Sentences with phrase «game breaking problems»

I didn't consider it to be a game breaking problem — it was just something that felt was, for lack of a better term, ethically «icky».

Not exact matches

Debuchy and Gibbs didn't look fully match fit, Giroud is obviously still having mental problems from his international break, Arteta can not really play DM on his own anymore in high intensity games and Ospina certainly didn't look match sharp, although he did make some good saves.
Their central defender Gary Cahill picked up a possible broken nose in their pre-season game against Barcelona last night, while their Spanish international striker Diego Costa was left with a possible hamstring problem.
That's usually not an issue for bowl games, since most take place during winter break, but since the championship game is so late, it could become a problem in the future.
Breaking out on the football field hasn't been a problem for Ricky Williams, who leads the nation in rushing, with 171.0 yards per game.
cause even the goal difference isnt such a problem, if we want to go top the would have to lose 2 games and if they lose 2 games the difference in gd would sink atleast to just 3 between us and then if we win the games it would sink to atleast 1 so if we score 2 goals more than them in the other 6 games of us we would be top, well as long as spurs give up 4 points and i strongly believe that they will lose points, cause they are beatable cause they wont play like leicester only on the break but would also want to dominate some games and against liverpool / southampton that will be dangerous
The problem is that Wenger knows we are in for a tough game and so he will probably go for his strongest possible team, even though the likes of Kieran Gibbs, Per Mertesacker and Alexis Sanchez could do with a break.
To me England's problem is 2 fold, (1) the PL season combined with the two cups, puts too much physical pressure on England players as a result of too many games and no winter break, and (2) poor choice of managers.
As boring as I sound, like a broken record, the patient Arsenal fan will bear with another article in this manner and I am sorry that I have to repeat myself, but until we address the real problem, I feel like a review on a game where 15 of the 22 players on the pitch looked like they are already on holiday is just pointless while Arsene is delusionally happy with the top 4.
Diaby played just five times for Arsenal last season due to a string of injuries, including a calf problem and a broken ankle, but has started the Gunners» first three games in the new Premier League campaign.
With Arsenal in great form and the international break to give us a rest and with Gerrard and probably Skrtel banned for the game against us and Lallana a doubt with a groin problem that has forced him out of the England squad, Liverpool could hardly pick a worse time to play us at home.
I wonder if the Arsenal boss is trying to get his England counterpart Roy Hodgson to go easy with Welbeck's fitness in the upcoming international break, because he has been saying once again in An Arsenal.com report that the forward has some problem that is stopping him, or threatening to stop him, playing every game.
Arsenal return from the international break to face a sticky away game at Watford, and it was thought we had defensive problems ahead of the game but it seems that Arsene Wenger is pretty confident that Laurent Koscielny will be fit to return to the centre of defence but there is no chance of Shkrodan Mustafi lining up alongside.
If this story about Arsenal sending Mesut Ozil off to the international break with Germany carrying a knee problem that he may have been carrying during the Premier League clash with Chelsea on Sunday is true, it would at least answer the questions about why our 25 - year old playmaker seemed to struggle to influence the game in the same way as the Chelsea midfielders Eden Hazard and Cesc Fabregas did.
Arsene Wenger has told the official matchday programme that Arsenal did have «big problems» with illness ahead of the game against Manchester United before the international break but has insisted that this shouldn't be used as an excuse as the side still could have gotten something out of the game.
For the first time in the game it looked as though we might be able to fight our way back into it although pushing players forward can cause your problems defensively and there is no doubt that Morata should have doubled Chelsea's lead when he broke clear.
The problem footballers like Iwobi have is that when they break on to the scene at such a young age, their development curve is already plotted out for them by us fans within their first few games.
The Hammers responded to Liverpool's flurry and closed the game out on top as substitute Michail Antonio caused problems on the break.
Because of the way Aston Villa play, and with Newcastle hosting this match in the knowledge that their manager is expecting victory, I can see the visitors causing endless amounts of problems on the break for a Magpies defence that has kept four clean sheets in six Premier League games.
It's another one of the many timed games that enhance problem solving skills and does provide a mental break when you need one.
In all, the game seems to alternate between a wonderful, engrossing experience and a frustrating, incomplete one - and while we can hope that upcoming patches fix many of these (often niggling, sometimes major) problems, for the moment, Silent Hunter 5 remains a interesting but partially - broken game.
LOL This is crazy that you buy game and must check twice to be sure that it is not broken version, and do efforts to fix it before play.Am actually found bugs in both ID1 and ID2 where Baldurs Gate 1 was fine am completed it without problems and in BG2 am also do nt see any problems.
I think with the Vita, I had Gravity Rush (daze) and Uncharted, then there was nothing, for probably 5 months lol and the pattern just seemed to go on like that, took about a year before 2 games came out that I could say I really wanted like Uncharted and Gravity Rush again, that was Persona 4 and Soul Sacrifice, then literally, another years wait for Ys Celceta to come out, I just think the Wii U has managed better since that first year drought they had, plus I've had Wii mode to ponder which helps, I bought a ps3 on it's release and mostly played ps2 games on it, unfortunately it broke down a lot and I got fed up always sending it back, not really had many problems with my slim though, just don't love the system like I loved my ps2.
The problem is not everyone is going to find it funny, which is what will ultimately make or break the game at retail.
On the one hand, it's a transparently broken game riddled with bugs, glitches, frame - rate issues, and optimisation problems.
Jarmusch has been a touch off his game for the last decade or so (Broken Flowers was his last film that felt like it had some oomph to it, and that one had its share of problems), but luckily, with this he has rediscovered quite a bit of that mojo from the 80's and 90's.
In the news, hear about the Wii Motion Plus delay, Silent Hill getting a remake, Afrika - a ghost game, Blockbuster breaking the street date for Resistance: Retribution, the problems with MadWorld's violent approach, Resident Evil: Code Veronica getting a sequel or remake, and much more.
While we don't condone piracy on SEGA Nerds, it's understandable why hackers made the effort to break through this DRM — after some users reported performance problems with the game, due to Denuvo.
Launch - day problems with Metal Gear Online have resulted in an apology from Konami and in - game compensation for players who missed out on the action thanks to broken connections, server instability...
6 — The «New Game +» is flat - out broken by the leveling system: This is a problem that the developers half - fixed in an update to the original, letting players restart without giving up all of their weapons.
The comments come from current Teachers, Teaching Assistants, SEND co-ordinators, heads of house, inclusion managers and Form Group Tutors...: We used this in small groups in our new class every morning for a week, what a great start, everyone is still buzzing... Builds a strong sense of belonging to something special... your class... Encourages differences and similarities to recognised and valued... Hugely improves our efforts at inclusion... The students quickly came out of their shells and are blossoming... Reveals much of the nature of the students... Gets us buzzing as a group... Encourages participants to take part in their own game and go and find things out from others... brilliant ice breaker game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the characters of each individual in the group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzing...
All you have to do is look at Quantum Break and Horizon 2 to know this game should run at 1080P on the XB1 with no problems.
The patch is been deployed and the game runs like ass Still!The real problem is that Ubisoft is releasing games that are not finnished to the consumers, Ubisoft expects people to buy there games even if they are broke or in very bad technical condition, and this only happens because most of the people are willing to accept this crap and do nt talk with there wallet!People need to start talking more with there wallet and do nt support or buy with this kind of technical problems because buying them in this kind of state is telling developers and publishers that crap sells!
The only big problem that game had was a game breaking bug that nobody wanted to take responsibility for... which make this even sadder...
Maybe these AAA dev would take note not to release broken, half finished, buggy crap games that need day one patches to fix the problem that should have been iron out before release.
Surely this is not the players responsibility - I hate players cheating but if the game is broken and allows people to hack it then that is Infinity Wards and PSN's problem to sort it out!
I agree with you on on that one, the problem is I did nt have any bleach so my curiousity got the better of me and my god my ears where bleeding after listneing to him spew on and on about «well thats what I heard» every second.Its almost like he likes to listen to himself talk over and over like a broken record.Unfortunatley his information sounds as credible as a 10 year old watching sesame street and thinking Oscar the grouch is real.I do nt think we have anything to worry about other then a few little kinks you get at any launch of any game or console.
LittleBig Planet 3 had game - breaking problems and the Master Chief Collection, a package with quite a lot of emphasis on multiplayer, launched with a problem that stopped seemingly everyone from actually playing online.
No, game - breaking problems have been around since the start of the industry, it's just that we didn't hear about it so much.
The problem with the story telling is not in the books but the games because they rely to heavily on comic book one liners, if they break away from that the game can be fantastic mixed with being on UE4 it would be brilliant I'm still one of those people flicking between gow 1 and 3 because its game play and multiplayer has no equal.
Ultimately, the problems in Hotel Dusk are far from game - breaking, but certainly noticeable.
Creative Assembly are busy attempting to patch Total War: ROME II after players slated the game for it's numerous problems, including game breaking glitches a terrible AI that could often ren...
Like every other problem in Skyrim, it's not game breaking and won't ruin your enjoyment, but it does make the world feel slightly disjointed.
True the game had some problems for me and others, but a large portion of what was presented online as «game breaking glitches» was more due to players thinking they were stuck rather than that the game had failed them.
For a complete, startling look at just how bad things have been, check out this full timeline (at Team Beyond) of problems, patches, and game - breaking bugs over the 100 + days since the Master Chief Collection launched.
«To be honest, we expected for things to fall apart rather quickly, with people discovering major game - breaking problems or blocking bugs that would keep players from accessing the game.
A new game aesthetic has to be explored: one that revels in problem - making over problem - solving, that celebrates paradoxes and ruptures, that doesn't eschew broken and dysfunctional systems because the broken and dysfunctional systems governing our lives need to be unpacked and not idealized.
I think being at this point in player counts, where those purely statistical approaches huge games use start to break down, actually makes for a more interesting set of problems and potential solutions!
Creative Assembly are busy attempting to patch Total War: ROME II after players slated the game for it's numerous problems, including game breaking glitches a terrible AI that could often render battles pointless.
Bethesda's games have a history of game - breaking problems and Skyrim was really no exception, but for me none of those could overcome the sheer sensation of joy, freedom and exploration that Skyrim elicitted.
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