Not exact matches
The debate will likely be fierce, but officials hope it will result in a more open
dialogue about overcoming harassment in
games (and online) without the threats other discussions about the topic have been forced to deal
with.
But more than just a numbers
game, social media is about a qualitative message, and the ability to encourage
dialogue and engagement
with followers.
In about 2000/2001 I was in Austin to
dialogue about emerging ministry, and facilitate a «culture clash» simulation
game based on values and beliefs of people from the kinds of «postmodern cultures» that I'd been interacting
with since the early 1990s.
He, but a humble cook, kept a constant
dialogue going
with his LORD, through a «
game of days — hours — and even minutes.»
New thought - leadership series brings industry
game - changers on stage to discuss how the business of hospitality is evolving and to engage in
dialogue with the Association's CEO Dawn Sweeney and NRA Show attendees on May 22
With coaches Ryan Giggs and Albert Stuivenberg sat alongside him, Van Gaal was in regular dialogue with his assistants, sharing opinions and views as the game progres
With coaches Ryan Giggs and Albert Stuivenberg sat alongside him, Van Gaal was in regular
dialogue with his assistants, sharing opinions and views as the game progres
with his assistants, sharing opinions and views as the
game progressed.
The actual reason there is very little «useful
dialogue» going on in this blog is because people appear to be approaching discussion somewhat like a chess
game... attempting to anticipate my moves and characterize my «style of play» based on previous experience
with others.
Taking advantage of diplomatic opportunity of the Olympic
games, Moon and his administration actively pursued further - going
dialogue with the North.
Yoshua Bengio says that another possible important application is in computerized
dialogue, and Schaeffer says that in the future these programs might be able to come up
with answers to abstract social issues that can be expressed as
games, like national politics or international climate negotiations.
At present, I'm supposed to talk to a merchant, but I can't seem to get the
dialogue to activate
with the fellow despite it being my next step, so I'm hoping this will get patched or I'm going to try restarting my
game file to finish it.
Nowadays, otome
games are mostly visual novels
with lots of reading, but the genre started
with a
dialogue - light...
There are so many things wrong
with this
game, first of all the plot is too linear you play as Mario throughout the whole
game you don't get to play as peach or bowser, there are no new characters other than kersti, all the characters in the
game are from the Mario platformers, there are no exp so you can't level up and if you run out of stickers you have no choice but to run away, peach only has about five lines, bowser is the main antagonist and he has no
dialogue, in the previous installments the main antagonist always had
dialogue, and one of this
game's worst problems is that luigi went from being a playable character to a glorified cameo, I have no idea what nintendo was thinking when they made this
game.
Their memories wiped by a self - inflicted dose of Rohypnol, the hapless trio must piece together the events of their debauched night, in the course of which — ER, police custody, an encounter
with Mike Tyson — some very funny, very non-PC
dialogue is thrown about like a
game of catch.
By the time we reach the climax, when the survivors return to Mexico
with an exorcism plan in mind, the
dialogue becomes so chokingly thick
with exposition, the
game at hand might as well be contract bridge.
Fascinating premise destroyed
with dull gameplay, hard to read
dialogue text and a sense of confusion which in theory should help
with the message the
game is trying to prevent but instead just ends up being frustrating.
Unlock new playable heroes, each
with their own unique moves, special attacks, weapon types, and voiced
dialogue in this large - scale action
game from the Hyrule Warriors team.
I'm on the fence on this one... recently I've been playing tougher, longer
games, (Wolfenstein, RE5 etc.) and Cloudy
With a Chance Of Meatballs was a nice break from that and although the dialogue is often times completely irrelevant to the current situation, a good selection of funny weapons and a collectables system with alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rent
With a Chance Of Meatballs was a nice break from that and although the
dialogue is often times completely irrelevant to the current situation, a good selection of funny weapons and a collectables system
with alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rent
with alternate ending make this
game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited
game rentals.
Game Night, directed by John Francis Daley and Jonathan Goldstein, wastes not a single second of
dialogue, gives killer lines to every member of its all - star ensemble, delivers genuinely tense action sequences, and even goes for broke
with style.
A descent
game with hilarious witty
dialogue.
The quality of the whole production is astounding,
with perfect lip - synching when characters speak and hilarious
dialogue make Jak and Daxter seems more like an interactive movie than a
game.
THE IMITATION
GAME Rodrigo Perez, The Playlist (B): After a bumpy opening of unnecessary voice - over and on - the - nose dialogue, «The Imitation Game» takes off with a skillful immedi
GAME Rodrigo Perez, The Playlist (B): After a bumpy opening of unnecessary voice - over and on - the - nose
dialogue, «The Imitation
Game» takes off with a skillful immedi
Game» takes off
with a skillful immediacy.
Still the soundtrack is to die for, the
dialogue as I have already said is brilliant and even though content-wise it is short, it is still a
game with plenty of replay value.
2) create a Story - line of Memories in a Comic Book Style Creation App inside the AC: HHD
game select one of the rooms you designed to create the story - line in, invite the animals you want
with Amiibo cards (or a shuffle of random animals if you don't own cards), select your Comic Book page's format & Layout, position and pose yourself and the animals and make them hold one of the unlocked expressions, take picture
with the unlocked moving camera and add it in a panel order to your comic book layout, add AC styled
dialogue boxes, colorful text and graphic design sound effects, change panel border style, and even draw on top.
While most of the
game's text isn't voiced, all of the cut scenes and
dialogue scenes
with Pikachu are.
Granted Dishonored 2 does a pretty good job
with catching you up and not leaning too heavy
dialogue wise on the original
game, but the lore is actually well - written and totally worth your investment.
The actual problems
with this
game - less concentration on
dialogue, some maddening and unintuitive puzzles («THAT was the solution?»)
Both
games were written
with clever
dialogue and crisp humor.
Their previous
games that have had both books and movies, Harry Potter and Lord of the Rings, followed the movies more than the book,
with Lord of the Rings taking the exact
dialogue from the movie.
Deaf and Hard of Hearing
gamers will have access to the single player story mode since the
dialogue comes
with subtitles, but being able to hear gunfire and explosions on the battlefield is helpful.
While past
games no doubt had similar moments, I can
with no doubt envision players new to the series assuming the
game is a whole lot more linear and flowery in
dialogue than it actually is due to the frequency of said encounters, though it does get stronger the further you get into the
game.
Dialogue ranges from Kate telling Sam after a high school football
game that «I want to remember you like this,» to a girl responding to Sam's broken - ankle story
with «That's terrible... got any E?»
With great combat, witty
dialogue, and more collectibles than you can get your hands on, there is plenty of things bringing you back to this
game.
I love interactive story - based
games, especially those done by Telltale because you're given the chance to play as your own character right from the start
with multiple
dialogue choices and story decisions.
The
game's narrative is very simple
with minimal
dialogue, and the simplicity of the story is arguably what helped to make the
game such a powerful experience.
Preset Radio lets you easily communicate
with other players your in -
game radio
with pre-created lines of
dialogue.
Middle - Earth: Shadow of Mordor is now the best LOTR
game, it has everything from exploration to great gameplay and interesting story
with great
dialogue.
The
game is attractive, sounds good, and presents itself
with a nice sense of seriousness despite the aforementioned
dialogue issues.
Much has been written about Andromeda's sorry technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile
games released in the past several years,
with an impressive laundry list of issues, from broken quests to disembodied heads appearing in scenes, from characters randomly spawning into other characters to
dialogue that has no relation to the situation.
Deaf & Hard of Hearing
Gamers: No audio is necessary for play, all
dialogue comes via text, and the entire
game was completed
with the sound muted.
Indeed none of the previous
games have had anything but the loosest of plots and all the playable characters have been customised ones you create yourself,
with no
dialogue of their own.
Curiously, there's no spoken
dialogue in the
game,
with everything conveyed through very well written text, even some character actions being described in text.
Featuring strong
dialogue interaction
with characters as core component pursued by startling cinematic for pushing the story ahead, Horizon Zero Dawn is the best
game yet we saw this year.
As evidenced above
with the cringe - inducing term for your monster partners, Monstie, some of the
dialogue and terms in the
game fall short of the quality of the overall story, which, thankfully, holds up despite this.
Nintendo has released a brand new Overview Trailer for Metroid: Samus Returns
with voice - over
dialogue to provide a backstory for the upcoming
game.
In fact, one of the minor quibbles
with the
game is that is doesn't employ its voice cast enough, and instead uses text for the bulk of its
dialogue.
The higher production values do wonders for connecting
with the more enthusiastic cast and
dialogue (compared to other recent FE
games) and the great work done by returning specialist localisation company 8 - 4 (who also worked on 2013's Fire Emblem Awakening) deserve massive props; it vastly overshadows the English localisation in predecessor Fire Emblem Fates, which was handled entirely in - house by Nintendo.
Combining facets of Dark Water and Rosemary's Baby
with Dante's Inferno, the Orpheus legend, and the Old and New Testament (via scripture - quoting signs and Rose and Sharon's symbolic names), the film is detrimentally overstuffed
with backstory, unbelievable protagonist behavior, and video
game - worthy
dialogue that doesn't improve even when spoken by a wraithlike Deborah Kara Unger or a psychotic Alice Krige.
Yet, even
with all the destruction and worry that fills the scenery and
dialogue in The Banner Saga, the sense of beauty, through the
game's unique art style, peers through the dark.
As many inroads as Mortal Kombat made
with its last two entries, the last thing a fighting
game needs is an exhibition of
dialogue and plot.
The largely disjointed snippets of
dialogue didn't reveal much about the
game's plot, but we do know we'll be interacting
with a mix of old and new characters.