Sentences with phrase «game cutscenes on»

Above is an all - new in - game cutscene on the latest iteration of the Naughty Dog engine, running on a PlayStation 4 Pro.

Not exact matches

With computer games running on more modern hardware, however, the use of FMV for cutscenes has been drastically reduced as similar quality graphics can be produced in the game engine with much less disc space required for the source data.
If a game has so many cutscenes in them that it impedes on the game itself you have a problem.
Even games that have more narrative focus on the world will use cutscenes effectively.
this game is just one big piece of awsome... and sadness the final part of the mgs saga mgs4 has old snake coming out of retirement and has to go kill liquid ocelot but there is one problem snake has accelerated aging this game has so man cutscenes but i could not decide whether this was a good thing or abad thing this game has less a focus on stealth and more a sense of action and the ending this is the sort of ending you cry at and anyone who says they did nt is either lying or a haertless ****
this game is just one big piece of awsome... and sadness the final part of the mgs saga mgs4 has old snake coming out of retirement and has to go kill liquid ocelot but there is one problem snake has accelerated aging this game has so man cutscenes but i could not decide whether this was a good thing or abad thing this game has less a focus on stealth and more a sense of action and the
People give this game such a bad reputation because there are a Lot of cutscenes in this game however if you are a fan of the games universe this is perfect for you because this game series has been going on for near 20 years at the point this game was released and in that time there had been about 7 other games released which covered content from the cold war onwards to the games present
And I like that the alternate endings and the way the story plays out depends on your actions in the gameplay itself rather than just pressing one button or another in a cutscenes like in other games.
Even on this, perhaps my fifth playthrough of the game, I was in tears watching cutscenes showing Katey bawling and begging you to stop when you had to give her another injection.
You'll see more of the detective himself revealed throughout the game through the copious usage of cutscenes, which clue you in on things like the fact that Tim seems to be the only one who can understand Pikachu's human language, or how the two get along outside of solving crimes.
There are a lot of games where the cutscenes are really just a waste of time and I wish we could just skip them and get on with our mission.
The cutscenes though look fantastic, matching up well with what we've seen before from the series, but the central game as a whole is a spot on the rough side, even if you've opted for Quality mode.
The game features hand - drawn cutscenes that look beautiful on Vita's OLED / LCD screen — they add a lot of personality to the game.
Sonic Forces is out now, but a lot of people including ourselves have had problems with the game's cutscenes on PC.
The game is certainly capable of them — sometimes when you reach a certain point on the battlefield, a small cutscene will be played, but it's never anything more than a gate opening and troops rushing through it or the appearance of a boss.
Fire Emblem HD Movie Collection: a collection of animated cutscenes from various Fire Emblem games, from Fire Emblem: Radiant Dawn to Fire Emblem Echoes: Shadow of Valentia, including Fire Emblem Awakening and Fire Emblem Fates... all in HD, on a Blu - Ray disc.
If anything, the inclusion of Rage Arts and Interactive Cutscenes make Tekken 7 more appealing to the eye, interactive, and on - par to other fighting games currently out in the market.
In today's episode of Speak Up on Kotaku, commenter Aikage laments the general lack of pre-rendered cutscenes in today's video games, a feature many were glad to see die out.
Shadows of Valentia is the first Fire Emblem game to have full voice - acting for all main story cutscenes, support conversations and even on - field battle cries.
Metroid if they do jiggly animation for her boobs when in cutscenes:p lol:p no metroid if it uses dual analof because i played metroid prime corruption on wii and i did nt like it because i suck with wiimote on every shooting game i ever played and you couldnt use gcn or classic so i just stopped playing after5 or 6 missions
The definition of what the series meant for the fans might differ depending on your preference and how you experience it, but for me, Metal Gear Solid is predominantly a stealth - focused game that offers lengthy cutscenes that are amazingly choreographed and features an enjoyable cast of characters with their own unique personality.
The game's heavy focus on the design of the world and its mechanics creates more of a virtual and engaging experience than what is generally possible from games with elaborate plot twists and lengthy cutscenes.
Also, while playing as Jason, the game's story is told through an intriguing mix of cutscenes and overheard conversations that gradually pull back the veil on the Restoration's sinister plans.
Other than the occasional base defense, most of the quest design in the game has you merely running from one place to another to grab an item or throw a switch, then moving on to the next area to do the same thing, with occasional poorly produced and dramatically bankrupt cutscenes punctuating the events of the story, such as it is.
A New Trailer for Capcom's Monster Hunter Stories has emerged which shows various cutscenes for the game including the storyline and battle scenes and also riding on top of various monsters to traverse over dangerous terrain.
But charge Lubezki's work on Gravity with being nothing more than an elongated video - game cutscene if it makes you feel better.
Kojima Productions is making the cutscenes, at least partially, but as Kojima isn't in charge of the script, I don't expect the story to be on par with the canon MGS games.
While there are a few twists and turns, and a handful of aggressively lengthy cutscenes, plot is decidedly not the focus of Xenoblade Chronicles X. Rather than forcing you through a set of linear plot beats, the game lets you decide when to take on any given story progression mission for the chapter you're on.
On the PS4 Soul Suspect is a decent looking game, with well - animated cutscenes and detailed environments adding to the game's charm.
More than a simple port of Squaresoft's 1997 tactical RPG, The War of the Lions offered a fully - updated take on the game, including new cutscenes, additional characters, new job classes, additional episodes, a fresh translation, and a new widescreen presentation.
Some larger areas have minor frame slowdown, but in town zones and cutscenes it's a match for any other game I've seen on the handheld, even in 3D mode.
Other strange issues included cutscenes not loading or clues for investigations and items shown on the map not spawning, resulting in times spent endlessly wandering around before realising the game had just given up.
Edit: And now I find out the in - game cutscenes are all FMVs as opposed to the real - time ones on Wii U. I should have known Tecmo Koei were too lazy to deliver an uncompromised product.
Otherwise, the game has proven to be a graphic masterpiece, from the way the fighters interact, octagon detail, ringside crew, cutscenes... the list goes on and on.
The first hour is confusing, awesome and definitely Metal Gear Solid, managing to jam in a unicorn that's on fire and supernatural powers with a tense hospital escape scene that shows off the game's penchant for excellent visual moments in its surprisingly short cutscenes.
- any LEGO character can be used in any setting, mixing all the I.P.s together - cutscene shows Gandalf's famous Balrog bridge scene, but Batman saves him from falling to his doom - those two and Wyldstyle wander through Wizard of Oz, Portal, and Scooby Doo environments - each character has his or her own power that can be used to deal with certain obstacles - Gandalf can use magic to rebuild something - Batman latches on to an object with a grappling gun - upgrade and modify vehicles by attaching and moving Lego pieces on the toys themselves - you can only use Chell's portal gun on specific spots marked out by the game
Checkpoints are another problem in the sense that the game tends to go on for far too long before it gives you one, or has some in odd places, such as right before a cutscene, although thankfully they are all skippable.
The best example of all of this came when I was climbing a radio tower: rather than an epic platforming challenge, it was a series of cutscenes, but bafflingly the game kept giving me control of Lara back, at which point I'd push up on the stick, move five feet and activate another sodding cutscene.
Board games are also a set of interwoven mechanics that aim to provide the player with a good time, they just lack the clearly presented cutscenes and audio used to craft entire digital worlds, relying instead on the player's imagination and attempting to create gameplay mechanics that thematically make sense.
There's a couple of cutscenes on offer here that bookend the primary mission, which has you rescuing two old faces from a military base, and they present little in the way of story, though the ending does at least serve as a solid cliffhanger to get fans a little more excited for the real game.
Written by experienced Batman scribe Adam Beechen (Justice League Unlimited, Batman Beyond), the story on offer is advanced mainly via attractive motion comic - style cutscenes, and while nothing particularly memorable, given the game's genre it's fine.
When asked about what genre the game will be, he stated that it will be a first - person shooter, before going on to say that, «'' I don't ever want to make a game that has a cutscene or a scripted sequence in it ever again»
if on the PS3 it will be anything around 25 GB, then they will need at least 4 DVD if they are going to do the same thing (theoretically) and if they were planning to use a 50 GB BD, then more DVDs will be needed OR they can compress everything and stay at 720p or less for the whole game, (because I read somewhere that they are going 1080p for cutscenes) that will make more sense cost-wise and quality-wise and will require less storage space!
Kojima was more focus on becoming more Hollywood so he hired a Hollywood actor that cost him a huge part of the game budget which shows that he couldn't finish the last chapter, and Snake have barely any dialog to Begin with and the tapes were supposed to be cutscene but instead it was just turn into tapes to save money, Zero original voice didn't replice his role because he was offer too little and Paz as well (a huge part of the budget went into Kiefer) and more.
The update will include fixes to these issues: · On rare occasions at the beginning of the game, if you choose Litten as your first partner Pokémon, the game stops right after the cutscene and prevents you from proceeding.
Kojima actually was first interested in the open - world style gameplay because he could focus more on telling the story through the game rather than cutscenes.
The game never falters during combat, and only on rare occasion pauses briefly as it loads a new in - game cutscene.
Mid-battle cutscenes also flow better than before, such as cameras focusing on areas of interest mid-battle, and meetings with certain generals happening in a more realistic way; while in the old games you would sometimes see your character interacting with a general on the other side of the map during a cutscene, this doesn't tend to happen now, some scenes flowing back into gameplay with your character standing in front of the officer they were speaking to, rather than suddenly finding yourself back on the other side of the map as though nothing had happened.
At least the game doesn't pull punches when it comes to the way it balances fanservice with actual content: the vast majority of cutscenes do absolutely nothing to move the plot forward, instead focusing on another silly way for the girls to please the audience («boob - grabbing» or «butt - splitting» contest, anyone?!).
This Komplete Edition has a story mode that spans the plots of the first three games, told between bouts in weirdly compressed cutscenes, the grainy video of which betray the Kollection's console roots: it came out on 360 and PS3 in 2011.
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