Sentences with phrase «game cinematic sequences»

This will be enhanced with story elements through the form of mission introductions and in - game cinematic sequences that begin and end the campaign.
This weeks podcast also discusses the best game cinematic sequences, what are your favorite?

Not exact matches

Everything is competently implemented without excelling in any individual direction, but the combination and sheer variety of content and fan service has to be commended, and for once it's nice to play through a kids game that doesn't just shoehorn the cinematic action sequences into an average procession of linear levels.
I do know that they were popular, not only because of the game play, but because they have a cinematic feel to them, with unfolding storylines and, in later editions, well - produced live - action cut - scene sequences featuring well - known actors like Mark Hamill, Malcolm McDowell, John Rhys - Davies, and even former porn queen Ginger Lynn Allen.
Basically, this means that the game's story has been added, in the form of a new cinematic sequence and two remixed story maps, the Happy Throne Room and Ramparts - these set up events to follow in the game's next adventure pack.
This announcement comes after just having announced that Mass Effect 3 will be getting an Extended Cut DLC pack in the Summer that will add in new cinematic sequences and epilogue scenes at no extra cost to gamers.
A cinematic adventure, not one of the three games lasts longer than 12 hours, and they all feature Hollywood - inspired action sequences, traditional cinematographic framing techniques and even the standard overarching story arcs you'll find in any successful filmic trilogy.
Using either a DUALSHOCK 3 wireless controller or the PlayStation Move motion controller players have access to a wide range of physical assaults and katana attacks, with each bout tracked by a dynamic camera that showcases the game's stunning visuals and cinematic fight sequences.
The character models are also nicely designed, but facial expressions seem bland and neglected, if nonexistent in some of the game's cheesy dialogue and cinematic sequences.
Today we're officially unveiling the opening cinematic sequence to the game.
Although the exotic locations, tautly scripted action sequences, and iconic theme music associated with James Bond's cinematic exploits seem like perfect video game fodder, 007's foray into interactive entertainment has often been sullied by tumultuous...
Indeed, even in 2K17's launch trailer, filled with the most cinematic moments of the game possible, watching the slow - mo walk sequences of players on the court, when they don't have a ball to follow, is like some scene from The Walking Dead or Invasion of the Body Snatchers.
Bring game play concepts and cinematic sequences from an initial grey box state to a highly detailed finished product.
While the campaign is crafted with an excellent sense of cinematic detail and tons of flashy yet horrific sequences that capture the essence of war, it's an experience that really doesn't offer anything new to what has already been seen already in games that have already covered the second World War, and the A.I. — especially friendly soldiers — is occasionally wonky.
It's cinematic action sequences with compelling story lines has made it one of the greatest third person games ever made.
That battles and cut scenes will open up on the game world, rather than switching to a separate battlefield or cinematic sequence.
The game's cinematic story mode finally closes the book on the hilariously dysfunctional Mishima family, explaining why its members are always trying to kill one another across a series of slick action sequences.
If not through an interesting story, the cinematics convince through great action sequences, which is more befitting for a game about a super ninja.
When the game turns out as good as this, I don't care about how much time you spend playing the game versus taking part in quick - time events or watching cinematic sequences.
The art brings the game to life, especially through the cinematic and story sequences, which will feature characters that match human proportions.
A short introductory cinematic sequence divulges the game's retro - minded ambitions, as a princess is abducted by a reptilian interloper.
Major props need to go to Yoshiaki Kusuda, who directed the cinematic action sequences and choreographed fight scenes in the game, which are very intense and fun to watch.
No one in their right minds should really wish for the overblown 20 minute cut - scene / codec sequences of Metal Gear Solid 2, but something that matches it for cinematic excellence would have been great to witness in what is arguably one of the most sumptuous looking games ever made.
However, thanks to a fear toxin - induced hallucination, the Joker is a playable character in the game, as we see in the following cinematic sequence.
The concept of interactive anime is really intriguing and Asura's Wrath is pretty entertaining overall, but unfortunately it's a jumbled mess of gameplay mechanics, visual styles and long cinematic sequences, to the point where it might be hard to truly consider Asura's Wrath a game.
The score fluidly combined instrumental and vocal recordings with sequenced music and, despite a lack of gameplay compositions, was universally praised for the way it fitted the game's cinematic sequences.
While the Dark Souls and Bloodborne games are deliberately abstruse bordering on mystifying, Nioh provides an abundance of clear exposition, both in character - driven cinematic sequences and bits of text players can look up in the menu to learn more about the world and its figures.
The game opens with a hilarious cinematic sequence, and the humor throughout the game feels genuine rather than forced.
The game's remastered HD cinematic sequences give players the feeling of both watching and being part of a Disney animated movie.
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