Sentences with phrase «game as virtual currency»

For more variety, Game.IO chips were introduced in the game as virtual currency, which can be used to place bets in Bet mode and take high or low stakes in Online mode.

Not exact matches

As more people began playing these virtual games, Draper envisioned the need for a global, digital currency not tied to political whims.
I've been following virtual currency since the Dialbo II days (if had it's own «de facto» currency above and beyond the «gold pieces» in the game), and it's amazing to watch BTC grow as quickly as it has.
The virtual currency will work as a new form of payment for purchasing apps, games and in - app items in its Appstore on the Kindle Fire.
The study, conducted by discount voucher site MyVoucherCodes, found that the average British console gamer is shelling out a whopping # 473.401 on games, downloadable content (DLC)- such as additional levels and character enhancements — and virtual currency annually, revealing the changing face of video gaming in the UK.
«The games sector has a history of open and constructive dialogue with regulators, ensuring that games fully comply with UK law and has already discussed similar issues as part of last year's Gambling Commission paper on virtual currencies, esports and social gaming.»
Please be informed that it also allows you to play using virtual currency, which can be acquired as you progress through the game, or by deciding to watch certain advertisements, or by paying with real money.
Completing certain in game events leads to unlocking better versions of the apps, which are often combinations of two beginner level apps such as BankMaster which allows Styx to control a cleaner herself, but then collect Creds (Subaeria's in game virtual currency) once the cleaner is destroyed.
* Gifting of Xbox 360 and Xbox original games, pre-orders, free products, and consumable downloadable game content such as virtual currency is not allowed.
Accordingly, you are strictly prohibited from selling, gifting (except as permitted herein) or exchanging Digital Objects, event tickets or other virtual Game items for currency or other value outside of the Game.
The labeling will «be applied to games with in - game offers to purchase digital goods or premiums with real world currency,» the ESRB said in a press release today, «including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), usic virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads»).
The new In - Game Purchases label will be applied to games with in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable aGame Purchases label will be applied to games with in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable agame offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable agame currency, subscriptions, season passes and upgrades (e.g., to disable ads).
«The games sector has a history of open and constructive dialogue with regulators, ensuring that games fully comply with UK law and has already discussed similar issues as part of last year's Gambling Commission paper on virtual currencies, esports and social gaming,» Twist continues.
This includes «bonus levels, skins, surprise items [such as item packs, loot boxes, mystery rewards], music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades [e.g. to disable ads]».
Entitlements include but are not limited to paid and free downloadable content; unlockable content; digital content, including additional or enhanced functionality, content subscriptions; virtual assets; rights of use tied to unlock keys or codes, serial codes and / or online authentication of any kind; in - game achievements; virtual points, coins, or currencies (each individually or collectively defined as ``
Entitlements include but are not limited to paid and free downloadable content; unlockable content; digital content, including additional or enhanced functionality, content subscriptions; virtual assets; rights of use tied to unlock keys or codes, serial codes and / or online authentication of any kind; in - game achievements; virtual points, coins, or currencies (each individually or collectively defined as «Dragon Foundry Virtual Currency&rvirtual assets; rights of use tied to unlock keys or codes, serial codes and / or online authentication of any kind; in - game achievements; virtual points, coins, or currencies (each individually or collectively defined as «Dragon Foundry Virtual Currency&rvirtual points, coins, or currencies (each individually or collectively defined as «Dragon Foundry Virtual Currency&rVirtual Currency»).
Announced via the Bungie blog, these in - game purchases will centre around a trader that will only sell items for «Silver», a virtual currency that players will be able to purchase through their platform's digital store, such as Xbox Marketplace or PlayStation Store.
In addition, you may purchase our «Virtual Currency» which we refer to in the Games as our «virtual coins» or «virtual gems» to use to purchase In - Game EnhancVirtual Currency» which we refer to in the Games as our «virtual coins» or «virtual gems» to use to purchase In - Game Enhancvirtual coins» or «virtual gems» to use to purchase In - Game Enhancvirtual gems» to use to purchase In - Game Enhancements.
Unfortunately, gifting of Xbox 360, Xbox original, free games, pre-orders, as well as «consumable downloadable game content» such as virtual currency and power ups, is unavailable.
While always optional, in - game purchases can include bonus levels, character skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades such as the option to disable ads.
While always optional, in - game purchases can include, bonus levels, character skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades like to disable ads.
Much like Green Man Gaming, GamersGate provides a great deal of discounts and incentives for purchasing games, including Blue Coins, a virtual currency which basically serves as their rewards program.
The new game is free to download and play, with people able to buy its Imperial Bux virtual currency as in - app purchases ranging from # 0.69 to # 34.99.
If you don't have enough virtual currency to buy an item, restore energy, or perform an action, you can choose to earn additional currency gradually over time as you play the game, or purchase additional virtual currency with real money.
As reported in the Business Insider, a consortium of health insurers, collected under the group Get Health Reform Right, are paying Facebook users «virtual currency» - which is useful in Facebook games like «FarmVille,» «Mafia Wars» and «Friends For Sale» - in return for those users to fill out a questionaire.
Operators who have tried to commercialise their offering by enabling access to other sites which allow betting on the outcome of the games with Skins or other forms of virtual currency, face the real danger of enforcement action, as occurred in the FutGalaxy case.
This suggests the freemium model will become even more entrenched in mobile as developers, particularly social game makers, leverage the sale of virtual goods and currency to generate revenue.
Guardtime will assist across Cloud Alliance's products, the company said in a press release on Friday, including securing payment records and systems for its CloudMoolah payment aggregator, as well as minimizing virtual currency fraud and chargebacks in its MOO Store, which trades games and virtual assets.
I'm not against the concept of virtual currency — it's a real as virtual goods, and video games
Mint unique in - game items, currencies and virtual tokens using ENJ as the parent currency.
I'm not against the concept of virtual currency — it's as real as virtual goods, and video games
In 2007, QQ Coins, an in - game virtual currency produced by Internet giant Tencent, was on a fast - track to turn into a parallel currency, with everyone from CD shoppers to private chat QQ - girls using it as a method of payment.
The gist of Electroneum's growth and adoption plan that made it so popular is this: onboard mobile game developers and use Electroneum as a virtual currency that can be transferred across multiple games.
Still, virtual currencies are used by some criminals as it Read More The post Embezzled PayPal Funds Laundered into Bitcoins via Online Game appeared first on Bitcoinist.com.
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