Sentences with phrase «game audio as»

Any 3.5 mm set of headphones can be plugged in to the Stream Mic, allowing you to hear your game audio as well as mic monitoring to prevent yourself from yelling.
However, because of the huge advancements that have been made during the last decade in both game audio as well as recording and mixing techniques, it was necessary for us to go out and get new recordings.

Not exact matches

Turtle Beach Corporation, the market leader in console video game headsets, has over the years developed audio technology that enables gamers to hear soft video game sounds such as footsteps around the corner and gun reloads off in the distance.
Try some audio reading: George R. R. Martin's hit medieval fantasy series A Song of Ice and Fire, the basis for HBO's award - winning show Game of Thrones, is about as far from bumper - to - bumper traffic as you can get.
Released by HarperCollins and available this week for several tablets and smartphones, «Dawn Treader» will include features such as embedded video, read - along audio clips, trivia games and full - color images.
«I look at it as 18 baseball games played simultaneously and then we choose which of those baseball games you get,» audio mixer Chris Acker observed.
One element of the audio is sadly still lacking, though, as the commentary (from ITV pair Jim Beglin and Peter Drury) is poor — the least contextual of any current sports game.
Our interactive match centre at southamptonfc.com will have all the build - up, as well as in - game updates and free live audio commentary.
Loud noises on audio devices like video games and television over time can lead in some cases to hearing loss as well as increased stress levels.
Its comprehensive, high quality PC, video and audio connectivity enables easy, flexible hook up to laptops and netbooks, as well as smartphones, digital media players, digital cameras, camcorders, games consoles and other multimedia devices for spontaneous sharing of content on the spot.
Outside LED screens will be able to show video and audio of games as part of the new renovations at the Times Union Center on Thursday, Jan. 11, 2018 in Albany, N.Y. (Lori Van Buren / Times Union)
The customer will be able to buy a CD - ROM drive, sound synthesiser and digital video decoder, plug them in and play multimedia game discs as easily as playing audio CDs on a hi - fi.
And why not — the new standard will make putting video, audio or even games into a webpage as simple as embedding images.
The Red Flag Rulebook is an educational tool to give women sound advice on how to bring back patience and effort into the dating game, as well as an entertaining audio that will give women a good laugh to share on any «girls night out» occasion.
Viewing this as a launch year game, it is harsh to dwell on the games shortcomings (the audio for gunfire is just awful, character models lack the shine as do certain parts of the game, slow down occurs when things get too hectic and it can be difficult to get into a game online) when it is the first game of the series, the first game by the developer, and the first FPS game for the Vita.
It features an interesting storyline that provides a great backdrop for a video game, as well as some well - done cutscenes and audio.
Okay, the graphics are cell - shaded, the audio is sub-par, and the game play is about as repetitive as a paddle ball.The humor of the game is pretty good, and the feel of the game play is okay for about an hour or two.
Plenty of extra materials are dished up, such as additional scenes (The Fauxly Grail, Hot Lunch and Cyrano De Artie), an audio commentary with the cast, a featurette (Tech of SHREK 3), music videos (Dancing Babies and Donkey Dance), interactive games (Learn The Donkey Dance and How To Be Green), trailers and a text / photo gallery (Shrek's Guide To Parenthood).
The extraordinary work that was done in the different game departments such as story telling, audio, gameplay and graphics will keep me from sleeping at night and remembering it as a great experience.
In case you're sick of movie adaptations and audio books, World War Z will be a video game as well.
Quiet music, generic sound effects, and gentle engine whirring are nowhere near as satisfying as the audio in most other similar games.
When the game releases in the West, it will include the English audio and an option to download the Japanese audio as a free DLC.
As usual, it uses a lot of the sounds and audio from the other Mario games but a lot of them are revamped and bring a refreshing feel to the game, it is familiar yet new at the same time, there are a lot of tunes that you may or may not have realized like during some of the minigames, the backgound music is that of Super Mario Bros 2.
As part of their big 25th anniversary celebration, Miramax has re-released this underrated film in a new Special Edition, complete with a set - top game, a behind - the - scenes special, two featurettes: «Inside Professional Poker» and «Champion Poker Tips,» plus two audio commentary tracks, one by the Dahl, the screenwriters and Norton, and one by professional poker players.
Great audio — For a game as simple and unique as PvZ, the fact that there's some great music and sound effects are extremely important.
As you'd expect from a CD game, Downtown features Red Book (full CD) audio for each music track.
The game has an interesting soundtrack that probably doesn't quite fit the game too well and it literally has not audio dialogue so there's very little in the way of sound to review, you get the generic 2D crafting sound effects which are amusing however and do contribute to the game's humour a little, the gameplay itself is immersive enough that you can sink hours into the game without realising it, though the menus can be a little tiresome to navigate as you have to open a close them to remove a misplaced item or constantly scroll through all the many different items and topics you can choose from.
Whether you're enjoying movies, shows, or games, Dolby Vision delivers dramatic imaging that brings the story alive, while Dolby Atmos offers powerful, moving audio that makes you feel as if you're inside the action.
They remade the game frame by frame with a new graphics engine to greatly increase the graphical quality of the game like they did with OOT3D but they aren't new games, they didn't have to come up with a new story / gameplay / art style or even create a game from scratch so in essence it is a port with enhanced graphics and audio as well as 3D.
The sounds you hear aren't just audio gibberish, but are the noises you would hear if you placed a Game Cassette in an audio player back when they were used as a storage medium on older PCs.
Nice to see this game will likely have dual audio for those of us who like to hear the games native language, I don't buy games like this if it's only available in English, not after the likes pandoras tower, arc rise fantasia, the last story etc, the voices in those games was make or break for me, I really appreciated Platinum giving us the option in the Wonderful 101, and they'll most likely do it with Bayonetta 2 as well, I don't know why Japanese game developers or publishers (whoever makes the decision) can't just leave them in there as an option, it's not like they lose anything by doing so, fyi, this game looks AMAZING.
DVD special features are ample, anchored by a feature - length audio commentary track with director Alvart and producer Jeremy Bolt, in which the pair discuss Alvart's late - in - the - game, pre-production idea of depicting the effects of years of hyper - sleep via sloughing skin, as well as the special challenges involved for Foster in crafting a performance out of reacting to Quaid's disembodied voice, since more than half of his material was prerecorded, before the younger actor's scenes.
In addition, every game has new achievements and development extras (such as design documents, character design sketches, audio and video commentary).
While some glitches did appear during gameplay — such as clipping into the side of a mountain, occasional and annoying audio popping, and one complete game crash about four hours into my adventure, no issues were so substantial that my experience was seriously hindered.
Brian began his career in game audio in 1987 as a composer, sound effects designer and music programmer for Williams Electronic Games in Chicago writing music and creating sound effects for pinball machines and coin - operated video games.
During his 10 - year tenure at Microsoft, Brian continued to drive and advance game audio technologies through tools such as the award - winning «XACT» (Xbox Audio Creation Tool); the first - of - its kind tool to provide interactive mixing for video games.
ThinkSpace Education's partner institution, the University of Chichester also has close links with the games community and the program liaison tutor Dr Stephen Baystead has a long list of credits as a top game composer (NEED FOR SPEED, PROJECT CARS and many more) as well as audio director at Slightly Mad Studios.
The audio in the game is solid as well, with enjoyable music and solid voice work.
In 1989, Brian left Williams and became one of the industry's first independent game audio composers and sound designers, where he worked on such games as John Madden Football, the Desert Strike Series, and the award winning Crueball.
But, as Singer says, «It's a movie... not a video game,» and the superlative visual and audio transfer of the briskly - paced action - adventure on this disc should more than hold fans over until a more extensive special edition hits stores sometime next year.
Along with that, you can make extensive use of multimedia elements such as videos, audio clips, infographics, animations, game - based content, etc. to impart maximum knowledge in the most efficient manner.
As the disclaimer message on the start screen warns, you will require audio to «get the most out of this game».
The innovative game, with its graphical interface, characters interactions, audio, and text narrations mingled with augmented reality for special needs learning is functional as well as exciting.
This app helps build a stronger vocabulary through games, quizzes, and such functions as audio pronunciation.
Find videos, games, interactive activities, assessments, lessons plans, homework, audio resources, and eBooks to use as homework or in class.
Students interact with multiple representations, supporting best practices for vocabulary acquisition, such as audio definitions, vocabulary games, and interactive vocabulary supports and visuals.
The system also includes separate ports for the rear - seat passengers to control their audio sources and inputs, as well as a new remote designed similar to a video game controller.
In the infotainment area too, the latest A3 raises its game significantly with features such as a new optional A3 - specific Bang & Olufsen audio system, MMI navigation plus and mobile phone preparation with online services, which brings new «real time» online traffic information and, through a WLAN hotspot, gives passengers access to the Internet while travelling.
Billet Silver Metallic Clear Coat Exterior Paint, Black / Alloy Interior Colors, Premium Audio Group, Alloy Seats, KeySense, 50 State Emissions,9 - Speed FWD Automatic Transmission, Perforated Leather Trim Bucket Seats, Uconnect 4C NAV with 8.4 - Inch Display, Overhead DVD Video by Mopar, Customer Preferred Package 27L, 3.6 L V6 24V VVT Engine with ESS, * EL, - XP, AMA, APA, CEP, DFH, ERC, GX3, NAS, PSC, UAV, XR1, YGE, 27 L, 4 EX, 5 N6, ALLOY SEATS, BILLET SILVER METALLIC CLEARCOAT, POWER 8 - WAY PASSENGER SEAT - inc: Front Passenger Auto Advance N Return Power Passenger Lumbar Adjust 2nd Row USB Charge Port, WHEELS: 17 X 7.0 ALUMINUM (STD), TRANSMISSION: 9 - SPEED 948TE FWD AUTOMATIC (STD), KEYSENSE, PREMIUM AUDIO GROUP - inc: Disassociated Touchscreen Display Front Passenger Auto Advance N Return HD Radio 13 Alpine Speakers Active Noise Control System Power 8 - Way Passenger Seat Power Passenger Lumbar Adjust 2nd Row USB Charge Port 506 Watt Amplifier 8.4 Touchscreen Display 3rd Row USB Charge Port, BLACK / ALLOY PERFORATED LEATHER TRIM BUCKET SEATS, ENGINE: 3.6 L V6 24V VVT UPG I W / ESS (STD), RADIO: UCONNECT 4C NAV W / 8.4 DISPLAY - inc: SiriusXM Travel Link 5 - Year SiriusXM Travel Link Service Disassociated Touchscreen Display 5 - Year SiriusXM Traffic Service 1 - Year SiriusXM Guardian Trial HD Radio SiriusXM Traffic Plus For Details Visit DriveUconnect.com GPS Navigation 8.4 Touchscreen Display, TIRES: P235 / 65R17 BSW AS (STD), SINGLE REAR OVERHEAD DVD SYSTEM - inc: overhead 10 LCD TFT screen single - disc DVD player AUX inputs (HDMI USB RCA Jack video camera CD MP3 and video games) 2 IR headphones and a remote control, QUICK ORDER PACKAGE 27L - inc: Engine: 3.6 L V6 24V VVT UPG I w / ESS Transmission: 9 - Speed 948TE FWD Automatic, Front Wheel Drive, Power Steering,ABS,4 - Wheel Disc Brakes, Brake Assist, Aluminum Wheels, Tires - Front All - Season, Tires - Rear All - Season, Heated Mirrors, Power Mirror (s), Rear Defrost, Privacy Glass, Intermittent Wipers, Variable Speed Intermittent Wipers, Rain Sensing Wipers, Rear Spoiler, Third Passenger Door, Fourth Passenger Door, Power Third Passenger Door, Power Fourth Passenger Door, Remote Trunk Release, Power Liftgate, Power Door Locks, Luggage Rack, Daytime Running Lights, Automatic Headlights, Fog Lamps, AM / FM Stereo, Satellite Radio, MP3 Player, Telematics, Auxiliary Audio Input, Steering Wheel Audio Controls, Power Driver Seat, Driver Adjustable Lumbar, Bucket Seats, Rear Bucket Seats, Adjustable Steering Wheel, Trip Computer, Power Windows, 3 rd Row Seat, Leather Steering Wheel, Keyless Entry, Keyless Start, Universal Garage Door Opener, Cruise Control, A / C, Rear A / C, Climate Control,Multi - Zone A / C, Leather Seats, Driver Vanity Mirror, Passenger Vanity Mirror, Driver Illuminated Vanity Mirror, Passenger Illuminated Visor Mirror, Floor Mats, Remote Engine Start, Smart Device Integration, Bluetooth Connection, Heated Front Seat (s), Engine Immobilizer, Security System, Traction Control, Stability Control, Front Side Air Bag, Blind Spot Monitor, Rear Parking Aid, Tire Pressure Monitor, Driver Air Bag, Passenger Air Bag, Front Head Air Bag, Rear Head Air Bag, Passenger Air Bag Sensor, Knee Air Bag, Child Safety Locks,Back - Up Camera
Games have audio directions and get more complex as the game progresses.
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