The 24 middle and high school winners of the 2016 STEM Challenge and Nat Geo Explore Prize were honored at an awards ceremony at National Geographic in Washington, DC on November 14, 2016, with top original video games and
game design concepts selected in 18 categories from nearly 3,000 entries.
This course introduces the learner to the
core game design concepts and main tasks that game designers implement during the development of a game.
We also house more than 450 student team games in our faculty - maintained game library, as well as a number of board games that our faculty use to teach
introductory game design concepts.
The 24 middle school and high school winners will be recognized at an award ceremony at National Geographic in Washington, DC, with top original video games and
game design concepts selected in 18 categories from nearly 3,000 entries.
Game Design Stéphanie Bouchard, an awesome & talented game designer at Ubisoft, came in and talked about
important game design concepts to the Pixelles: What is a Concept Document?
This year's winners include 23 middle and high school students who submitted original video games and
game design concepts in platforms including GameMaker, Gamestar Mechanic, Scratch, and Unity.
We talk about various gaming related topics, from what we've been playing, to gaming news, to
game design concepts.