The trailer that you saw today was scenes from the in -
game cinematic story mode, but one thing that's kinda cool that we're doing with the story mode is... Even though it's one over-arching story, there are unique experiences that you'll only get to play in the story mode.
Not exact matches
The opening
cinematic just sets the tone for the whole
game, visually stunning an unbeatable
story that not just intrigues you and makes you want to go the extra mile by scanning objects so you can dig deeper into the universe of Metroid.
that's not a bad thing because the
story and
cinematic storytelling is the main appeal of metal gear solid
games and this one just happens to be the most
cinematic yet.
The only fault I can find with the
game are the
story cinematics you unlock while collecting artifacts throughout the
game.
We think this
game is a mouth - watering proposition to
gamers looking for an immersive,
cinematic story coupled with intense and epic
We have the main one about a rabbit trying to get back to her brother and, presumably, stop some Doctor from whatever evil the
game showed in the first
cinematic, then there's the protagonist's
story.
This is also something that really would work with RDR2, as the original
game was very
cinematic and
story based.
The
game's opening and ending pack dramatic,
cinematic and pleasingly surprising
story beats, and touch on some seriously dark and horrific stuff.
Clare Stewart, director of the BFI London Film Festival, said: «Featuring extraordinary performances from the British talent in front of the camera and vividly directed by Morten Tyldum, The Imitation
Game does
cinematic justice to Alan Turing's vision, determination and personal
story as well as his enduring impact on British history and contemporary life.»
Boasting a
cinematic story, distinctive art direction and highly original
game design, HITMAN ABSOLUTION combines much - loved classic gameplay with completely new features never seen before in the Hitman franchise.
Whether you play «Doom», «Tomb Raider», «Alone in the Dark», or «Resident Evil», the essential ingredients of all of these
games comes from the fact that they are immersing you into a
cinematic story that you are the main actor of.
The first press hands - on reveal for the
game is opened with a trailer for a
cinematic story mode which has since already been released to the public.
So the
game doesn't only revolve around animated portraits with text message to forward the
story but tries to tell a
cinematic story mixed with the nostalgic visuals of the past, resulting in an RPG is easily one of the best classic RPG I have played this year.
The headline additions are much more important: four new characters, rounding out the cast to a more respectable 20, and a free full - blown
cinematic story mode which is essentially an all - new Street Fighter movie that's interrupted as you watch with a few one - round fights to fulfil the video
game end of the bargain.
Featuring strong dialogue interaction with characters as core component pursued by startling
cinematic for pushing the
story ahead, Horizon Zero Dawn is the best
game yet we saw this year.
The
cinematic opening and the CG
story cutscene that starts off the
game are truly gorgeous, and I wish that the style shown in them had been implemented throughout the
game's other cutscenes, but being able to see the character I created take part in later
story - focused cutscenes was a welcome trade - off, especially since they were still smoothly animated and well done.
The first, semi-prerendered
cinematic trailer introduced the world and tone, while the second showed a number of clips from in -
game screenshots, depicting characters, locations and
story hints.
Even though the only thing we have to go on is a single
cinematic trailer, people are already assuming that the
game will have a throwaway
story mode with the focus put into Red Dead Online simply because GTA 5 didn't get any
story DLC and the
game's microtransactions brought in half a billion dollars of revenue.
The initial character
stories are nice, offering an opportunity to adjust to new characters with a bit of light - hearted backstory in preparation for the
cinematic story experience launching in June — though the
stories in the
game are actually very short, lasting between three to five fights each.
The characters are a bit more vivid, the set pieces a bit more complex and
cinematic, and the feel of the
game's
story and world is somewhat unlike the rest of the series at times.
The
game features a
story that is mildly entertaining but the most impressive part of it is the amount of work put into the
cinematic cutscenes.
Verbinski had this to say: «I think the whole utopia - gone - wrong
story that's cleverly unveiled to players is just brimming with
cinematic potential... Of all the
games I've played, this is one that I felt has a really strong narrative.»
Naughty Dog's video
game series of the same name is considered one of the best action - adventure titles in modern gaming history, and the studio's
cinematic approach to the
story and gameplay make it the perfect choice for a movie adaptation.
She loves the toys, loves the
cinematic presentation (there's a Star Wars text crawl in the intro and the music is piped straight from the soundtracks) and despite setbacks with stuff like menus has had a blast in just about every
game mode present, from the campaign to the Toy Box, where her Ewok Village vs Cinderella's Castle vs Toy
Story Battle Royale is precisely the kind of cool, wacky stuff Disney is angling for with this series.
Gorgeous
cinematics and graphics, hyper competitive multiplayer, and the sweeping, epic
story all helped cement the
game's spotas one of2010's best.
Basically, this means that the
game's
story has been added, in the form of a new
cinematic sequence and two remixed
story maps, the Happy Throne Room and Ramparts - these set up events to follow in the
game's next adventure pack.
Festival director Clare Stewart said: «Featuring extraordinary performances from the British talent in front of the camera and vividly directed by Morten Tyldum, The Imitation
Game does
cinematic justice to Alan Turing's vision, determination and personal
story as well as his enduring impact on British history and contemporary life.»
The removal of the raw one - time fight money bonus from
Cinematic Story Mode means there's no actual reward for playing that mode any more, since it's one of the few modes in the
game that doesn't reward character EXP.
The
story deftly weaves from past to present, culminating in a
cinematic cat - and - mouse
game that left me breathless.
From the outset of almost every Quantic Dream
game release, it is apparent that these people know how to tell a
story in the most
cinematic and visually striking fashion possible.
We saw 2
cinematic trailers of TLOU 2, 3 Cinematic Trailers for Death Stranding, 1 of GoT... 1 game play Trailer, a story trailer containing gameplay and an Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay reveals
cinematic trailers of TLOU 2, 3
Cinematic Trailers for Death Stranding, 1 of GoT... 1 game play Trailer, a story trailer containing gameplay and an Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay reveals
Cinematic Trailers for Death Stranding, 1 of GoT... 1
game play Trailer, a
story trailer containing gameplay and an
Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay reveals
Cinematic trailer for Spider - Man... Spider - Man releases in September... Obviously the more they show the more definitive a purchase becomes... They won't do deep dives of Dreams, or Days Gone, it's had 2 gameplay reveals already.
In the first hour the
game does rely on
cinematics far too much for its own good, but they serve the
story so well in building up the tense and heavy atmosphere that it's easy to forgive this.
Book tells you a great
story for your imagination, movies tells you a great
story for the visuals, but
games,
games tells you a
story, not through
cinematic or graphics, but through gameplay.
It's definitely under the influence of the modern
games industry with a more focused
story line and heavier reliance on
cinematic «experiences», but none of that matters when you're carefully stalking a target from the crowd, waiting for them to wander into your trap and kill themselves in some spectacular way you made look like a complete accident.
The opening
cinematic sets up the
game's
story with a little bit of corporate marketing satire, as a drinks company unleashes its new energy drink, OverCharge Delerium XT.
The
story is well told with great
cinematics, in
game engine... with better lighting and AA.
Even when no one cared about
stories in their
games, even when the standards for a good narrative in this industry were ridiculously low, the Metal Gear
games were doing things with their
cinematic cutscenes and their elaborate narratives that very few other
games were.
A
cinematic adventure, not one of the three
games lasts longer than 12 hours, and they all feature Hollywood - inspired action sequences, traditional cinematographic framing techniques and even the standard overarching
story arcs you'll find in any successful filmic trilogy.
Almost every video
game story is just terrible anyway, I usually just end up skipping the dialog in these
story driven
cinematic games so i can get back to the
game play.
Their latest upcoming title will breathe some new life into the Spider - Man
story as this video
game title will not be linked to any past comic books or
cinematic movies.
The
game is even more
cinematic than the last one, and this chunk of the series had one of the better
stories I've seen or read in a long time.
In the two latter
games and certain battles of the first
game, you have
story act out as you fight, be it in dialogue and
cinematic quick - time events or giant monster battles with large summoned beasts.
• Injustice 2 continues the
story set in motion in by the hit
game Injustice: Gods Among Us • Immerse yourself in
cinematics straight from the console — with the Justice League shattered it is up to you to pick - up the
story and unite a team • Experience the best graphics on mobile — play with Superman, The Flash and many more in high definition combat • Become the champion the world needs — enter a contest of Super Heroes where only the powerful win
For Back to the Future and Jurassic Park, we will leverage Telltale's expertise in
story - telling and
game design to deliver on the unique elements of each series, with our goal being to create compelling
cinematic adventures paying homage to each franchise.»
And if that wasn't enough, we're also creating Squadron 42, a
cinematic single - player campaign
game that has a rich
story narrative and intense military action.
Borrowing ideas from the latest Mortal Kombat
game, the
story mode in Injustice incorporates fully
cinematic cut scenes with the one on one gameplay you come to expect with most fighting
games.
This sort of thing is fine in a
game like God of War where the entire point behind the
game is to be this grand
cinematic epic which means Ninja Theory got handed the keys to wrong fucking franchise to continue their attempt at wowing us with their
cinematic stories.
According to Bungie, Destiny 2 will have many more
cinematic cutscenes and
story missions than the first
game.
This
cinematic trailer tells us the back
story of a
game called Alien Rage.
The in -
game cinematics, which bookmark the majority of the
story missions, are choreographed with all the high production and pulse pounding action seen in the show and manage to convey great amounts of
story without piling on heaps of tedious exposition.