This was apparently the month of 48 - hour
game design competitions — the things were just everywhere.
Games for Change runs public
game design competitions to engage developers and help organizations and causes surface some of the best concepts from around the world.
G4C also runs a youth
game design competition — the G4C Student Challenge — in New York City, Dallas and Pittsburgh for students in grades 6 - 12.
Annual video
game design competition fosters game - making skills as pathway to STEM learning, offers opportunities to win valuable prizes New York, April 4, 2016 — The National STEM Video Game Challenge is open today for student submissions of original, playable video games and game design documents.
This was to be my entry into the Captivate 2015
game design competition... but sadly the conference has been called off this year, so at this point SGSE is basically another side project for me to enjoy working on when I am not studying, doing game expos, or working on other games.
The Games for Change Student Challenge is
a game design competition that invites students to make digital games about issues impacting their communities, combining digital storytelling with civic engagement.
The G4C Student Challenge is
a game design competition that invites middle and high school students to create digital games about real - world issues impacting their communities.
Whispering Willows also placed as a finalist in the Captivate Conference
Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
also placed as a finalist in the Captivate Conference
Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
Each Game Jam focused one of the social impact themes of the 2016 - 17 G4C Student Challenge,
a game design competition for middle and high school students.
G4C's national Student Challenge
game design competition launched in October 2016.
The G4C Student Challenge is a digital
game design competition that invites students to create games about issues impacting their communities.
They are holding a 2 - week
game design competition to build a game based on the theme they will announce on April 1st at the Experimental Gameplay website.»
The fragrant Jay Bibby from Jay Is Games sent me a note to, uhh, note that»... we are about 13 deep into rolling out the entries for our latest
game design competition», and the free web / PC titles are being posted entry by entry over on his excellent Flash / casual game site.
Not exact matches
It was the toast of the auto - show circuit and a clear play on Kia's part to redefine the brand with a classic «halo» car — in this case, a rear - wheel - drive, go - fast machine with a
game - changing exterior
design and an inviting price tag, relative to the upmarket
competition.
Climax Studios and XDev Studio Europe's connected collection of brain - training minigames is
designed to «foster a sense of community and
competition,» Nicolo Accordino, assistant producer at Sony Santa Monica, told us ahead of the
game's release.
Instead, AC: amiibo Festival is much more of a family board
game than anything — and to that end has no formal
competition outside of itself when drawing up
designs on how to play.
Over an hour of screentime passes before the
games themselves begin, allowing us plenty of time to familiarize ourselves with the
competition's few rules and
designs, with boldly - fashioned commentators (played by a blue - haired Stanley Tucci and Toby Jones) filling us in.
Nintendo loved seeing how players had decorated,
designed and themed their towns and houses, so now, to celebrate this aspect of the
game, the company is holding weekly
competitions based on different themes!
FXP Festival, a STEM initiative based on a computer and mobile
game design and development
competition, is now open...
Typical
game design techniques consist of goal setting,
competition, real - time feedback and rewards.
In my last post we took a look at a checklist for
designing good gamified eLearning and saw how the story and look and feel that
games provide engage learners on a deeper level;
competition, rewards and challenges offer motivation, and feedback, both positive and negative, helps learners master information quickly.
«Our
competitions are specifically
designed to educate all school pupils about reducing waste through
games, art and collections schemes so we encourage them to actively participate and have fun while learning.
That same Gartner report points out that many companies ignore the «more subtle and more important
game design elements, such as balancing
competition and collaboration, or defining a meaningful
game economy.»
But with the
competition changing the
game, Honda has acted rather quickly to bring in the all - new Amaze with a fresh, sharper
design, more equipment and a diesel automatic.
The CSR2
design team worked in tandem with BMW developers to bring every detail of the BMW M2
Competition to the
game.
This
design is a total
game - changer in a truck, and we hope it causes the
competition to raise their
game.
This
game designed for iPad faced some stiff
competition from Super Stickman Golf and Might & Magic: Clash of Heroes, but managed to take the win in two different categories.
Training Tips I
designed the Joe Pup
game in 1989 at the request of the owner of Blue Springs Dog Training Center in Colorado to help prepare nervous handlers for
competition by teaching them to think quickly under pressure while performing extremely complicated and varied routines.
A combination of new
games and regular favorites begin with an opening ceremony and warm - up exercises followed by team
competition in a fun and dynamic program
designed to get everyone involved.
+ A genuinely innovative and ambitious
design that seems able to recognize what multiple
gamers are doing on a far broader level than the
competition.
In collaboration with eSports platform Faceit, this new addition to the X
games line - up is
designed to drag virtual
competition into the limelight a little, and is not the first time an eSport has featured on the roster: previous years have seen entries from everything from Halo to Call of Duty.
Members of Knoxville
Game Design submitted two games for the GM48 game development competit
Game Design submitted two
games for the GM48
game development competit
game development
competition.
Last month, there were eight great
game entries that members of Knoxville Game Design created for the Ludum Dare game development competit
game entries that members of Knoxville
Game Design created for the Ludum Dare game development competit
Game Design created for the Ludum Dare
game development competit
game development
competition.
It's not all stand up comedy and blowing on glass bottles though, the
competition here is
designed to help future
game makers show off their talents via a series of challenges based on real - life industry practices, asking entrants to create a portfolio piece, whip up some code or a host of other challenges.
This
game mode has a heavy emphasis on class / spell composition and strategy and is
designed to promote intense
competition between teams.
Elite: Dangerous announced a new art
competition that asks players to
design their dream ship skin for addition to the
game.
In an interview late last year with Sega composer Takenobu Mitsuyoshi, we learned how the development of Daytona USA came about as part of a
competition among
game companies to
design the optimal arcade racer.
The list of finalists of the first annual Independent Games Festival Mobile
competition was announced yesterday, and GAMBIT's
game Backflow is a contender for IGF Mobile Best Game and Innovation in Mobile Game des
game Backflow is a contender for IGF Mobile Best
Game and Innovation in Mobile Game des
Game and Innovation in Mobile
Game des
Game design.
Over the course of six
competition cycles, students have
designed and submitted nearly 20,000 original
games and
game design documents.
12.4» / 31.5 cm in diameter: 1:1 scale replica of the Sparco P310
Competition wheel, with an ergonomic
design perfectly adapted for all racing
games (GT, F1, NASCAR, Indy, road racing, etc.).
Out of a distinguished field of 20 nominees, from an overall field of 50 entries, the following winners were selected: * IGF Mobile Best
Game: Critter Crunch * Innovation in Mobile
Game Design: EGO * Innovation in Augmented
Design - Presented by NVIDIA: PhoneTag Elite * Achievement in Art: Kodo * Technical Achievement: Steam Iron: The Fallen * Audio Achievement: Critter Crunch The Platinum and Founding Sponsor for the IGF Mobile
competition is NVIDIA.
And what's even better is that these categories (collection,
competition, social and discovery) are
designed to support each aspect of the
game's overall experience.
BlazeRush stands out among that
competition, then, as a
game designed first to be fun.
For a
game that isn't
designed to be competitive in nature, it's amusing and almost downright hilarious watching other players create
competition out of nothing.
Excellence in Narrative is a
competition category for the first time this year, reflecting the increasing importance
designing for story is gaining within the
games community.
It's been sensibly
designed, too, with map progress tied to the session leader's
game, but carrying back to your own, and event scoring adjusted to promote team effort rather than
competition.
Once again, New York City's famed Parsons School of
Design played host to another
game creation
competition.
It'll also lay host to a fan -
designed Gear and graffiti
competition, the winning entry of which will end up prominently displayed in the
game.
The
competition is
designed to encourage
game development skills that are crucial to the future of the domestic video
game industry.