Sentences with phrase «game campaign mode»

Why not give us a truly great fighting game campaign mode?
In addition to the games campaign mode, Travel in Time features not much else.

Not exact matches

The game is bolstered with new modes, a full campaign, and a lot of other goodies.
While the campaign could be majorly improved on, the improvements to the gameplay, the in - depth «Creation» game mode and the good online game modes make this a must purchase for fans of the series.
There isn't a very large campaign mode, and it feels like with a little bit more polish, the game could even be better than Mario Tennis on N64.
A satisfying and challenging campaign with great storytelling, fresh multiplayer experience with new units and balance changes, and two new game modes.
Hero mode is a nice distraction from the redundant campaigns, but everything in the game lacks sufficient depth.
Actually it added cool features the game, just like the DLC and the firefight mode apart from the short campaign.
Voltron: Defender of the Universe lacks anything beyond the main campaign, save an arena mode DLC available for an additional 240 MSP that really should have been included in the main game.
I enjoyed this game quite a bit, the campaign being split into three gives the game longevity, and gives it much more variety in the levels and I highly enjoyed playing as the three... still now I play multiplayer and co-op with friends and we have a good laugh when playing together and making up our own game modes: D
It lacks that extra quality which would turn it into one of the best games in its genre, but its campaign and multiplayer mode offer quite a lot of fun.
Lots of unlockables, campaign chapters, multiplayer maps, game modes (4 - player co-op!)
It's deeper and more detailed and complex than ever, with expanded player choice, four - player co-op (plus competitive multiplayer), a separate Dungeons & Dragons - inspired Game Master campaign creation mode, and full voice acting for every one of the game's 1,200 charactGame Master campaign creation mode, and full voice acting for every one of the game's 1,200 charactgame's 1,200 characters.
In the end, however, no amount of nostalgia can absolve the game of its ropy gameplay, patchy plot, substandard production, generic (and sometimes poor) level design and thin content; the campaign takes around eight hours to complete and that's the only mode on offer.
The campaign is mediocre at best and the game is pretty ugly, but the online game modes are fun and bring plenty of entertainment.
I'm a little disappointed by the lack of special modes such as the «Scenario Campaign» from the last game but that doesn't make the core gameplay less fun or engaging in any way.
Now for the bad part, no online play, because finding friends that have the psp and the game is somewhat difficult, I can still live without it, but there is a big glaring hole where the single player campaign should be and no a «quick match» mode is not enough and doesn't give a sense of achievement, having Kratos is nice but feels overpowered and somehow breaks the game balance.
Although its single player campaign is quite short and with a weak story, Killzone 3 brings back the epic, over-the-top action of its predecessor, this time with a multiplayer mode that rivals most of the major FPS games out there.
I think the multiplayer could have been better, and the campaign is pretty short, the high replay value and multiple paths will keep you coming back to it, and the multiplayer does only require one person to have the game do to download mode.
There are a few laggy moments both in campaign and online, so if they can improve on that and add a longer campaign mode plus add some more unique game modes, I think the sequel can go up to a 9 or more in terms of quality.
The story campaign entertains and the multiplayer modes entice you to come back after the credits roll, but the out - of - place melee segments, polish issues, and dropped features from the first game make it fall short.
The game is great, the campaign mode is clean and switching from autobot to decepticon is a great way to keep the story moving and the gameplay fresh.
Even with its superb gameplay and the addictive new Firefight co-op mode, a five - hour campaign is a paltry amount of content for a full - priced game.
Halo ODST is a fun game but I need to say it is more DLC then Game why because it gives a short campaign and one new mgame but I need to say it is more DLC then Game why because it gives a short campaign and one new mGame why because it gives a short campaign and one new mode.
Being someone who has played PRO TOUR, this game is even more challenging than playing against other pro tour players sometimes when you are fighting against the AI unless you manage to draw a superior hand that plays out better than your opponent's hand does (which is highly unlikely, hence the number of losses you will experience even during campaign mode).
The stunning graphics along with a decent single player campaign and a great multiplayer mode make Mercenary the best Vita game for this autumn.
O love this game bu the issues are there that war for cybertron didn't have but this game also fixed problems so let's see what they did wrong: less game modes, no coop campaign, no vehicle abilities, and escalations feels like it was improved in some areas but also went down in others.
The Score Attack mode which has you playing through campaign levels again for high scores is also strangely addicting, the 3DS version also supports Gyroscope controls which work well, but I personally preferred to play without them, along with new gorgeous updated graphics that look even better in 3D (seriously this game is made better in every way with 3D effect turned on).
but this game has: smoother gameplay, better combat, arm switching for cover, an amazing campaign, tighter and more intense multiplayer, deeper customization, more maps, maps from the past, improved visuals, great music to fit the game, and finally yes an escalations mode but it does feel different enough in some areas to be a small plus.
Under its bizarre sci - fi concept, the campaign still has some of the core elements you would expect from the single player mode, but the overly convoluted structure of the multiplayer, chaotic rhythm, the flashy presentation of Zombies in Spaceland and a few technical hiccups will make you hesitate when calling this a Call of Duty game.
Publisher Take - Two made the announcement during a recent earnings call, where company CEO and chairman Strauss Zelnick stated that the game has a lot to owe its GTA Online multiplayer mode and the core campaign as well.
Like most fighting games there is a wide variety of game modes including Co-op, Campaign, Arcade, Challenges, Versus, and Tournament.
All nine maps (including adversarial versions of the Co-op Campaign maps) have exquisite visuals and support all of GRAW 2's thousands of customizable game modes.
Remember, War for Cybertron not only has the three player co-op campaign for both Autobots and Decepticons, but it also has the four player escalation mode which is the game's take on the popular survival modes.
Pros: + Great gameplay Mechanics + Good mix of characters and classes + Monsters feel powerful and scary Cons: - Lack of solo campaign - No local multiplayer - Additional game modes feel like an after thought
The largest revelation is the fact that this game will not have a campaign, and instead will be driven by multiplayer and team - based modes — which fans of Overwatch and Fortnite will find familiar.
There are other game modes aside from just the campaign.
In the campaign, we delve deeper into the story of the last Capital Intellects whilst Open Protocol mode is the game's survival mode, pitting you against the ever increasingly difficult horde of Abaddon clusters.
Co-op mode is for you and a friend to play the in game campaign missions with and how much more fun is that to cause chaos with friend?
Along with the single player campaign, the game offers local and online multiplayer modes.
Injustice 2 features deep multiplayer modes, an engaging campaign, stellar writing, fantastic visuals, and Xbox One X enhanced patch, and some of the best fighting mechanics to ever grace the video game world.
Activision dropped the first teaser for the game in March, and since then, it's been rumoured that the shooter won't feature a single - player campaign this year, and will possibly have a battle royale mode in store.
The last niggle I have about the campaign mode is how the game feels when you finish a match.
All the padding of the campaign mode has been removed here; what you get is a simple yet fun multiplayer game packed with six different modes.
In the single - player campaign mode, gamers are in control of a pre-made fortress with a ballista mounted on the front gate.
Sadly, these modes seem like they were tacked on to lengthen the game's single - player and to distract from the game's chore - like campaign.
The game's campaign mode places you in the boots of Nathan Gries, a lieutenant in the Artemisian army.
Other information purportedly revealed in the document covers the game's recently reported lack of a single - player campaign and what it was planned to become, as well as new — though unsubstantiated — details on how the game's reported battle royale mode will work.
Featuring both single - player campaigns as well as a multiplayer mode, Oriental Empires covers the period from earliest recorded history, until the widespread adoption of firearms (roughly 1,500 BC to 1,500 AD) the game aims to realistically depict the world of ancient China, -LSB-...]
These modes all include additional campaigns beyond the main game's story mode, giving players that much more bang for their buck.
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