Sentences with phrase «game average cost»

Both the per - game average cost and rating are dragged down by the PlayStation Vita, where Sony experiments with a lot of indie titles and novelties.

Not exact matches

POS = position TOI = time on ice PIM = penalty minutes GP = games played SA = shots against SSV % = save percentage TOI = time on ice GA = Goals Against GAA = Goals Against Average $ / GP = Salary per game played $ / P = Salary per point $ / MOI = salary per minute on ice + / - = Plus / Minus $ / SV — $ / SA = dollar per save — dollar per shot against (represents «cost per goal allowed»)
Likewise, if you run your own business and focus on keeping costs low, margins sufficiently high, and reduce spending in - line, you're probably going to come out ahead of the game by using these downturns to dollar cost average into your portfolio.
And its Tottenham's wastefulness in front of goal that could really cost them this weekend, with an average of 9 shots per goal to Arsenal's across those 10 games.
My average cost when travelling down from Scotland for a home game is Just under # 200.
Giroud does not deserve to lead the arsenal line next season.He should be replaced do u know why?It is because he is always going to miss a lot of chances and will cost us.people who support him to lead the line have not studied his game clearly.every season he will continue to cost us.But at least i wont say he is useless or something.He is on the pitch and gives his all so he is useful.He is not clinical and not good at all.He is a striker who is just above average but sometimes even performs below average in his 3 years over here.Be honest and say it as it is.Some people use stats to constantly defend him yet if you watch him you will be shocked.Walcott can lead the line he has everything to.but as i said he lacks the aggressiveness and physique to be the main man.that will go against him so many times.so its better for him to remain on the wings.Giroud does not deserve it.We all know that.
The fact that the club is for sale for an amount a little more than the cost Manchester City paid for frankly average defender Joleon Lescott probably says all that needs to be said about the state the game could find itself in if it continues to use money in an obscene and unsustainable manner
There is a point where no one will buy anything on the iOS app Store unless it cost $ 0.99 cents and that has kind of changed so those things are constantly going up and down but I think a fair price point, taking into account of game content, the longevity of how long an average person would play it, there are always exceptions.
Speaking to investors in May, Moriyasu said that «average» cost of development for a new game was ¥ 500 million ($ 4.5 million).»
According to data from Team Marketing Report, the average price for an NFL game ticket in 2016 was $ 92.98, while the average premium ticket cost $ 277.29.
Costs for game development had been rising steadily throughout the 1990s, when the average budget for a PlayStation or Nintendo 64 title was between $ 1 million and $ 3 million, according to a presentation at the Game Developers Conference by Factogame development had been rising steadily throughout the 1990s, when the average budget for a PlayStation or Nintendo 64 title was between $ 1 million and $ 3 million, according to a presentation at the Game Developers Conference by FactoGame Developers Conference by Factor 5.
Choosing to stay behind the technology curve increases costs for developers porting games to the systems and often isn't worth the lower than average sales of their games on a Nintendo console.
Because it's an online shop they're running costs are considerably less than a physical shop such as GAME, and because of this they're promising to offer 20 - 30 % more trade - in value per game than your average local retail sGAME, and because of this they're promising to offer 20 - 30 % more trade - in value per game than your average local retail sgame than your average local retail shop.
With games on modern platforms averaging $ 60 plus the cost of DLC.
Yes, I bought into a bundle that was selling me second rate adventure games that came out several years ago, if only because beating the average only cost me $ 2.48.
Another huge challenge that Sony and Microsoft face in China is the start up cost for the average person to buy a console and games.
Iron Marines costs # 4.59 to download on Google Play, making it approximately # 4.59 more expensive than the average Android game, and it contains in - app purchases as well.
I know the idea of spending in game money frightens people but think about it this way: 1 game in a free starter suit, you might die 10 times and manage to kill 1 person but your 180k ISK (in game currency) better off than when you started — so after 6 games you've got 1 million to spend — with the average fit costing 16k you're not running out any time soon!
So: great 2D mecha game, has some truly insane and fun gameplay mechanics, great title, supports indie developers, maybe a tad too easy if you're badder than the average badass, COSTS ONLY A DOLLAR.
This isn't too far off the average console game development costs of $ 8m to $ 16m in Japan.
So, assuming that each of these games took two years to develop, had an average team size of 40, and therefore cost ~ 6 million each to develop based on salary and overhead — based on today's dollars.
And even that $ 1.7 million budget looks pretty small compared to the kind of development cost for your average retail game.
Retail games cost several times more than one's average cinema jaunt, and it's not unreasonable to expect some sort of longevity for one's money.
That 7 year of gaming will come down to $ 750, purely spent on the console, without including the cost of games (for which you will pay more than an average PC gamer pays for his, unless you can freely sell them for a somewhat decent price, which we all know you won't), a TV, a second controller and other overpriced console gear.
In the last year, there have been five bundles from the most famous of these — the Humble Indie Bundle — alone, and some quick maths tells us that if you had bought every single Humble bundle at just one cent above the average price (thus getting any extra games offered) when each bundle ended according to Wikipedia, you would now have twenty - eight games for a total cost of a...
On their own, these games and their soundtracks would cost to the tune of $ 52, as of the writing of this article the average purchase is sitting at $ 6.07.
Oh, and it would cost less to get up and running than the average event game probably by a few thousand dollars less.
The game will run you $ 10 — a lot less than the average cost of cartridge - only copies, which is about $ 160 — and is only available on the Wii U Virtual Console, not the crummy old Wii or 3DS.
These days, most studios will put the average cost of a developer on a game at around a $ 10k man month.
Seeds The Game is still in the alpha stage, but according to the developers, the «playtesters» of the games have saved an average of $ 100 over the last year in food costs with the app, and by making further connections with the local food growing community, it has the potential to increase the social impacts of gardening.
With the average in - state public college tuition passing $ 24,000 per school year, it helps to save ahead of the game, since college costs are expected to increase exponentially in the following years and decades.
Competitors can generate bigger numbers, but they cost more, and it's arguable that such extreme performance is overkill for the average gamer.
a b c d e f g h i j k l m n o p q r s t u v w x y z