Sentences with phrase «game cinematic story»

The trailer that you saw today was scenes from the in - game cinematic story mode, but one thing that's kinda cool that we're doing with the story mode is... Even though it's one over-arching story, there are unique experiences that you'll only get to play in the story mode.

Not exact matches

The opening cinematic just sets the tone for the whole game, visually stunning an unbeatable story that not just intrigues you and makes you want to go the extra mile by scanning objects so you can dig deeper into the universe of Metroid.
that's not a bad thing because the story and cinematic storytelling is the main appeal of metal gear solid games and this one just happens to be the most cinematic yet.
The only fault I can find with the game are the story cinematics you unlock while collecting artifacts throughout the game.
We think this game is a mouth - watering proposition to gamers looking for an immersive, cinematic story coupled with intense and epic
We have the main one about a rabbit trying to get back to her brother and, presumably, stop some Doctor from whatever evil the game showed in the first cinematic, then there's the protagonist's story.
This is also something that really would work with RDR2, as the original game was very cinematic and story based.
The game's opening and ending pack dramatic, cinematic and pleasingly surprising story beats, and touch on some seriously dark and horrific stuff.
Clare Stewart, director of the BFI London Film Festival, said: «Featuring extraordinary performances from the British talent in front of the camera and vividly directed by Morten Tyldum, The Imitation Game does cinematic justice to Alan Turing's vision, determination and personal story as well as his enduring impact on British history and contemporary life.»
Boasting a cinematic story, distinctive art direction and highly original game design, HITMAN ABSOLUTION combines much - loved classic gameplay with completely new features never seen before in the Hitman franchise.
Whether you play «Doom», «Tomb Raider», «Alone in the Dark», or «Resident Evil», the essential ingredients of all of these games comes from the fact that they are immersing you into a cinematic story that you are the main actor of.
The first press hands - on reveal for the game is opened with a trailer for a cinematic story mode which has since already been released to the public.
So the game doesn't only revolve around animated portraits with text message to forward the story but tries to tell a cinematic story mixed with the nostalgic visuals of the past, resulting in an RPG is easily one of the best classic RPG I have played this year.
The headline additions are much more important: four new characters, rounding out the cast to a more respectable 20, and a free full - blown cinematic story mode which is essentially an all - new Street Fighter movie that's interrupted as you watch with a few one - round fights to fulfil the video game end of the bargain.
Featuring strong dialogue interaction with characters as core component pursued by startling cinematic for pushing the story ahead, Horizon Zero Dawn is the best game yet we saw this year.
The cinematic opening and the CG story cutscene that starts off the game are truly gorgeous, and I wish that the style shown in them had been implemented throughout the game's other cutscenes, but being able to see the character I created take part in later story - focused cutscenes was a welcome trade - off, especially since they were still smoothly animated and well done.
The first, semi-prerendered cinematic trailer introduced the world and tone, while the second showed a number of clips from in - game screenshots, depicting characters, locations and story hints.
Even though the only thing we have to go on is a single cinematic trailer, people are already assuming that the game will have a throwaway story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any story DLC and the game's microtransactions brought in half a billion dollars of revenue.
The initial character stories are nice, offering an opportunity to adjust to new characters with a bit of light - hearted backstory in preparation for the cinematic story experience launching in June — though the stories in the game are actually very short, lasting between three to five fights each.
The characters are a bit more vivid, the set pieces a bit more complex and cinematic, and the feel of the game's story and world is somewhat unlike the rest of the series at times.
The game features a story that is mildly entertaining but the most impressive part of it is the amount of work put into the cinematic cutscenes.
Verbinski had this to say: «I think the whole utopia - gone - wrong story that's cleverly unveiled to players is just brimming with cinematic potential... Of all the games I've played, this is one that I felt has a really strong narrative.»
Naughty Dog's video game series of the same name is considered one of the best action - adventure titles in modern gaming history, and the studio's cinematic approach to the story and gameplay make it the perfect choice for a movie adaptation.
She loves the toys, loves the cinematic presentation (there's a Star Wars text crawl in the intro and the music is piped straight from the soundtracks) and despite setbacks with stuff like menus has had a blast in just about every game mode present, from the campaign to the Toy Box, where her Ewok Village vs Cinderella's Castle vs Toy Story Battle Royale is precisely the kind of cool, wacky stuff Disney is angling for with this series.
Gorgeous cinematics and graphics, hyper competitive multiplayer, and the sweeping, epic story all helped cement the game's spotas one of2010's best.
Basically, this means that the game's story has been added, in the form of a new cinematic sequence and two remixed story maps, the Happy Throne Room and Ramparts - these set up events to follow in the game's next adventure pack.
Festival director Clare Stewart said: «Featuring extraordinary performances from the British talent in front of the camera and vividly directed by Morten Tyldum, The Imitation Game does cinematic justice to Alan Turing's vision, determination and personal story as well as his enduring impact on British history and contemporary life.»
The removal of the raw one - time fight money bonus from Cinematic Story Mode means there's no actual reward for playing that mode any more, since it's one of the few modes in the game that doesn't reward character EXP.
The story deftly weaves from past to present, culminating in a cinematic cat - and - mouse game that left me breathless.
From the outset of almost every Quantic Dream game release, it is apparent that these people know how to tell a story in the most cinematic and visually striking fashion possible.
We saw 2 cinematic trailers of TLOU 2, 3 Cinematic Trailers for Death Stranding, 1 of GoT... 1 game play Trailer, a story trailer containing gameplay and an Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay revealscinematic trailers of TLOU 2, 3 Cinematic Trailers for Death Stranding, 1 of GoT... 1 game play Trailer, a story trailer containing gameplay and an Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay revealsCinematic Trailers for Death Stranding, 1 of GoT... 1 game play Trailer, a story trailer containing gameplay and an Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay revealsCinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay reveals already.
In the first hour the game does rely on cinematics far too much for its own good, but they serve the story so well in building up the tense and heavy atmosphere that it's easy to forgive this.
Book tells you a great story for your imagination, movies tells you a great story for the visuals, but games, games tells you a story, not through cinematic or graphics, but through gameplay.
It's definitely under the influence of the modern games industry with a more focused story line and heavier reliance on cinematic «experiences», but none of that matters when you're carefully stalking a target from the crowd, waiting for them to wander into your trap and kill themselves in some spectacular way you made look like a complete accident.
The opening cinematic sets up the game's story with a little bit of corporate marketing satire, as a drinks company unleashes its new energy drink, OverCharge Delerium XT.
The story is well told with great cinematics, in game engine... with better lighting and AA.
Even when no one cared about stories in their games, even when the standards for a good narrative in this industry were ridiculously low, the Metal Gear games were doing things with their cinematic cutscenes and their elaborate narratives that very few other games were.
A cinematic adventure, not one of the three games lasts longer than 12 hours, and they all feature Hollywood - inspired action sequences, traditional cinematographic framing techniques and even the standard overarching story arcs you'll find in any successful filmic trilogy.
Almost every video game story is just terrible anyway, I usually just end up skipping the dialog in these story driven cinematic games so i can get back to the game play.
Their latest upcoming title will breathe some new life into the Spider - Man story as this video game title will not be linked to any past comic books or cinematic movies.
The game is even more cinematic than the last one, and this chunk of the series had one of the better stories I've seen or read in a long time.
In the two latter games and certain battles of the first game, you have story act out as you fight, be it in dialogue and cinematic quick - time events or giant monster battles with large summoned beasts.
• Injustice 2 continues the story set in motion in by the hit game Injustice: Gods Among Us • Immerse yourself in cinematics straight from the console — with the Justice League shattered it is up to you to pick - up the story and unite a team • Experience the best graphics on mobile — play with Superman, The Flash and many more in high definition combat • Become the champion the world needs — enter a contest of Super Heroes where only the powerful win
For Back to the Future and Jurassic Park, we will leverage Telltale's expertise in story - telling and game design to deliver on the unique elements of each series, with our goal being to create compelling cinematic adventures paying homage to each franchise.»
And if that wasn't enough, we're also creating Squadron 42, a cinematic single - player campaign game that has a rich story narrative and intense military action.
Borrowing ideas from the latest Mortal Kombat game, the story mode in Injustice incorporates fully cinematic cut scenes with the one on one gameplay you come to expect with most fighting games.
This sort of thing is fine in a game like God of War where the entire point behind the game is to be this grand cinematic epic which means Ninja Theory got handed the keys to wrong fucking franchise to continue their attempt at wowing us with their cinematic stories.
According to Bungie, Destiny 2 will have many more cinematic cutscenes and story missions than the first game.
This cinematic trailer tells us the back story of a game called Alien Rage.
The in - game cinematics, which bookmark the majority of the story missions, are choreographed with all the high production and pulse pounding action seen in the show and manage to convey great amounts of story without piling on heaps of tedious exposition.
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