All RPGs suffer this late -
game currency inflation, to some degree.
Not exact matches
This is doubly effective if the cost of purchases in the
game is constantly increasing; this sort of
inflation can cause a purchase of premium
currency to seem like a great deal initially, only for it to rapidly decrease in practical value as the
game proceeds.
From the release of the Aht Urhgan expansion (April 2006) to the present, the
inflation of in -
game currency (gil) has become a non-issue.
My belief, and that's is what it is, not fact, but belief, is that the ability to procure large amounts of on -
game currency with ease is directly responsible for the escalation of
game economy
inflation.