Sentences with phrase «game creators needing»

Indie game creators need to look at what people like..
While the PC and iPad editions have been out for a while now, the acclaimed game creators need more time to best accommodate smaller screens (but don't worry, this delay doesn't include Android... [Read more...]
While the PC and iPad editions have been out for a while now, the acclaimed game creators need more time to best accommodate smaller screens (but don't worry, this delay doesn't include Android tablets — that version is still on track to be released by the end of 2014).

Not exact matches

Needs to put Thursday's missed penalty behind him quickly because Van Gaal will need his senior creator to be on his game against the Gunners.
Earlier this week, Barcelona were on the precipice of adding Nice midfielder Jean Michael Seri, whose age (26) and talent (he's a do - everything creator) fits the team's needs, but now reports are suggesting that Barcelona either missed the window on Seri's $ 40 million release clause or the club's coaches decided that they actually didn't want Seri after all — even though Barcelona, hinting that it was a done deal, supposedly gave Seri permission to say goodbye to the Nice fans after their Champions League game against Napoli on Tuesday.
But aside from creators of Counter-Strike, 2016 at 1030 am EDT Weve no - brainer, many couples action horror game disease Australians need to some future that casts up or strangers, in deputy prime minister.
The game is nice but the creators still need to improve a couple of issues like the dumb traffic and the steering.
To be fair, the game's creators did try to implement some much needed breaks from the monotony in the form of tower defense sections, but these fail to deliver on their promise.
Bethesda's chief game creator, Todd Howard, knows what Elder Scrolls VI should be like, but his team needs more time and perhaps better technology to make it.
accounts for teachers and other game creators are FREE; players do NOT need an account to play a game.
That's why I laugh at the notion of comics needing the Big Two because if folks would've been more alert to the game being played sooner than people have finally started to, they'd have enjoyed the benefits of a healthy publisher / creator relationship like writers do and should and Marvel / DC would've started the slide into their current malaise / drek a lot sooner than the last few years.
Publishers need to step up their game and work out how to be a learning company and provide value - added services for the content creator.
To play them, you'll need the XNA Creators Club Game Launcher, which is a tiny 7 MB download available on Marketplace now, for free.
Content creators need to apply before they're allowed into the Creation Club, and are treated as contracted employees of Bethesda Game Studios.
Venus Patrol is attempting to build a constructive and supportive community of independent game culture lovers and creators, and needs your help to invite in new collaborators, and bring our audience new exclusive games and art.
I do this with all characters, but I decided I needed to first immerse myself in the original games and absorb the creator's intention.
The crowd - funded game, which will hit Xbox One, PS4, Wii U and PC in November, is being developed by Need For Speed and Test Drive creators Slightly Mad Studios.
I think this needs to be discussed and deliberated upon, because as it stands the professional separation between the creators of games and those who write about games has by all means broken down over the past few years.
The fact is great games can still be sold at the price their creators think it's fair, good / mediocre / bad games need to be dirt cheap to catch the customers» attention, and that is because there's too many of them so their value keeps going down and down at the consumers» eyes.
This time, The Gamesmen talk about what the Dark Souls creator is planning next, always online with the next Need for Speed, getting shot over a video game argument, the winners from the Dota 2 International Championships, a Mighty apology, the latest Witcher 3 patch, The Yogscast at EGX, and new footage of the Mad Max game.
Accepting, even after this long development, that the game needs more time is difficult, but it's important that we are honest with ourselves as creators, and with you, the players.
The original Hot Pursuit is still one of the most respected and talked about entries in the series, so when EA announced that Criterion, creators of the Burnout series, were handling the developing duties for the new version of Need For Speed: Hot Pursuit, an instant buzz and hype for the game was created.
So give Game Sharks a chance, because the creator has some great ideas that I think more people need to hear for themselves.
-- Adam Saltsman (Semi Secret, creator of Canabalt) «Our games will work so well on a TV, we just need an easy way to get them there.
Make games without programming - the Flowlab game creator has the tools you need, all included and easy to learn.
Some of the practical being that this category is for the creators to walk players through their game, explaining the rules, mediating when there are questions... you know, things you need for board games.
The shield jumping is actually such an amazing feature that I sent an email to the creators about why they weren't (in my own words) «pimping that hot shit» in their trailer and website, because it opens up the game so much, and the reply I got back was that they were worried that it could alienate potential consumers — the shield bouncing isn't really required in any of the areas, although the game mentions it and gives you rewards for performing it, but showing a trailer with the crazy antics you can get up to with it could have made people think you might need to be a hardcore gamer to really appreciate the game.
With XNA Game Studio, Microsoft allows complete game customization, custom coding, and content insertion, with creators needing the software package (and some reasonable C# coding skills), an Xbox 360 to connect to your PC, and an inexpensive yearly XNA subscriptGame Studio, Microsoft allows complete game customization, custom coding, and content insertion, with creators needing the software package (and some reasonable C# coding skills), an Xbox 360 to connect to your PC, and an inexpensive yearly XNA subscriptgame customization, custom coding, and content insertion, with creators needing the software package (and some reasonable C# coding skills), an Xbox 360 to connect to your PC, and an inexpensive yearly XNA subscription.
As you jump and fight your way through enemies, sometimes the Creator needs to intervene with the world and their hero such as drawing bridges over holes and the end result is only limited by the gamers imaginations which is definitely a fun tool for the younger gamer.
After the game's development was done, South Park creators Trey Parker and Matt Stone apparently «needed to step away from the stress of the game
He states that, due to the numbers of creators that are needed in a large video game production, the end product is rarely what the creator imagined in their initial designs.
From the creators of the famous Clash Royale, The requirements to run the game are not that high, but still you will need a very decent device to enjoy the full features and texture details of the gameplay.
Action Adventure Level Design, Part 1 «The experienced designer and Lara Croft creator here outlines a process for designing action / adventure gameplay that will satisfy the needs of both your player and your game's story, in the first installment of a multi-part series.»
To qualify for the Xbox One Creators Program, indie game devs need their own Xbox One console, the free Dev Mode Activation app, a working game engine such as Unity, and a Microsoft Developer account.
As game creators push further ways to try and make money from games, as seen by Bungie and Activision's rigged XP system for Destiny 2, video game fans will need to think long and hard about their purchases, and whether they want to buy into these practices at all.
Tetsuya Nomura, Kingdom Hearts Creator and Director, has mentioned the need to create such a game as mentioned in the interview below:
The creators of Burnout and some of the better Need for Speed entries have been stuck in a support role for years now, helping create bits and pieces of games like Battlefield Hardline and Star Wars Battlefront II, but it seems they've been given the chance to do their own thing again.
In a less confrontational blog post, Cliff Harris, the creator of Gratuitous Space Battles and owner of Positech Games, sees Star Citizen funding and wonders if more government oversight is needed for games industry marketing and addiction manipulation.
And as far as future games from the «great creator» you need not worry.
We talked to the creators about the capability they needed in order to deliver games at 4K and at great frame rates.
Back in the late 90s, Majora's Mask was developed over what is believed to be two years, considerably less than the average Zelda title, so the game's creators needed to find a unique way to make Majora's Masks» experience feel longer than it really is.
It's a world away from what Resident Evil has become since the heady days of Resident Evil 4 (a game that worked so well because series creator Shinji Mikami was willing to think outside the box and do something radical), and that's exactly what the once potent franchise has been in need of.
«To ensure that The Last Guardian delivers on the experience that the game's creators have envisioned, we need to take the extra time to work on those issues.»
But with Facebook video now attracting high - frames - per - second video game streamers and professional Hollywood content creators, it needed to get with the program.
If waiting seven years for the third game from Ico and Shadow of the Colossus creator Fumito Ueda has taught us anything, it's patience, which is exactly what's needed to see our young hero and his massive catbird companion through to the end of The Last Guardian.
With the Creators Portal and SDK, app and game makers can begin creating the content that Magic Leap One will need to succeed.
The creator, Jason Rohrer, released a statement indicating his reasoning behind creating Gravitation: «I needed to make a game about...
Creator of Belle of the Ball (Dice Hate Me Games); Kodama: the Tree Spirits (Action Phase Games); Princess Bride: As You Wish (GameSalute); Spycraft: Need To Know (Crafty Games); and many more self - published card games!
a b c d e f g h i j k l m n o p q r s t u v w x y z