Sentences with phrase «game average jumping»

De Gea has already made 95 saves so far this term, with the goalkeeper's saves per game average jumping to 3.3, far higher than last season's average of 2.11 and significantly more than in Louis van Gaal's two years in charge when he made an average of 2.51 saves per game in 2014/15 and 2.44 the following season.

Not exact matches

Within two hours of Jeter's announcement that 2014 will be his last season, the average ticket price for the Yankees» last regular - season game — scheduled for Sept. 28 against the Boston Red Sox at Fenway Park — jumped more than 160 percent to $ 803.
He took a big jump as a sophomore for USC, averaging 14.8 points per game (up from 6.4 PPG as a freshman).
Only Devin Booker (+8.3) and Russell Westbrook (+8.1) had bigger increases in their scoring average than Tim Hardaway Jr., who saw his average jump from 6.4 to 14.5 (+8.1) last season (played in 50 games both seasons).
He saw his scoring average jump to 12 points per game and his three - point shot become a legitimate weapon while being named Big East Defensive Player of the Year.
Average his games out and they'd seem mediocre, in the same way that a man who jumps out of a plane without a parachute has, on average, a fairly sedentary 24Average his games out and they'd seem mediocre, in the same way that a man who jumps out of a plane without a parachute has, on average, a fairly sedentary 24average, a fairly sedentary 24 hours.
Football attendance at the school's rustic, 7,500 - seat playing field has jumped from an average of 5,000 a game to almost 10,000, and the squeeze is not just in the seats.
The stats which really jump out to me are that the average team creates only 1.9 clear cut chances per game but that half all of goals scored are from big chances.
Average graphics, no atmosphere with rocks and walls knee high you just can't jump over «cos the game wants / funnels you to where it wants you to go.
If people begin to think Blizzard care more about the professionals and their league than the average gamer, they will turn away, especially the console realm, where players jump ship much faster than PC.
A brand - new player fresh out of the tutorials, can dump $ 1,000 into the game, acquire the rarest loot drops and immediately jump into online competition with a beastly custom fighter that has an exceedingly large health pool, vastly improved endurance, and substantially stronger strikes than the average player who simply pays the $ 60 price of admission.»
It also allowed the average number of games owned to jump from 2 - 3 per user all the way up to 11 games owned per user in China.
I initially attributed it not to my own personal skill but because I was taking full advantage of all the game's systems — grenade arcs, shield jumping, shield shot absorbing, etc. — far more than the average user would, and my cutting edge research by playing with my little brother seems to confirm that this is true to some extent.
The game quickly devolves into an average experience as the thrill of taking a jump leads to the inevitable crashing down to earth because you didn't hit the lip of the ramp correctly.
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