game introduces a second protagonist in Thrash and even lets us play as him for a while before shifting back to Mina for the rest of the game, and that shift is an odd choice.
Examples: Tritone Custom Jet Trail colors (game already has colored trails, you just can't pick em) A choice for every gear slot, such as a second Pack for DMB, or a non turret pack for TCN Gold colored weapon skins Some kind of xp sink
It's only playing Rez Infinite on a PS4, especially in VR mode but even on a nice, big, modern flat screen (Rez Infinite can be played both as a normal game or in VR, your choice), that the game comes closest to what we saw in our heads when we were creating it: vivid colors that blend seamlessly into one another, crystal - clear textures, and razor - sharp lines only possible at full 1080p HD, all swimming around you at the speed - of - life 60 frames per second (120 frames per second in PS VR), with full 3D audio (PS VR) or 7.1 surround sound (PS4) that, well, truly surrounds you.
Players will have a choice of three modes on Xbox One X: Enhanced Visuals, which will put the game in 1440p resolution while having shadow, track and vehicle details as high as possible; Enhanced Resolution will bump the game's resolution up to 3K; the final mode Enhanced Framerate will set the game's resolution to 1080p while ensuring the game maintains a smooth 60 frames per second.
Razer's camera can capture 720p video at 60 frames per second as well as 1080p video at 30 fps, giving gamers a choice of whether they want to prioritize picture quality or smoothness.
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