Sentences with phrase «game companies are looking at»

I am sure that a lot of game companies are looking at you more than Indiegogo and Kickstarter these days.

Not exact matches

But if consumers snap up Netflix - inspired T - shirts, games and action figures, the company could be looking at a new, multi-billion dollar business opportunity.
«When we come to look at apps there is such high quality apps out there from large companies starting from the Weather Channel to ESPN and all of the wonderful games.
Games in Messenger are currently free, but Marcus says the company will be looking at «ways for game developers to generate revenue» next year.
Now startups are looking at ways to help companies deliver wellness programs through those consumer technologies, and at games and challenges that will help employees meet their wellness goals.
Surely there will be some footage from the next Halo game, expected next year, and possibly an early look at an upcoming Gears of War installment, but beyond that, will the company refocus on games or continue trying to position the Xbox One as a living room device that the whole family will want?
I really am looking for female company that could just chill, hang out, hike, work out, go to the beach, kick back in a room play video games, possibly maybe mess around and if not cool at least...
taking the above one step further, with independence and her own way of thinking, our sugar momma may be tired of all of the cheating, other issues and mind games that go with regular relationships with men — so why shouldn't she join a specialised dating site looking for a sugar baby, someone to keep her company, keep her warm at night and be there for her — but only when she needs him?
just a regular guy, separated for about a year and a half looking for gal that is not into head games or hassles.i work for a very large well known company at Fort Mac, love riding my bike and the outdoors..
Smappsoft is another company that I had the pleasure of meeting at last year's Macworld, when they were readying the release of their clever matching game Look Again!
I liked all of the new trailers for sure and they are making the WiiU look reat graphics and power wise like with so many baddies at the same time on SMBWiiU, and on Warriors Orochi 3 I don't know about you all but I can tell a lot more detail in everything in this game compared to similar games on PS360 ie Dynasty Warriors series made by the same company mind you... it has my interest for sure.
The company was established based upon a shared love of making unforgettable and original games that are beautiful to look at and mechanically solid to play.
Nintendo hasn't offered many details on what to expect from the livestream (or how long it will be), but the company's Direct presentations that focus on a single game typically offer a comprehensive look at gameplay and the occasional announcement.
Take a look at the launch trailer for the new game here... «There are so few moments where a mobile entertainment company has the chance to -LSB-...]
Bobby had been with his mother and Mr. Biderman together on a couple of occasions — the company picnic was the one he remembered most clearly, but there had also been the time Mr. Biderman had driven them to the dentist's in Bridgeport when Bobby had gotten a tooth knocked out during a recess game — and the two grownups had a way of looking at each other.
This is the first Huawei tablet we've tested, and from the looks of things, the company has stepped up its game, improving over the early tablet iterations it showed off at CTIA in March.
The Motorola Xoom Super Bowl ad below is only 15 seconds and it looks like it ends abruptly but I understand why that is — the company's probably spending at least $ 2 million on just the ad slot alone, so it doesn't want to give away too much before the Big Game.
Now look at the gaming world... the only exclusives you have anymore are by developers owned by the respective console makers... in other words, games Sony makes are exclusive to PS3, MS games on Xbox, etc. 3rd party companies know they've been seriously losing out on sales by making games for one console.
As a «bottom - up» investor that looks at individual companies, that's not his game.
So with us I have Troy McGlone, who has been with us for the last couple years, who focuses the lion's share of his time on company - specific research, but has really upped our game when we look at the levels of insider activity across the marketplace — and what it could mean for future returns.
Here's a look at a few ads that will air during this year's game that are sure to tug at your heartstrings: Budweiser's famous Clydesdales and puppy return in the company's «Lost Dog» commercial.
The company followed up by saying that there would be more copied of the game shipping in mid-June, so if you're looking to get your hands on a copy and haven't managed to find the game, there should be some at your local game retailer shortly.
All gamers have to do is look at every entity we loved that was purchased by another larger company and all of them issued similar releases.
SHANGHAI, CHINA - Zhu Jie, a project management officer at Virtuos, who has been with the company for 12 years, looks forward to a game's end credits.
«There will be something great to see soon,» the company said in response to a fan question in their most recent update to the Rockstar Newswire, the community newsletter for all things Rockstar, «a proper in - depth look at the game and why it is so ground breaking and innovative, both in terms of the game's design and the amazing new technology to support it.
Stop looking for what X may do in future when in few years X will become last Gen.. It's cute you guys think the company that has sold 80 million and still has major blockbuster IP's in development is looking at X and worrying Almost every single major AAA 3rd party game sells better on ps4.
When we look at successful smart device game applications abroad, a number of companies have been asking each of a greater number of consumers to pay less money.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
It's interesting to look back at Quintet's Super NES catalog; of the six games the company produced for that platform, only one didn't revolve around religious or creationist themes.
m not a role - playing gamer), but I hope against hope that someone at the company will look back at the 32 - bit era of gaming to see what made Square so popular back then.
Some game companies do not yet understand the relationship between paid media and community looking at viral loops; although this area is often spoken about, this is not done in a quantifiable or measurable way.
• A round - up of the besttools for mobile development • A look at developing games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
Now, you could argue that these three games were the most popular responses because they were all flagship titles for the most popular RPG company at that time, but let's take a look at some of the similarities that they share between them.
Sadly, game companies seem to be of the mindset that no one plays the old arcade titles anymore, or the younger crowd feels that those games are just crappy flash games and no challenge that you can find anywhere on the internet, just look at how the Game Room deal went on the 360's Xgame companies seem to be of the mindset that no one plays the old arcade titles anymore, or the younger crowd feels that those games are just crappy flash games and no challenge that you can find anywhere on the internet, just look at how the Game Room deal went on the 360's XGame Room deal went on the 360's XBLA.
When you say that a game is 80 % complete and that a company has bought the rights to the game, and the one picture you provide can only be found by you and at the bottom of it is the chicanery of having a Kinect logo, then you post a story with pics that, again, only you have and looks like concept art from a game that's already out, you're clearly making up the news yourself.
However, things are looking up for the Apple TV, with news of the ability to require the use of game controllers as outlined at WWDC and also upcoming games such as Dungeon Tiles, which has even managed to win mobile marketing company AppLovin's $ 25,000 «Apple TV App Challenge» prize and launches on Apple TV and iOS for free on the June 29th...
Moreover, Sony and Microsoft are two companies with activities spread across multiple industries and can not fairly be compared to Nintendo, when we look at articles on games.
Every year, E3 is a spectacle to behold, with companies like Sony, Microsoft, and Nintendo holding large press conferences that provide fresh looks at upcoming games and also make big announcements.
«What we're looking at is this meta - economy... outside of #PUBG that opens the door to profiteering and creating these shadow companies of selling and trading... It's not necessarily good for the game
Basically, once I started looking at different companies in Europe, I found that a lot of them didn't make the kind of games I wanted to work on — there were a lot of sports games, handhelds games, that sort of thing.
At it's core, it's a game company and will always look for the polished, high - quality experiences... Will it be the latest and greatest [hardware]?
Fans of System Shock already have enough to look forward to with a remake of the first game, which was successfully funded via crowdfunding, but now we know that the long - awaited sequel, System Shock 3, will be published for PC and «other platforms» (probably PS4 and Xbox One) by the folks at Starbreeze, the company behind Payday.
Many people may not look at it with malice but I question this is there a reason why this company has never released a statement officially telling us that those features would not be in the final game?
In regards to the DPI from personal experience and from talking to others I generally believe that 2,500 will meet the requirements of the majority of gamers, the vast stats attributed to other mice being little more than numbers that companies love to spew in their marketing, however there is always the chance that you're one of those that do prefer a very high DPI rating then either consider adjusting or simply look at other mice.
the way i look at it there are some gaming sites and some reviewers who i just don't trust I know gametrailers is owned by the parent company that is owned by MS yet they are still very fair IMO gamespot since the whole jeff firing / kane and lynch stuff has been spot on, they will point out very minor things in their reviews and are really strict but sometimes you need to find out everything and gamespot is the place ign has few reviewers who i like on playstation team but one thing i have noticed is how american gaming media gives MS a free pass but not to sony or nintendo, its funny and sad how MS gave up on core gamers for last 3 - 4 years but still got praised and some of their E3 conferences were graded higher than sony when sony showed games compared to dance central angryjoe is also really fair
EA's 10 - year plan means that the company is looking at Anthem's future, without the game even being ready for release.
Companies regularly put out HD Collections to test the waters and make sure the fan base is still there before releasing a new game, I mean look at SEGA with Valkyria Chronicles.
It's really the most fitting game to send off the Wii from its parent company; it looks at the strengths of the system, the weaknesses of the hardware, and addresses it all in ways that continue to surprise the player until the credits roll - and yes, by the end of it, you'll have changed your views on motion controls (unless you liked them - in which case, you'll like them more).
The games company is looking to further grow their portfolio and are looking at future acquisitions and publishing to assist other game developers with strategic distribution.
We look for senior level people with a good deal of experience, so if that is you and you are interested in working at a high - level games company in Japan, send us your resume and portfolio at [email protected].
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