Sentences with phrase «game dialogue recording»

As OM goes from strength to strength, run by Juanma and Vic in the UK and Trine in the US, I'm set free to concentrate more on my pet R&D projects: CDT and the GIVR methodology for game dialogue recording.

Not exact matches

Unfortunately all the game's dialogue was recorded line by line which resulted in awkward pauses during character conversations.
Miketendo64: With recording generally involving voice actors only every knowing their own lines, and not the responses, were there any scenes in the game that left you wanting to know the full extent of going on and do you have any favourite scenes / dialogue that you recorded for Detective Pikachu?
The cool part of this game is that all of the characters dialogue is recorded except for when your character speaks.
You have to understand that this game was originally recorded in Japanese and the English dialogue had to match the lips of the character.
The game soundtrack is fully remastered, and there is newly recorded dialogue from some of the original voice actors such as Lex Lang (Neo Cortex), Jess Harnell (Crash Bandicoot) and Debi Derryberry (the voice of Coco).
The option to skip dialogue is there, but this is one of the very few times in a game with so much recorded chatting that I've never wanted to use it.
Trine (pronounced Treeneh) is our Viking Vice President of Vault 501, The Vault is OM's dialogue recording studio and demo space for Creative Dialogue Tools (CDT) and the Game Immersive Voice Recording methodology in Santa Monica, Los dialogue recording studio and demo space for Creative Dialogue Tools (CDT) and the Game Immersive Voice Recording methodology in Santa Monica, Los Dialogue Tools (CDT) and the Game Immersive Voice Recording methodology in Santa Monica, Los Angeles.
It also features remastered audio and cutscenes, including new recordings of the games» dialogue given by the franchise's more recent voice actors.»
The game features a branching dialogue system with full voice acting which was cast, directed and recorded in London, England.
Well, we've been in the recording studio the past couple of days, laying down the dialogue for the game.
It just stinks of laziness — get a famous person, and not one necessarily associated with the game or its community, record a few lines of dialogue, sell, profit.
Etrian Odyssey Untold: The Millennium Girl is a fresh and reimagined version of the first Etrian Odyssey game for Nintendo DS, with a series - first story mode, complete with new cinematics from animation studio Madhouse, more than 3,000 lines of recorded dialogue, and plenty of challenges for fans of first - person dungeon - crawling RPGs.
This would include managing the script, recording dialogue, mastering audio, and inserting dialogue and subtitles into the game.
In - game he's obviously voiced by Dan Castellaneta, but he hasn't recorded any new lines specifically for the game — instead, Homer's dialogue is comprised of archive clips from previous Simpsons episodes.
Unfortunately all the game's dialogue was recorded line by line which resulted in awkward pauses during character conversations.
The character skins that were originally included in the Ultimate Edition of the game have also been thoughtfully bundled in and help create unique character versions of Power Girl, Reverse - Flash, Grid, John Stewart Green Lantern, and Black Lightning, which also happen to enjoy the benefits of having had additional voices and dialogue recorded for them.
Therefore, do not submit any unsolicited creative works or ideas, including, but not limited to, games, films, television shows, videos, audio recordings, music, scores, images, drawings, artwork, sketches, written materials, novels, stories, scripts, storyboards, treatments, comics, plotlines, dialogue, characters, settings, scenes, textures, designs, code, inventions, concepts, plans, marketing concepts, or any other works, ideas, or intellectual property (collectively «Material») to Square Enix.
Another mostly positive aspect is the game's sound department, which features a lot of recorded dialogue featuring the anime's original cast.
We recorded all the dialogue for both games at the same time, being careful to mark which lines were for which game.
Activision and Vicarious Visions are honouring the heritage of Crash throughout the trilogy in a variety of ways, including a fully - remastered game soundtrack, packed with all the didgeridoos, xylophones and thumpin» bass lines you can handle, as well as newly recorded dialogue from some of the familiar voice actors who appear in the original Crash Bandicoot games, including Jess Harnell and Lex Lang, among others (as appropriate).
According to a press release, the game's audio is also getting a major face - lift with a «fully - remastered game soundtrack, packed with all the didgeridoos, xylophones and thumpin» bass lines you can handle, as well as newly recorded dialogue from some of the familiar voice actors who appear in the original Crash Bandicoot games, including Jess Harnell and Lex Lang, among others.»
It has everything I love about Metal Gear Solid: the endearingly cheeseball characters and dialogue, tightly structured game design and awesome music, while upgrading the graphics, recording clean new voice overs (sans casual racism!)
In another uncharacteristically cool move, they brought in voice actress Jen Taylor who portrayed Cortana in the games to record all scripted dialogue — a really nice touch for Halo fans.
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