Sentences with phrase «game culture by»

The Jace Hall Show, which airs on Crackle.com, aims to depict gamer culture by highlighting developers and celebrity gamers.

Not exact matches

To start taking steps towards building organizational accountability I suggest reading «Change the Culture, Change the Game» by Roger Connors and Tom Smith.
Employers that work to meet those demands by building a high - trust culture, with a special focus on Millennials in leadership roles, will get ahead in both the talent game and in the marketplace.»
Smosh, started by comedy duo Ian Hecox and Anthony Padilla, was one of the first YouTube sensations, becoming well known for the duo's slapstick comedy videos that parodied video games and pop culture.
In short, the classical contexts of Christian theologies and theoria historically witnessed the recurrent betrayals of the Cross by the sword, Christianity by Christendom, as colonizations brought new peoples and lands into the orbit of the dehumanizing power games of Europe's so - called Christian cultures and nations.
Recap culture bends toward the same talking points, and a critique of this season will certainly be «fan service» — i.e., by delivering what viewers want (Jon resurrected, Ramsay Bolton and Walder Frey killed, etc.), George R.R. Martin and the showrunners have moved away from the ruthless plot turns that made Game of Thrones stand out in the first place.
In our Tongan Culture, we are so closely connected by a mutual relative / friend as this is what a high school football game feels like to me — we all come together to support our kids and I enjoy every minute of it.
Even without another football game to further overcrowd the city, which considers itself a cultural oasis in a vast wilderness of oil workers» helmets and Levi's, the downtown area is declared off limits by every sane person, cultured or not.
The Brazilian internationalists, two - time World Cup winners, bring their samba culture into the game, with relaxed, uninhibited play marked by dashing runs by their brilliant forwards Garrincha and Pelé.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Beyond the enthusiasm they've brought to the role of childcare provider and big sister, our au pairs have opened up the world to our kids by sharing their own culture's songs, crafts, language, food and games.
Some think that it has been kept a little bit secret from the rest of the world for the last 50 years, utilized by the Russian population to improve their physical stamina in both the Olympic games and their cosmonaut program (I can't really blame them if they did - this plant is incredible), but awareness of this incredible healer is now spreading, and research done around the world is confirming what their culture has known for centuries.
Even if you're too young to start dating, you can practice with these games Online Dating at Kink Culture powered by.
Since the OASIS was primarily conceived by James Halliday (Mark Rylance), an eccentric inventor with a vast nostalgia for the pop culture of the 1980s, Halliday's most ardent adherents, most of whom weren't even born then, are awash in the movie and video game artifacts of that era.
In collaboration with Sonic Team, the game is being made by Headcannon, PagodaWest Games, and Christian Whitehead, who gained resonance in Sonic fan culture when he helped Sega port the original games to mobile.
While the plot is considered dark by Mario standards, as in earlier Paper Mario titles, humorous dialogue and references to other games, nerd culture, popular culture, and even mythology abound.
Both have been chosen because of their hopes for a brighter future, but over the decades, Frank (now played by George Clooney) has become disillusioned, and it's up to Casey and Athena to bring him around and in the process save the world from... Well, I won't spoil it, but let's just say this is the sort of movie in which a discussion of global warming plays a supporting role and the senselessness of Hollywood movies and video games receives its obligatory culture - war spanking.
As the boys learn the game, fueled by Power Bars and pizza, their culture is almost lost.
A bit of a different one for the collection of Switch games currently available, Pode is a co-op puzzler that's inspired by Norwegian art and culture.
By 1920, the game had become such a fixture of American culture that Norman Rockwell featured a couple playing with a Ouija board on the cover of the Saturday Evening Post.
Inspired by the eponymous car - racing video - game franchise, «Need for Speed» is a visceral and evocative return to the great car - culture movies of the «60s and «70s.
And while there are countless paths by which one could portray such a clash of cultures, Aardman vet Nick Park and a trio of writers decided the best way to tell this story was with... a soccer game.
But once brought to life, audiences responded to 2012's «The Best Exotic Marigold Hotel,» which boasted an impressive cast of veteran actors, including Oscar winners Maggie Smith and Judi Dench, as well as Bill Nighy and Tom Wilkinson at the top of their game, Dev Patel («Slumdog Millionaire») as Sonny, the young owner of the hotel, affectionate direction by John Madden («Shakespeare in Love») and a script about lost love, dying love and clashing cultures by Ol Parker.
It's quite impossible for me to separate the movie from it's ink and paper sibling, which has been the object of my geeky affections since my little brother brought it to my attention a few years back (right around volume 4), but quite frankly, judging by a majority of the reviews, at least a passing familiarity with the comic and video game culture is apparently essential to actually getting the point.
Horror titles are a difficult sell with a good chunk of its social media buzz likely coming from the culture of watching streamers be scared by its contents rather than an increased amount of players picking up the game to experience it first - hand.
And Ready Player One, Spielberg's take on a beloved game culture novel by Ernest Cline (who co-wrote the screenplay) was always going to draw fire from the extremists.
Based on the literature reviews, observations in the schools and meetings with the departments at the Ministry of Education, the team presented several key policy considerations to the Ministry: (1) utilize a website, the National Play Day, and the Jamaican Teaching Council as platforms from which educators can develop and share best game - based learning practices; (2) promote a culture of collaboration through the Quality Education Circles (local discussion groups for educators), and by allocating time for teachers to develop and share game - based learning strategies; (3) provide resource support for schools in the form of workshops and training; and (4) create a monitoring and evaluation plan to be conducted at the school level.
The most obvious are those described by John Seely Brown in his book, A New Culture of Learning, where he outlines how the WoW meta - game (the on - line communities that have sprung up around this game played by millions) causes players to participate in ways that make them supremely skilled at modern Internet information skills: finding, qualifying and synthesizing information; contributing in participative communities; researching specific topics; and participating in geographically dispersed communities of practice.
New Teacher Immersion by Susan Totaro and Mark Wise An intensive orientation program gives novice teachers in one district a game - changing introduction to the instructional culture.
He says he also tries to foster a vibrant math culture by offering before - school computer - based math games, as well as after - school Math Olympiad events.
School schedule, lack of knowledge about ways to integrate educational computer games into the classroom, school culture, lack of personal technology skills, and parents were each identified as perceived major barriers by fewer than 20 % of participants.
Commissioned by Ed Vaizey, then minister for culture, communications and the creative industries, it was intended as a review of the skills needs of the video - games and visual effects industries, long seen as economically valuable sectors of the UK economy.
If you visit any television show chat room, video game forum, social network for teens, or multiplayer online game, you will quickly discover that a whole lot of the original writing in our Web 2.0 culture is being produced by young men and women.
The ladies receive some coverage, too (Mickey Wright, Annika Sorenstam, Paula Creamer, etc.), plus there are endless sidebars focusing on equipment, golf in pop culture, the game as played by our presidents and, in one really surprising photo, the game as played by Che Guevara and Fidel Castro!
Our culture actually encourages men to live and relive their teenage years perpetually by playing video games, smoking pot and reading the same fantasy, science - fiction or cyberpunk books they grew up with.
This incredible bundle includes ten fascinating game culture and history books / magazines from Prince of Persia creator Jordan Mechner; two issues of the gaming magazine Kill Screen; Confessions of the Game Doctor by Bill Kunkel; Constellation Games by Leonard Richardson; Killing Is Harmless by Brendan Keogh; Generation Xbox: How Videogames Invaded Hollywood by Jamie Russell; a compendium of indie games by Mike Rose; and Ralph H. Baer's retrospective, Videogames: In the Beginngame culture and history books / magazines from Prince of Persia creator Jordan Mechner; two issues of the gaming magazine Kill Screen; Confessions of the Game Doctor by Bill Kunkel; Constellation Games by Leonard Richardson; Killing Is Harmless by Brendan Keogh; Generation Xbox: How Videogames Invaded Hollywood by Jamie Russell; a compendium of indie games by Mike Rose; and Ralph H. Baer's retrospective, Videogames: In the BeginnGame Doctor by Bill Kunkel; Constellation Games by Leonard Richardson; Killing Is Harmless by Brendan Keogh; Generation Xbox: How Videogames Invaded Hollywood by Jamie Russell; a compendium of indie games by Mike Rose; and Ralph H. Baer's retrospective, Videogames: In the Beginning.
From «Game of Thrones» to The Pillars of the Earth, popular culture offers up medieval stories where royals grab for power, where crucial alliances are built between church and state, where important people suddenly fall over dead after a sumptuous meal, poisoned by a hidden rival.
WEB OTAKU provides in - depth coverage by expanding on stories in the magazine, along with daily updates of what's hot in Japanese pop culture, additional manga chapters, game coverage, interviews with artists and writers too extensive to fit in print pages, writing contests, drawing contests, web - only reviews and tips, reader forums and an online community program, bringing an immediacy to the market that has never before been seen.
This demo, labeled by some as geek or comic culture, is comprised of incredibly passionate, tribe - wired fans of everything from comic books, video games and action films to underground music, sci - fi inspired television and cutting edge adult comedy.
Water Sports Kayaking Sailing / Hobie Cats Snorkeling Surfing / boogie boarding Introductory diving lessons For an additional charge: Scuba diving Snorkeling tours Fishing trips Jet skiing Parasailing Canoe rides Boating Land Activities Bocce Fitness facilities Tennis Volleyball Lessons / classes / games Aerobics Yoga classes / instruction Water aerobics on - site Ecotours Supervised activities for children between 2 and 12 years old Arts and crafts Additional Activites Nearby ($) Rafting Hiking / biking trails Helicopter / airplane tours Skydiving Bicycle rentals Rowing or canoeing Optional Activities (Extra charges apply) Arts & Crafts Baby Sitting Service Spa: Massages, body treatments, beauty salon, Temazcal (18 + yrs) Golf: 18 hole course designed by Nick Price inside the residential complex of Grand Coral (right next to the hotel) Scuba diving & reef snorkeling trips Sight Seeing Tours (Coba, Chichen - Itza, Tulum, Xcaret, Xel - Ha etc) Car Rental Romantic Dinners on the Beach À la carte wines ATM machine & money exchange Photo Shop Medical Service Laundry Service Wedding services Amazing Eco-Adventure Experiences for All The Xcalacoco (ishka» la» ko» ko) Experience, a unique program that allows guests to discover the Mayan culture in distinctive natural surroundings.
Pode is visually inspired by Norwegian art and culture resulting in a stunning exploration game.
With a script by a famous Japanese writer and a game overflowing with Western pop - culture influences, EarthBound stands out as one of Nintendo's most fascinating localization projects ever.
«Such actions are not surprising, given that Activision is run by a CEO who has been publicly quoted as believing that the best way to run a video game studio is to engender a culture of «scepticism, pessimism and fear» and prefers to pay his lawyers instead of his employees.
I should feel guilty about this since everyone's by definition not at work while having lunch, but we don't always toss around game ideas; a lot of lunch hour discussions revolve around politics, pop culture and what have you.
The bigger implication here — the one that scares me — is that this whole line of thinking creates a culture in which game makers are forced to appease us as an audience, afraid of stepping on toes and offending people by leaving certain elements out of their games.
Don't underestimate LATAM as a great region for soft - launching your games; it isn't heavily contested but it's influenced by U.S. and European culture.
Inspired by real life events and the hacking game genre, this game features many pop culture references and things are not always what they seem to be.
Machinima, the art of creating a film entirely within a gamespace, has been popularized in general gaming culture by work in the Halo games.
Original story April 29, 2017: With the May 1 deadline fast approaching, companies who operate online games in China are beginning to obey the new guidelines set forth by the Chinese Ministry of Culture.
Pode is a puzzle platformer (with option for local co-op) made by the Norwegian team Henchman & Goon; the game is inspired by Norway's art and culture.
a b c d e f g h i j k l m n o p q r s t u v w x y z