Not exact matches
Many lenders are in the
game: big banks ($ 10 billion - plus in
assets), smaller, regional banks, credit unions, alternative lenders and, increasingly, institutional investors who
buy loans on marketplace lending platforms.
It is disadvantageous for you is the weak players flee the market (selling their stocks and
buying index funds), or if the least capable professional investors lose
assets to passive funds, because it means that only the smartest investors remain in the active
game.
Of course,
buying expensive risk
assets on the view that they're going to become more expensive is a dangerous
game to play, but since government funding crises hammer risk
assets while printing money inflates them, such funding crises should present decent value opportunities to
buy into beaten up
assets before the inflation ride.
For Munger, not considering the quality of the underlying business when
buying an
asset is far too limiting: «The investment
game always involves considering both quality and price, and the trick is to get more quality than you pay for in price.
After a quick
game of tennis, Dino manages to insinuate himself into Giovanni's business by virtually liquidating all of his
assets and
buying into his hedge fund.
When risky
assets get very correlated with each other, and the only alternative
game to play is
buying high quality bonds, it is an unstable situation that portends lower risky
asset prices.
You can
buy and sell old video
game accounts, characters, and even in -
game assets.
Not only does it signal a lack of confidence that the borrowing - to -
buy game can continue indefinitely, but significant declines in markets themselves trigger margin calls that, ultimately, force the sale of the underlying
assets.
Buying productive
assets at attractive prices is the name of the
game.
Those who
buy & hold valuable businesses for a span — that is a positive - sum
game, because the underlying
asset is appreciating.
Nordic
games, the publishers who
bought the vast majority of THQ's remaining
assets in the final auction, have earned some serious respect points from me thanks to their comments to
Game Info...
Anyway, Digital Homicide's
games are always massively awkward mish - mashes of random things they
bought off of Unity's
asset store.
Lauder created a successor company that
bought the
assets, kept OnLive's
game service up and running and offered to hire back nearly half of the defunct company's workers.
You now have a chance to manage your team,
buy new
assets with the gold you get after winning
games, and levelling up.
There are a number of studios flipping store
bought assets into the a
game that already exists then launching them hopefully onto Steam Greenlight under a different name in the hope of turning over a quick buck.
Players of the
game were upset because the loot boxes
bought with real - world money only had a slight chance of giving the player the in -
game credits needed to unlock characters and other
assets of the
game.
Precursor Games, the studio set up by a bunch of ex-Silicon Knights developers, has revealed that it
bought assets and equipment from the flaming husk of Silicon Knights to use in its new
game: Shadow of the Eternals.
They started to build a totally new UI, added new controls for the iOS version of the
game with a new NGUI toolkit we
bought from the Unity
Asset Store and started to design new maps for the
game with Hammer editor.
The company has said it is looking to sell of its
assets, one of which is the
game development studio, Atlus, which it
bought out in 2006.
MKX suffers from direct cash - in problems like «spend real cash to unlock easy fatalities» and a certain
buy feature that kills one of the best
assets of this MK
game — The Krypt.
More specifically, how certain «creators»
buy a random assortment of
assets for the Unity
game engine...
You can
buy a bunch of
assets for the engine, and find some character models from popular video
games in a similar style.
While there are a few obvious
assets the
game is trying to convince you to
buy it with, there are quite a few pieces under the surface that show the developers know how to make a quality
game as well.
Unity
asset flips, on the other hand, are basically a bunch of Unity elements (scripts,
assets, rules, graphics) created by other people, which are then
bought by lazy «
game developers», tweaked to a minimum (or sometimes not tweaked at all) and re-released on Steam as if they were a
game of their own.
Suddenly, those who are successful outside the
game (success being defined as having enough disposable income to afford RMT services, such as the purchase of in
game liquid
assets), are able to
buy a great deal more at what was once the market equilibrium, creating an artificially inflated demand, and causing prices to rise as supply dries up.
Developed by the founders of OPSkins, the world's leading marketplace for online video
game assets, WAX is designed to serve the 400 million online players who already collect,
buy and sell in -
game items.
WAX is offering a decentralized peer to peer trading protocol for online video
game assets, and the WAX team are hoping to serve over 400 million online players who
buy, sell, and collect unique in -
game items.
Although the app's primary focus is the
buying and selling of in -
game video
game assets, other virtual goods — like event e-tickets — can be
bought and sold on the platform as well.
and Celebrities that allows users to
buy digital, collectible
game assets from platforms built on the Ethereum blockchain.
Success Habits Keep a quarterly finance sheet to keep track of Net Worth,
Assets, Liabilities, Income, & Expenses List out yearly goals for family, finance, health, learning and track each week Make sure to do things daily to get closer to goals Dave Ramsey Lifestyles Unlimited REIs for networking Checklists Books Millionaire Real Estate Investor — Gary Keller Rich Dad Poor Dad — Robert Kiyosaki The Complete Guide to
Buying and Selling Apartments — Steve Berges 48 Days to the Work You Love — Dan Miller What Color is Your Parachute — Richard Bolles The Slightest Edge — Jeff Olson Compound Effect — Darren Hardy Quotes «Leverage is key to wealth» — In regards to money, time, knowledge «Money is on the other side of fear» «Most people overestimate what can be done in the short term and underestimate what can be done in the long term» «If you give a house a cookie...» «What gets measured gets done» «Spectacular achievement is always preceded by spectacular preparation» «Those who say it can't be done should get out of the way of those doing it» «Go as far as you can see, once you get there, you will see farther» «Play the
game of money to win, don't play not to lose» «Don't quit when you are tired, quit when you are done» «Make sure your ladder to success is on the correct wall»