Sentences with phrase «game behind everyone»

They are game behind everyone else in the playoff race.

Not exact matches

There is a BIG GAME and POLITICS behind that and christians, jews, muslims everyone that is involved in that BIG GAME is part of this unrest.
Everyone knew Andrew Wiggins was athletic coming into the NBA Draft and Wiggins showed it off during warm - ups of a Las Vegas Summer League game with this epic behind - the - back 360 dunk.
«I think after the Tottenham game where we played a very good game with 10 men against 11 and came back to 2 - 2, I couldn't understand why — at the moment when you need everyone behind the team — we had to hit that storm.
This time everyone reacted rationally, and the Eagles put forth an impressive effort to improve to 6 - 3 and remain two games behind the Cowboys in the NFC East.
Chamberlain is nothing short of a liability well demonstrated in the everton game where he got duly disposessed after attempting to dribble with pretty much everyone infront of him and nobody behind him costing us a goal... the same same thing he did in preseason again versus everton costing us Barkley's goal.
In the modern game everyone has to do his part attacking or defensive wise and all Theo does is try to get in behind every single time..
Everyone else makes incremental change but there is only one manager that changed the face of this game in how it is managed behind the scenes.
Wrong mate... the last time we beat them was 2010 I think Ramsey 1 - 0 at the emirates, I think this game is massive, whoever wins will finish 3rd imo (not that we want to finish 3rd and I know it's early but it's all that's left for us domestically this season imo) we are the arsenal we need to step up and put a performance in, last thing everyone going to the game on Saturday please try to make the atmosphere as passionate and hostile for utd as possible we need to get behind the lads... COYG
Everyone was saying before the game that Charlie Austin was the man in form and so it proved as he received a lovely ball from Tadic in behind the Arsenal defence and poked it past Cech, although it was quite close to the big man and I thought he could have done better.
Spurs won their 1st game in ages and are still behind everyone including us.
Team Cohen behind the thunderous hits of Colin «everyone look out» Rice won the game 21 - 17.
Sure, as a fan I hate the trail of shit he's left behind for everyone to clean up after him, but you can't fault him for playing the game the way he chose to play it.
Some players need games behind them, not everyone can come off the bench like a Hernandez.
Everyone stepped up his game a level higher and played the game with grear determination and resilience but Bailly in defense witg Rash in attack were the major reasons behind this sweet victory.
Even against ten men, this Chelsea team still looked a bit shambolic, especially going forward, but having gone into a 1 - 0 lead in the first half, the one thing they can still do is defend well, and it's a lot easier to play with everyone behind the ball when the opposition trying to force the game are a man down.
Liverpool sit one point behind City and five inside the Champions League spots, but they've played one more game than everyone else and two more than Arsenal so the result could be crucial for their Champions League hopes.
On the must - win game, Hasenhuttl said: «We are four points behind fourth place, everyone can do the maths, we can only get there by picking up wins.»
I hope everyone gets behind the boys and enjoys the game.
«I look around Tokyo Games Show, and everyone's making awful games; Japan is at least five years behind
«I look around Tokyo Games Show, and everyone's making awful games; Japan is at least five years behind,» Capcom R&D boss Keiji Inafune told the New York Times.
Game Mechanism is designed to earn followers enough to take down the culprit behind hijacking everyone's privacy.
Over time, the series expanded its mythos and sent the Winchester brothers against the actual demons who were behind it all, then upped the game even more by pitting them against everyone from archangels to Lucifer himself.
While everyone is generally on a different path, knowing what the average first - time homebuyer in Canada looks like can certainly help in knowing whether you are ahead of the game or slightly behind.
And while gameplay is obviously far more important, it's disappointing to see that the graphics are still lagging behind everyone else, although it's important to remember that the game still has plenty of development time yet.
I think maybe some people may have thought too we already built it in the game, and had taken it out like a greedy publisher or something like that... even though that wasn't the case, we had a lot people that worked really hard behind the scenes over the last month, and thankfully we had the support of pretty much everyone at SEGA, which was awesome, and everyone worked really hard, and it's kind of like trying to hit a moving target when you've already said, «here's the plan, let's go», but as of yesterday (January 24), the Super Sonic DLC is free for all platforms.
As a way to build - up hype until its release, the game developers at WayForward (also in charge of bringing the Double Dragon franchise back to life with Double Dragon Neon) will be releasing a video every week containing behind - the - screens footage on how the remake came to fruition, as well as «Travel Tip» videos hosted by everyone's loveable bumbling and whimsical pilot, Launchpad McQuack.
Telltale games, the people behind episodic titles such as Sam & Max and Tales of Monkey Island are adapting everyone's favorite time - travelling trilogy into a series of episodic games, due out later this year on multiple platforms.
The trick behind Garden Warfare is making sure everyone you play with realizes this, because just like Team Fortress, the number of player slots per team matches the number of classes available in game.
I could talk forever about Shinobi and my favorite SEGA games, but to the point, everyone behind the development of this Shinobi game is a huge fan of SEGA and the Shinobi franchise.
Watching everyone with intent was Thomas Happ, the sole developer behind the upcoming PS4 / Vita title Axiom Verge, a Metroid game in all but name.
«I look around Tokyo Games Show, and everyone's making awful games; Japan is at least five years behind,» said Keiji Inafune, 45, head of global research and development at Capcom and one of Japan's most prominent game designers.
This is one of the reasons behind the creation of #notGDC, a «game development non-conference, for everyone» that happens at the same time.
This game gets better by the trailer and we can't wait until the end of the month to go pick it up and shoot everyone's robotic behinds online.
(@KrispyVG) We look forward to see you all on Discord and in - game, and happy holidays from everyone behind this year's DAC!
«Japan is at least five years behind [Western developers]» and «everyone's making awful games
«I look around Tokyo Games Show, and everyone's making awful games; Japan is at least five years behind
Everyone having magic jetpacks also allows the game to expand vertically more than most modern shooters, and you'll often find yourself sitting behind cover that juts out from a roof, upside - down.
Keji Inafune, the former head of global research and development and global head of production at Capcom, famously said at TGS last year: «Everyone's making awful games — Japan is at least five years behind
Put simply, the game doesn't want the Sheikah Sensor to go off when you reach a spring, since it spoils the surprise of what's behind the door (even if everyone's probably figured out the obvious answer here).
Everyone wants to have a motivation and wants to be a hero, and it's nice to give them a cohesive story behind what they're doing in the game.
During the final day of Evo, the main producer behind the game (Tomoko Hiroki) came on stage to give everyone a special treat.
And «intense retro» messages (verb), clearly to everyone, the type of games we produce, even to those who disagree with the technicalities behind the proper usage of «retro».
It doesn't get any easier if you decide to make your Sega Hero a designer (read programmer, coder, producer, director whatever you're comfortable with), it could be the Master mind behind every SEGA console Hideki Sato, it could be the self proclaimed queen of video games (he was joking) Yu Suzuki of Shenmue fame (I know he has done more, but so has everyone else), and then we have the First Lady of RPG's Phoenix Rie aka Rieko Kodama it is hard to choose a favorite.
One issue behind DLC that no one is talking about and yet everyone is touching on is that games need to be able to stand by themselves, without players being forced to shell out more money.
Bethesda Softworks is taking everyone behind - the - scenes of Wolfenstein: The New Order again today, this time focusing on a train ride that will pit players against one of the game's featured villains.
by Alan Feuer Boston Globe, Nov. 16, Intimacy of attention paid in close up by Sebastian Smee Brooklyn Daily Eagle, Nov. 16, «Visions of an American Dreamland:» New book and Brooklyn Museum exhibition highlight Coney Island by Peter Stamelman The New York Times, Nov. 15, Amusement for Everyone by Ken Johnson Boston Globe, Nov. 11, Andy Warhol and Robert Mapplethorpe Rocked the Boat by Mark Feeney Crave, Nov. 11, Exhibit Warhol & Mapplethorpe: Guise & Dolls by Miss Rosen Antiques and the Arts Weekly, Nov. 10, Q&A: Linda Roth WSFB / Better Connecticut, Nov. 9, Get Some Art History at this Local Stop by Kara Sundlun Take Magazine, November 2015, This MATRIX is Real by Janet Reynolds American Fine Art Magazine, November 2015, Radical Chick and Taylor Made by Jay Cantor Art New England, November 2015, Preview: Warhol & Mapplethorpe: Guise & Dolls by Susan Rand Brown The Hartford Courant, Oct. 16, Gender - Bending «Warhol & Mapplethorpe» Exhibit At Wadsworth by Susan Dunne The Wall Street Journal, Oct. 13, At the Wadsworth Atheneum, an Old Building Gets New Life by Lee Rosenbaum Hartford Courant, Oct. 2, Artist Pokes Fun At «Great Chain Of Being» With New Wadsworth Exhibit by Susan Dunne The Economist, Oct. 1, Temple of Delight by Miles Unger Hartford Courant, Oct. 1, Renewed Atheneum a Cultural Tourism Spark Op - Ed by William Hosley Art in America, October 2015, Coney Island Forever by Jonathan Weinberg The Boston Globe, Sept. 19, European marvels await in Hartford at refurbished Atheneum by Sebastian Smee The Hartford Courant, Sept. 19, Wadsworth Atheneum Reopens To Line Of Visitors Saturday by Kristin Stoller The Hartford Courant, Sept. 19, Editorial: Wadsworth Atheneum Makeover is a Triumph Hyperallergic, Sept. 18, A Worthy Renovation for the Wadsworth Atheneum's European Art Galleries by Benjamin Sutton The New York Times, Sept. 17, Review: Wadsworth Atheneum, a Masterpiece of Renovation by Roberta Smith WNPR, Sept. 17, Hartford's Wadsworth Atheneum Unveils Newly Renovated Galleries by Diane Orson The Art Newspaper, Sept. 16, Wadsworth relives Gilded Age glory days in grand reopening by Julia Halperin The Hartford Courant, Sept. 13, Wadsworth Atheneum Unveils Final Phase of Years - Long Renovation by Susan Dunne Fox CT, Sept. 11, The art of a reopening at the Wadsworth by Jim Altman Apollo Magazine, Sept. 5, J.P. Morgan: The Man Who Bought the World by Rachel Cohen The Art Newspaper, September 2015, Wadsworth relives Gilded Age glory days in grand reopening by Julia Halperin The New York Times, Aug. 31, The Wadsworth Atheneum in Hartford Puts Final Touches on a Comeback by Ted Loos The Independent, Aug. 28, Warhol and Mapplethorpe capture each other by Charlotte Cripps The Hartford Courant, Aug. 18, Three «Aspects of Portraiture» at Wadsworth by Susan Dunne The Hartford Courant, July 16, Vibrant Paintings of Modernist Peter Blume at Wadsworth by Susan Dunne The Boston Globe, June 30, Hank Willis Thomas's slick image masks a closed door by Sebastian Smee The Boston Globe, June 25, Bradford enters MATRIX at Wadsworth Atheneum by Sebastian Smee Hartford Courant, June 25, Artist Creates Site - Specific «Pull Painting» at Atheneum by Susan Dunne Observer, June 16, A Peek Inside Hartford's Wadsworth Atheneum as It Preps for a Grand Reopening by Alanna Martinez The Wall Street Journal, June 5, Madrid's Thyssen Offers the Dark Religiosity of Zurbarán by J.S. Marcus Art New England, May / June 2015, Reviving the Grande Dame by Susan Rand Brown Humanities, May / June 2015, The Coney Island Exhibition That Captures Its Highs and Lows by Tom Christopher The Magazine Antiques, May / June 2015, Visions of Coney Island by Robin Jaffee Frank The New York Times, April 19, An American Dreamland, From the Beginning by Sylviane Gold Artes Magazine, April 16, At Hartford's Atheneum: «Coney Island: Visions of an American Dreamland, 1861 - 2008» by Richard Friswell Hartford Courant, April 9, Sideshow Mind Game at Atheneum by Susan Dunne Hyperallergic, March 4, Two Exhibitions Examine the Art of the American Side Show by Laura C. Mallonee Republican American, March 1, Coney Island R us by Tracey O'Shaughnessy Hyperallergic, Feb. 24, Mapplethorpe's Other Man by Larissa Archer WNPR, Feb. 24, Where We Live: The Lore and Lure of Coney Island by Betsy Kaplan and John Dankosky The Boston Globe, Feb. 24, Frame by Frame: Behind «Agbota,» an artist's irony and imagination by Sebastian Smee Real Simple, March 2015, A Life in Full Antiques and the Arts Weekly, Feb. 20, Step Right Up!
Sea of Thieves left behind its technical alpha tag and moved onto the closed beta phase earlier this week, opening up the game to everyone who has pre-ordered it and those who signed up to its Insider Program before December 1.
During the final day of Evo, the main producer behind the game (Tomoko Hiroki) came on stage to give everyone a special treat.
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