Sentences with phrase «game cash into»

Beyond the pre-order bonus — which tipped $ 1m of in - game cash into player's accounts, split in $ 500,000 increments between the online and campaign mode — returning players have some new weapons to play with, vehicles to drive and activities to get stuck into.

Not exact matches

sorry I'm late to the party guys I was busy cashing my 80 million video game check & transferring 53 million into our joint account
Think about it, the only way to get into the Bitcoin game is cash.
Game Changer: How to get 10,000 new real fans in 72 hours and turn them into your next cash - paying customers (Without a marketing budget)
It does not mean the vast amounts of cash goes back into the club to ensure they challenge or win every game or big competition by securing the services of proficient footballers and a manager capable of selecting, training and managing said assets.
But it was also one of the most important, for it propelled Peter DeMet, the largest Pontiac dealer in the Midwest, into the game with all his energy, promotional ability and cash.
Benzema seems to have grown into the striking role at Madrid and has scored 75 goals in 165 games for the Spanish giants, but it has been reported that the supporters at the Bernabeau are not happy when he plays — and Madrid are now happy to cash in on the French international to make room for an even better replacement.
Despite the seas of cash pumped into club football each and every season, for many the international stage remains the pinnacle of the beautiful game.
Williamson was indicted for breaking into a condominium on the 7200 block of 157th Street in Orland Park and stealing cash, a laptop computer and a PlayStation video game console on Jan. 24.
This was one of the games that made me part with the cash for a PSVR and I am glad I did, it is a fantastic game which is being constantly improved, and since its launch on the PC has had loads extra put into it which us lucky PS4 owners get to enjoy.
Over the Hedge has exactly what you'd expect the typical movie - licensed video game to have: unoriginal, repetitive gameplay that's obviously cashing in on a movie which had much more work put into it.
What could have been a great cross-over game featuring Koei Tecmo's greatest characters ends up being a weak cash - grab with little effort put into it.
When he falls for the enigmatic Stella (Zooey Deschanel), Pierre is unknowingly pulled into a cat - and - mouse game that involves a duffel bag full of cash, a haphazard yet determined criminal (John Hawkes), and a mystery that will determine all of their fates.
«Remastering» games from the previous generation and packaging them as «HD» releases was a savvy little maneuver that allowed companies to scoop a paw into their back catalogs and come up with some fresh cash.
Ridley Scott has stacked the cast for this one — Michael Fassbender, Javier Bardem, Brad Pitt, Penelope Cruz, Cameron Diaz, Dean Norris, Rosie Perez, John Leguizamo, Natalie Dormer, Goran Visnjic — a tale of a lawyer who gets into the drug game to raise some quick cash but gets in way, way over his head.
However, had you missed Tomb Raider on the PS3 and have interest in Lara Croft's surprisingly fast transformation into a resilient killing machine, then you may as well pony up the extra cash to play the best version of the game: the Definitive Edition.
Competitive brings you daily, weekly and monthly challenges to get your teeth into, with multiple stage events gifting in - game cash rewards dependant on your end of challenge finishing position.
The booth is manned by John McEnroe and Pat Cash who do a decent job of letting you know what's going on, but there amount of dialogue choices is far too short for anyone planning to put some series hours into the game.
Let's be clear here: when it comes to our excessive, hyper - ambitious open - world games — where the road seems to unfurl forever into the sun - soaked horizon, where you can almost hear the whirring of the cash machine pumping infinite capital into its production — we don't mind a few inconsistencies or even a few crashes.
Eventually, and sometimes uproariously, this escalates into an extremely dangerous business, as Seal gets addicted to the thrill of the game and the allure of unimaginable amounts of cash.
Higher - level weapons require more cash to repair, and before you know it, all that money you didn't know what to do at the start of the game turns into $ 3 and a pile of weapons that you can't afford to fix.
Diving into the free weekend even nets you 500 «Crowns» - the premium in - game currency you would normally buy with real cash.
I know it's an unnecessary step as more Books, could be added over the years to keep Heroes relevant and going, but the app will eventually end like Miitomo does this year, brought to an end when the game has become obsolete and everything you invested into Fire Emblem Heroes, (time, effort and cash) would have been for naught.
Potential banana skins abound From simple things like Amazon's patent for reselling ebook licences (bound to have an impact on ebook sales especially of lead titles if it were ever to be put into practice) or like discovering that despite having a great product your brand just doesn't resonate with consumers beyond your core audience and hence you lose a bundle of cash trying to sell them tablets or realizing that your main competitor is not the rival publisher of literary novels or commercial non-fiction but a game in which trajectory considerations are a more important aspect of gameplay than would normally be considered cool and various music video fads from Gangnam Style to Harlem Shake.
My worry is that first - time authors will invest a great deal of cash into polishing their manuscripts and lose their shirts in the self - pub game or worse get caught up in a scammy vanity publishing scheme.
However, if you've grown your Pokémon Go account into something glorious but have decided to retire from the game, you may be able to find another player willing to take it off your hands for some cash.
And it's worth remembering that maintaining / raising portfolio cash is generally a fool's game... but fear & greed will endeavour to trick you into playing it, thereby robbing you of possibly substantial long term returns.
When you get your first mortgage, it's hard for many people to focus on the end game, especially given that so many people put so much effort into saving up the minimum down payment, or even making use of grants or various cash - back programs that some lenders offer.
I've also never really gotten into the cash back game because I don't do a lot of online shopping and some of the schemes for buying and reselling stuff, whether actual goods or just gift cards, are too much effort for my taste.
Overall, I think this is a great intro card for those people looking to break into the credit card game for cash back.
We'll go into more detail about how to maximize your rewards below, but first, let's take a look at some of the top cash back cards in the game.
This year Citibank rolled out new offerings like the Double Cash card, while smaller banks like Commenity jumped into the travel loyalty game (note I didn't say every new offering was a home run).
These will count toward scoring at the end of the game and are kept secret from everyone else, which is why it's so delightful to watch as your opponent's sink cash into companies that will give you some extra points later.
That's what I like about games that have a currency you purchase for cash which most publishers and devs are completely oblivious or too greedy to do, which is to allow gamers to also earn that currency just by putting time into the game.
It's predecessors had sold well enough, but with the new engine tech powering it Massively Effected 3 sold obscene amounts, raking in around 30 - million, allowing me to start sinking a lot of cash into staff training, licenses for developing games on different platforms and new engine technology.
However, should you already own the Xbox 360 or PS3 version of the game then increase in detail and draw distance just aren't enough to make shelling out extra cash for the upgrade worthwhile, which is a shame because had Ubisoft sunk more effort into crafting a heavily improved version of Black Flag which utilised all the power of the Xbox One then it would have been a great reason to experience the game for a second time.
This is where the beautiful little tin suitcases come into play as they're used to squirrel away money, and only cash stored within these hinged tins counts at the end of the game, a nice thematic touch as it's basically you hiding your questionably gotten gains from the Don.
Every game you create is just a few pages of vague stats that you'll fire through in about a minute or so, although you do feel somewhat attached to your first few big projects where you sink serious cash, technology and time into making as you want to them to succeed.
Behind this anger aimed towards publishers and developers, when boiled down to their base arguments, is the fact that customers / gamers don't like to feel as if they're little more than a cash flow into a company's bottom line.
This week Sea of Thieves launched and MS stuck it into Game Pass, so I decided it was time to cash in that free month.
This week's news includes: Microsoft Points transformed into cash Gamers can return digital titles on Origin after a week Bungie feels Destiny can be -LSB-...]
Plus get into the game with the Big Thrills Track Creator Challenge by submitting your track for possible inclusion in the game and great cash prizes!
Konami practically ousted Kojima from the franchise he is best known for and decided to turn it into a game that looks like an obvious double cash - in on the IP recognition and the draw of one of the most popular genres (which doesn't really fit the IP at all).
I don't like that and as seen recently in Shadow of War, micro-transactions can exist without coercing the gamer into feeling as if they need to splash any cash.
Activision has got to be one of the dumbest companies in the gaming industry, yet stupid kids (the new generation of gamers) that know nothing of the gaming world who are spoiled by their mommy pump the money into their pockets so they re-release the same game every year to make boatloads of cash.
Given the game's poor match making and a couple weeks for the dedicated players to «get good» — either through cash - enhanced leveling or hours of play — diving into competitive combat now will certainly require determination, a love of humiliation and a thick skin.
Seeing the cash cow in Call of Duty, Activision has formed an entirely new development studio dedicated to a new game that will «extend the franchise into the action - adventure genre» for release in 2011.
The core of this tire fire is the progression system that tries to funnel you into microtransactions — at best, it's a cheap way to inflate the playtime required to beat the game, and at its worst, it's a desperate cash grab from a floundering franchise.
Millions upon millions of people are playing the game and pouring tons of cash into it, even though the experience is free - to - play.
multiplayer wasnt the only lie either but it was the biggest because he went into detail about it saying ya you can troll other players how you have to look hard for the others because theres no username over their head, about drop in lobbies ect and all that bs unbelieveable how slimy that guy is hope karma gives him cancer other lies: planets have different gravity, different class ships (all ships are the same...), some planets are completly sand or water, space wars between fractions scripted events, the center of galaxy being special YOU CANT EVEN GO TO THE CENTER lol... garbage game cash grab from this scumball and his 15 other idiots they prob all got millions from this scam i just want the lawsuits to roll in and ruin them all their names are tarnished from game industry now any way.
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