The game became a huge success, so they made a sequel in Japan called Final Fantasy II, followed by Final Fantasy III.
The first Jurassic Park
game became a huge success on the Genesis, and SEGA quickly tried to recapture that success.
Not exact matches
@gooner100 i use to think like you but i realized that i was been a fool, they have the funds for a lot longer then they let on, and even now they have
huge reserves that they are not announcing, don't you find its a bit strange that we are the 5th richest club in the world but we rank in terms of
success below twentieth or even lower, don't you notice how good players
become average and great players leave, don't you notice we have no
game plan, there are so many good things are happening with Arsenal but only business terms not on the pitch.
A
huge commercial
success, the movie
became the highest grossing film based on a video
game.
Even though it was not a
huge financial
success upon its release, this
game received quite a cult following,
becoming a nostalgic title that is still preferred by many
gamers.
And while this is a
game with spaceships that entirely lacks shooting, the lack of guns never held Pac Man back from
becoming both a classic and a
huge financial
success.
Nintendo has had a rough run through their many years in the
game industry, going from one console to the next they saw varying levels of
success with some consoles
becoming huge hits among the gaming public, while others failed to live up to the companies hopes.
Nintendo has had a rough run through their many years in the
game industry, going from one console to the next they saw varying levels of
success with some consoles
becoming huge hits among the gaming...
The only problem is that their
games become extremely rare, and sometimes despite how good they are, they do not
become huge commercial
successes.
Many other
games have
become huge successes because they have made such an impact in esports.
Indie
games have
become a
huge part of the Nintendo Switch's
success, and a whole lot more of them are on the way.
Asia has seen
huge growth and overtaken Europe to
become the 3rd largest region for Koei Tecmo, this can mainly be attributed to the
success of online and browser
games in Asia as well as the successful console launch in China which saw Dynasty Warriors 8 with Xtreme Legends
become a top seller in the country.
Becoming an instant
success at launch itself, the chaotic
game modes and the insanity of the
games weaponcrafting have been a
huge hit in the gaming community, with the
game adoring massive fan praise from all corners like Steam and Reddit.
As most backers know, Broken Age was a
huge success on Kickstarter; however, Double Fine may have
become too ambitious, and as a result we have an incomplete
game.
Designed by a «dream team» (Hironobu Sakaguchi, Yuji Horii, and Akira Toriyama), it
became a best - seller in Japan, went on to be a
huge success worldwide, and is still considered to be one of the best
games in the genre.
The new
game (dubbed Super Mario USA in Japan) was a
huge success for its four playable characters, improved graphics, immersive levels, and catchy music, and eventually
became the 3rd bestselling
game for the NES.